Originally posted by ColKLink
I'm quite sure missions are against all ethics of the rooks code of conduct. But a good steamroll is fun once in a while.
Amen to that.
Rooks to some extent are the NEW Bish. Mission for this mission for that... Jesus... is there no common sense any more. Don't get me wrong a well planed mission is a good thing but not every bloody thing needs a darn mission. Many times opportunities are missed because folks are waiting 10 to 15 minutes for "the mission" to roll. Windows of opportunity pissed away then folks are surprised when it stalls against a wall of cons

Or one side of the map is being rolled yet 20+ guys on the other side of the map are attacking a poxy "V" base that has no strategic value.
There are mission planners and there are mission spanners (spanner is Brit version to American wrench...and a wrench is a .....well if you can't work that out you prolly are a "spanner"). A planner gets it right as far as method, implementation and timing. However, even a good planner picks the wrong objective from time to time. A "spanner" does everything that's already been covered by wide wing.
There really is only one thing positive about missions and that's peoples enthusiasm. There in it to win it. That's great but on the down side there is an overwhelming lack of ability.... on all sides. I site the obvious examples. If these guys can't even hit the VH how on earth are they going to dive bomb a moving, firing flak panzer headed to town. Why join a high alt bomber mission if you can't even calibrate.

Yer, enthusiasm is great but so is ability. Unfortunately the "assorted" unable are often the repetitive mission joiners.
Give me a bloody good roll any day.