Originally posted by croduh
Will have to try that, nice work.
S! Croduh,
Let me know how it is working for you. All ideas are welcome.
(Mumbling by myself:Lots of views but only one feedback... Maybe this has something to do with the windmills)
....
Aaanyhow
I'm doing now a test version coding for the Batch_Checking script, which will do a pre-convert checking for files in Tiles folder as far as possible:
- Check if all ac. file assigned .bmp texture files are available in Tiles folder.
- Check if *.bmp textures are in index mode and *_a.bmp alpha layers are in grayscale mode.
- If *_.txt file is present, the user defined GLOBAL alpha channel value is checked from target *.bmp.
- If sub-object has a 'StencilAlpha' flag, the texture related _a.txt file checked.
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The future visions
Possible options:
- The automatic texture mode conversion and _a.txt file creation with valid alpha channel data (with PIL)
- The converted *.shp & *.htx file are copied to the target project texsrc folder.
- The whole project folder is zip back-upped before any copy-to actions.
- The TE is launched to the target project (sendkeys)