Author Topic: Mouse problems  (Read 876 times)

Offline odin3

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Mouse problems
« on: September 01, 2007, 06:19:40 PM »
My mouse keeps locking up in the game. everything else works. but the mouse... always in the hanger mode... i minimize the game and it works fine in windows but no in the game... so i have to restart and works find for awhile, but then locks up again.. I got the newest version and patch.

Offline TexInVa

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Mouse problems
« Reply #1 on: September 02, 2007, 09:05:46 AM »
Have you tried pressing the "H" key?

Offline odin3

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Mouse problems
« Reply #2 on: September 02, 2007, 10:42:27 AM »
you know.. hmm. i forgot about that... i'll have to keep my eye out for that one... LOL

Offline SaltUbar

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Re: Mouse problems
« Reply #3 on: September 07, 2007, 04:12:02 AM »
Quote
Originally posted by odin3
My mouse keeps locking up in the game. everything else works. but the mouse... always in the hanger mode... i minimize the game and it works fine in windows but no in the game... so i have to restart and works find for awhile, but then locks up again.. I got the newest version and patch.


I have a simular problem where I have a long delay after clicking hanger or arena mesages.  Also once I get into the Hanger the refresh after clicking a new plane or vehicle or changing the load out on a plane can take up to 2 minutes.

Does any one have an idea what I sould be looking for.

Regards Ubar

Offline The Fugitive

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« Reply #4 on: September 07, 2007, 07:03:13 AM »
sounds like your system might be overr loaded.  Run DXdiag and post the first third or so of it here, also hit "cntrl,alt,delete" and check to see how many processes you have running, and post that info too.

Offline odin3

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« Reply #5 on: September 07, 2007, 07:15:06 AM »
Quote
Originally posted by TexInVa
Have you tried pressing the "H" key?


Hey by the way.. that was the problem i think.. hasnt happened since, only when i press the H key lol.. Thanks Tex

Offline SaltUbar

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Mouse problems
« Reply #6 on: September 08, 2007, 07:26:28 AM »
Hi Thanks for the post here is the information

------------------
System Information
------------------
Time of this report: 9/9/2007, 00:17:27
       Machine name: JOSHUA
   Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
           Language: English (Regional Setting: English)
System Manufacturer: Dell Computer Corporation
       System Model: Dimension 8250              
               BIOS: Default System BIOS
          Processor: Intel(R) Pentium(R) 4 CPU 2.80GHz
             Memory: 510MB RAM
          Page File: 364MB used, 881MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: None
     DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
  DirectX Files Tab: The file system.dll is missing! You should reinstall DirectX to get the latest version.
      Display Tab 1: The file nv4_disp.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL).  You may be able to get a WHQL logo'd driver from the hardware manufacturer.
        Sound Tab 1: No problems found.
        Sound Tab 2: No problems found.
          Music Tab: No problems found.
          Input Tab: No problems found.
        Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: WinFast A6600 GT
     Manufacturer: Leadtek Research Inc.
        Chip type: GeForce 6600 GT
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_00F1&SUBSYS_2011107D&REV_A2
   Display Memory: 128.0 MB
     Current Mode: 1600 x 1200 (32 bit) (75Hz)
          Monitor: Plug and Play Monitor
  Monitor Max Res: 1600,1200
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0010.8310 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 12/8/2005 10:53:00, 3952640 bytes
      WHQL Logo'd: No
  WHQL Date Stamp: None
              VDD: n/a
         Mini VDD: nv4_mini.sys
    Mini VDD Date: 12/8/2005 10:53:00, 3611168 bytes
Device Identifier: {D7B71E3E-43B1-11CF-BB53-1B0003C2CB35}
        Vendor ID: 0x10DE
        Device ID: 0x00F1
        SubSys ID: 0x2011107D
      Revision ID: 0x00A2
      Revision ID: 0x00A2
      Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
 Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run

-------------
Sound Devices
-------------
            Description: Santa Cruz(tm)
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: TURTLE_BEACH\SANTA_CRUZ_WDM_INTERFACE
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: tbcwdm.sys
         Driver Version: 5.12.0001.4161 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 4/4/2002 09:51:16, 545088 bytes
            Other Files:
        Driver Provider: Voyetra Turtle Beach
         HW Accel Level: Full
              Cap Flags: 0xF5F
    Min/Max Sample Rate: 8000, 48000
Static/Strm HW Mix Bufs: 96, 95
 Static/Strm HW 3D Bufs: 96, 95
              HW Memory: 0
       Voice Management: Yes
 EAX(tm) 2.0 Listen/Src: Yes, Yes
   I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): Yes
               Registry: OK
      Sound Test Result: Not run

            Description: Modem #3 Line Playback (emulated)
 Default Sound Playback: No
 Default Voice Playback: No
            Hardware ID:
        Manufacturer ID: 1
             Product ID: 81
                   Type: Emulated
            Driver Name:
         Driver Version:
      Driver Attributes:
            WHQL Logo'd:
          Date and Size:
            Other Files:
        Driver Provider:
         HW Accel Level: Full
              Cap Flags: 0x0
    Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
               Registry: OK
      Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
            Description: Santa Cruz(tm)
  Default Sound Capture: Yes
  Default Voice Capture: Yes
            Driver Name: tbcwdm.sys
         Driver Version: 5.12.0001.4161 (English)
      Driver Attributes: Final Retail
          Date and Size: 4/4/2002 09:51:16, 545088 bytes
              Cap Flags: 0x41
           Format Flags: 0xFFF

            Description: Modem #3 Line Record (emulated)
  Default Sound Capture: No
  Default Voice Capture: No
            Driver Name:
         Driver Version:
      Driver Attributes:
          Date and Size:
              Cap Flags: 0x20
           Format Flags: 0x0

-----------
DirectMusic
-----------
        DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS
     DLS Version: 1.00.0016.0002
    Acceleration: Enabled
           Ports: Santa Cruz DLS Synth, Hardware (Kernel Mode), Output, DLS, External, Default Port
                  Santa Cruz(tm), Software (Kernel Mode), Output, DLS, Internal
                  Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
                  Santa Cruz DLS Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
                  Santa Cruz External MIDI [Emulated], Hardware (Not Kernel Mode), Output, No DLS, External
                  Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
                  Santa Cruz External MIDI [Emulated], Hardware (Not Kernel Mode), Input, No DLS, External
                  Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal
        Registry: OK
     Test Result: Not run

-------------------
DirectInput Devices
-------------------
      Device Name: Mouse
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: Keyboard
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: Logitech WingMan Force 3D USB
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC283
        FF Driver: C:\WINDOWS\System32\WmJoyFrc.dll
   FF Driver Date: 9/14/2001 05:01:24
FF Driver Version: 4.11.0321.0000
   FF Driver Size: 188416 bytes

Poll w/ Interrupt: No
         Registry: OK

Offline The Fugitive

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Mouse problems
« Reply #7 on: September 08, 2007, 08:50:56 AM »
ya it looks like your video card is on the low end, and with only 512 megs of ram your system is really working hard.

When you first start the game, click the video tab, in there make sure you are not preloading any thing, and put the textures to 256. Once the game re loads you might have to turn the sliders towards the performance side in the video settings there.

Offline Skuzzy

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Mouse problems
« Reply #8 on: September 10, 2007, 06:20:00 AM »
SaltUBAr, see if this will help.  Look towards the bottom of the post.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline SaltUbar

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Mouse problems
« Reply #9 on: September 14, 2007, 11:17:27 PM »
Hi Guys,

Thanks for all the great help i realy appreciate your advice.

I have moved the texture in video setting to 256 and moved the slider in game to the righ (to performance).  No difference.

I should say that once I am in the game flying there is no problems.  I also have been playing with the 52 Kiwi for about a year with no problems. but as from release 2.10 I have have been having this problem.

In addition it only seams to be a problem in the online arenas and interestingly the training arena is ok as well.  :(

I have tried reducing concurrent services to a minimum  by optermising what is started at boot and moved some services back from auto to manual and turned otheres off. I now have only 33 services running.

I am virus and spywere free

Still no difference.

When I click on the hanger button the system hangs with the button depressed then does intermitent disk activity. I suspect that default skins are being loaded and latency over the network to New Zealand is not the best >300ms. after a minute or two the hanger screen will display. changing vehicals or loadout resulting in the same delay. All other menu options respond with sub second times

Can anyone confirm this or at least know if I could pre load all default skins

Any suggestions would be apreaciated

Regards AB

Offline Skuzzy

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« Reply #10 on: September 15, 2007, 06:24:47 AM »
This sounds like a classic resource issue.  You should not be able to see the HD LED flash when a plane texture loads due to it being so quick.

When you are at the desktop, with nohing running,  bring up the Windows task manager and select the "Processes" tab.  At the bottom center of the panel, is the CPU usage percentage,

Watch it for a couple of minutes.  It should be bouncing between 0 and 1 (on occsaion possibly 2) percent like a heartbeat.  Like a rock solid beat.

Also, check the amount of free RAM available while you are there.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline kilz

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Mouse problems
« Reply #11 on: September 17, 2007, 04:17:21 AM »
whats normal processes you should have running. i have 49 and run between 0-2% CPU usage??????
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Offline The Fugitive

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« Reply #12 on: September 17, 2007, 06:10:07 AM »
I get mine down to 20, some here who have their boxes setup for nothing but the game have it down to 11.

The 0-2% should pulse like a heartbeat, very steady. The problem with the extra things running in the background is some of them ping sites on the internet, others "check" things on your system once ever 5 mins or so. Each of these little interruptions on a fast machine isn't a big deal, but on a machine on the edge can cause issues with warping, mini screen freezes and so on.

Offline Skuzzy

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« Reply #13 on: September 17, 2007, 06:45:06 AM »
Every EXE file runs all the time it is loaded.  The Windows message loop runs, for each application, 60 times a second.  And each loaded EXE takes up memory and other resources.

The Windows Task Manager has such a large sample rate it cannot and will not show processes running the Windows message loop.  The Task Manager does not show a lot of things, quite frankly.

49 processes on a machine with 512MB of RAM is going to really limit the resources available to the game.
« Last Edit: September 17, 2007, 01:09:34 PM by Skuzzy »
Roy "Skuzzy" Neese
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Offline kilz

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Mouse problems
« Reply #14 on: September 17, 2007, 11:44:17 AM »
i know i seen it before but does anyone remember where the post about what you can and should not have running in the processer
Former LTARkilz

R.I.P 68KO, TailSpin, Maj1Shot, Prop31st, SWfire, rodders, Vega, easy8, 11Bravo, AWMac, GMC31st, Stoliman, WWhiskey