Author Topic: Check this game out...  (Read 2382 times)

Offline Ghosth

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« Reply #60 on: October 30, 2007, 08:20:21 AM »
Yes its currently at 22$ and a great deal IMO.


BTW from my point of view, if you want to be independent, able to trade anywhere, steal from any village, do NOT accept invitation to be vassal.

The second you do, you have enemy's, big, mean, nasty enemy's. Plus half the markets that you used to trade at are now closed to you. The little town they give you just isn't worth it from what I've seen so far.


Yesterday, took on a King with 88 with me and my 20 Hired Blades. Won that battle (only lost a couple of guys) And before I could leave another gang of 60 attack.

Eventually won that battle also, but I was down to like 5 guys.
I set my cavalry to "follow me" and make long passes through the enemy foot.
With luck I get 2 or 3 and my guys get a couple more. Trot up to a hilltop, regroup, and charge down through again.  

Whoohooooooooooooooooo!   Does life GET any better?

Offline Makarov9

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« Reply #61 on: October 30, 2007, 11:12:07 AM »
Tried it last night and I really enjoyed it. Went ahead and purchased it. It'll be a nice time-filler between the big-boy games that come out.

Offline Saxman

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« Reply #62 on: October 30, 2007, 11:48:24 AM »
Fought the King of Nord last night (I'm a vassal to the King of Swadia). He outnumbered me 3-to-1 (120 vs 40) however most of my force was horse while he had a lot of foot (now that my horse has gained rank I'm working on expanding my army of foot). I personally knocked the King out of the fight, and we absolutely SLAUGHTERED the rest. I think I ended up losing two of my force killed.

The prestige system DEFINITELY needs work. Also has ANYONE successfully captured an enemy noble in battle? You could kill their entire army except for them, and someone STILL manages to drag them back to the nearest stronghold.

I'd like to see terrain have a bigger impact on combat, too. I'm performing full-speed cavalry charges on terrain that should in no way allow it. Even INFANTRY is capable of fighting and maneuvering on terrain that should be completely impassable (one battle I'm watching horse AND foot scaling mountain faces of nearly 90 degrees and hundreds of feet tall!).

Also, has anyone been able to do anything with one of the larger enemy cities? I know I can loot towns and assault castles, but I haven't seen any options to do anything with the larger walled cities but try to sneak in, or talk with whoever is in charge of the garrison. However I've seen the NPCs laying siege to them.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline B@tfinkV

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« Reply #63 on: October 30, 2007, 06:28:43 PM »
i started as a merchants son. never even taken a castle yet but i am the scourge of the earth. nothing stands in my way now. we ride with 33 hired blades and two guys picked up in a tavern who help with tracking and other stuff.
 all the factions hate me, i have been raiding thier caravans every day since i could field more than 10 men. been busted a few times and it really sucks if you have it on realistic save mode and you stockpile of trades and denars get robbed and your men all taken prisoner.
 also, like moot says, you got to turn off the auto aim and auto block. hard to learn but once you get it it like the dif between stall limiter on or off.

right now im all booted up in plate armour and great helmet just swimming through enemy infantry with a Sword of War or a battle axe.

thanks for posting, this game was a great find.
 400 yrds on my tail, right where i want you... [/size]

Offline Saxman

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« Reply #64 on: October 30, 2007, 09:04:53 PM »
Finally took a castle tonight. Some weird bug wouldn't let the battle end after I'd killed all the defenders, though, so had to retreat and make a second attack.

Immediately after, the kingdom who I took it from started hitting a nearby town, so I saddled up and rode into....

Three enemy parties, totaling 200 men.

I had 40.

It cost me half my party, but we emerged victorious.

Now, every time I ride to the aid of one of our villages there's at LEAST three enemy lords there, and at least 100 men attacking. Bizarre thing is, it's the SAME THREE every time, and EVERY time they're right back in it with another 50 men apiece within five minutes of being defeated. :huh

Maybe its time to start putting a few villages to the sword....

My max party size has reached 60 now, largely on benefit of renown. A wonder what tearing apart an army five times your size can accomplish. :D
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline SAS_KID

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« Reply #65 on: October 30, 2007, 09:33:05 PM »
Has anyone been able to receive quests?
Quote from: hitech on Today at 09:27:26 AM
What utter and compete BS, quite frankly I should kick you off this bbs for this post.

The real truth is you do not like the answer.

HiTech

Offline Saxman

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« Reply #66 on: October 31, 2007, 01:00:41 AM »
Nothing beyond the river pirates and occasional caravan escort.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Furball

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« Reply #67 on: October 31, 2007, 03:04:27 AM »
I have an army made up of 32 hired blades, ~ 10 swavian knights and 10 lancers.  I am a vassal of Nord, i have some tons of other assorted men (try to keep just the upgraded ones) which i just drop off at my castles whenever i capture them (i keep horse troops for speed only).  I guess that i must have around 200 men in total, and about 100 prisoners.

I have two castles, the Sutretch something or other (located in the woods near Sargoth? and Burdigen (or something like that), plus a nord village which i have upgraded the infrastructure.  I have taken two more castles too, but the king wouldnt give them to me. bastige.

Pretty bored of just running round killing/burning things now, might have to restart and become a trader, or just a pirate. HARRR! :D
I am not ashamed to confess that I am ignorant of what I do not know.
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Offline Saxman

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« Reply #68 on: October 31, 2007, 09:04:41 AM »
I'd love to have an all-horse army, however there ARE circumstances where having strong foot is beneficial. What I'm trying to do is find a hero who's good on foot, so I can split my force. Take my mounted troops with me, and give them the infantry and have them accompany my party
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline moot

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« Reply #69 on: October 31, 2007, 11:04:32 AM »
This game is going to kick bellybutton if they take it as far as it could go...

No quests really kill it for me, at the moment.  
Where are those black knights?  I need a challenge... Besides playing way against the odds :D
And again, lances are just freakin uber! :lol   Like cherry picking hurricanes with a 190D.

Has anyone tried fighting on horse with a low encuberement number?  I'm pretty sure it slows your character way down, but I couldn't tell if it favorably offsets the reduced protection.

And not being able to affect your troops' equipment is a drag.
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running very fast
I squish you

Offline Saxman

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« Reply #70 on: October 31, 2007, 11:55:03 AM »
IMO they need to balance things out a bit.

1) Lances may be TOO uber. No way would one knight be able to skewer five guys on one pass. The lance was effectively a one-charge weapon. Assuming it didn't break on impact, you now have a 180-pound weight on the end of it that's not that easy to shake off. After the first contact the lance was generally abandoned in favor of more maneuverable weapons.

2) Horses are stopped too easily. No WAY one guy standing in your path should be able to bring a heavy charger to a complete halt the way it can in the game.

3) Foot needs to have a "set spears" option, like the couched lance for horse. Pike formations didn't reach out and STAB charging cavalry. They dug their heels in and let the horse run ONTO the spears, using the weight of the charge against them. As it is, smashing formations of spearmen is WAY too easy.

4) Impact of terrain needs to be addressed. While fighting in broken terrain IS easier for foot than horse, they SERIOUSLY need to do something about the hand-to-hand combat I see going on 75ft up a 90-degree incline.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Tac

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« Reply #71 on: October 31, 2007, 12:22:50 PM »
Actually the british heavy horse cavalry could skewer up to 4 men in his long lance.

True enough though, the weapon was discarded after the charge (since it had 4 meatweights on it). But it did skewer people one after the other.

OTH, one thing that this game does not address is the individual unit type formations. Cavalry did not charge in a straight line formation against infantry that was lined up against them. Instead cavalry charged in a wedge formation to split the infantry line apart.. destroying the cohesion of that unit and allowing the cavalry inside the wedge to egress through the split (otherwise theyd be stuck sitting on a horse while footment were all around them).

If they added the TOTAL WAR unit formation and order system to this game.. it'd be awesome.

Offline Pooh21

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« Reply #72 on: November 01, 2007, 12:21:09 AM »
This is fun. If they ever had this combined with the scale of MTW it would be all I would play.  

Though I think if a guy falls you cant stab him, til he gets up? That is rather too chivalrous I bent down and ran a guy through after I tripped him to no effect then when he got up I stabbed him in the back.

Horse archery is sort of hard at this point though I got a crash course in it in a tournement as a horse archer against 2 horsemen and a foot archer they killed my team quick but one guy lost his horse. he died to a lucky arrow next. Their archer couldnt hit crap but those arrows zipping by added to the adreniline I ran my horse in a circle shooting over my back into the last guys horse. I killed it with 20 arrows left. Got the rider with 17 left, a lucky shot through his head. Finally I couldnt shoot the footarcher from a gallop. So out of arrows I had my horse repeatdly trample him.
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Offline -tronski-

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« Reply #73 on: November 01, 2007, 03:55:52 AM »
Anyone take a town yet?  Taken down plenty of castles - but not being able to seige a town seems a little stupid....currently have 52 (40 Hired Blades + Swavian Knights/Men at Arms and other assorted) killing everything I can find...

thanks for the tip on the game Dowding

 Tronsky
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Offline Saxman

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« Reply #74 on: November 01, 2007, 07:43:01 AM »
There's always one smaller village associated with one of the castles. However, it's random whether or not you're awarded it after by your lord (I've taken three castles. Two I've asked for nothing in return and I was awarded one of the villages. The third I asked for the castle and received both it and its village). The larger, walled towns are uncapturable by the player, although the AI can lay siege to them.

BTW, battle size extender is FUUUUUN. :D
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.