Originally posted by BlauK
XJazz,
how would the program now the correct *_a.txt value?
AFAIK, it can be anything between 0 and 255 for each and every file.
It's possible if we have .bmp name and intent alpha channel color value.
If we use a global alpha channel color value, like I do in Batch_check script, then possible solutions could be:
- User creates empty (texture file name)_a.txt files and script will write the index data to them.
- If sub-object texture has a 'StencilAlpha=*' flag, the script will create the (texture file name)_a.txt file with index data.
Untested idea:
- the .ac file sub-object has in property field a intent alpha channel color value for the script in certain format, like r255g0b255.
Blauk
If you have a idea about functional solution for you, let know about it. I like to take a shot and try to code it.