Author Topic: Squad Eject  (Read 476 times)

Offline TalonX

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Squad Eject
« on: October 12, 2007, 08:38:38 PM »
Fix it so that Squad Eject command instantly mutes the ejected squadmate on squad channel....and prevent him/her from hearing it anymore.

Right now, they are still on squad until they relog.

Sucks when you a dweeb sneaks by the goaly into your squad...

-TalonX

Forgotten, but back in the game.  :)

rednex21

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Squad Eject
« Reply #1 on: October 12, 2007, 09:28:11 PM »
That would be a good thing to have.  Thanks for bringing that up:aok

Offline BlauK

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Squad Eject
« Reply #2 on: October 13, 2007, 04:19:01 AM »
Have you tried clicking the set button nearby the name field on the squad page/flap?
At least when joining a squad the re-logging is not required if the set button is clicked (after one accepts the invitation) by the squad CO or someone with the rights to change the squad name.

I have no idea if this would also work when ejecting... just a thought ;)


  BlauKreuz - Lentolaivue 34      


Offline SD67

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Squad Eject
« Reply #3 on: October 14, 2007, 03:22:59 AM »
Here was I thinking this was a request for co's to have the ability to force their whole squad to bail simultaneously...
Nothing like a mass eject to confuse the enemy.:lol
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