Originally posted by Saxman
lasersailor,
That would be one HECK of a mod considering the longsword gave the wielder:
A fast two-handed sword
A short stabbing/slashing spear (half-sword technique, primarily used in armored combat)
A hook/bill (either one or both hands on the blade, use the guard as a hook)
A mace/hammer (either one or both hands on the blade, use the pommel)
In a pinch it could be used one-handed, but was primarily a two-handed sword
I'd LOVE to see someone be able to program that level of flexibility into the game, AND have the character switch between combat styles without input from the player (if you've ever seen someone trained in real German longsword techniques, they're almost constantly changing which part of the sword is used to attack).
For any given character, you have 4 slots for usable items. In those slots you could put Swords, spears, bows, arrows, maces, throwing weapons and shields (just off the top of my head). Those being the main SKILL categories, have even more type branches themselves.
For example, take the Sword. There are 3 basic types of swords. Two Handed, Single Handed, and Single/Two Handed. The last kind can be wielded single handed for a slight penalty to skill and weapon stats. And still the weapons can be split up even more. Each can have different ways of attacking. Some can only stab, some can only swing, and most can do both.
Further from that, the attack direction is controlled by minute mouse movements. The 4 I can remember are downward swing, left swing, right swing, and stab. A generic block button is given, but is only tailored for the current incoming attack.
I.E. If someone is attacking you with a downward swing, you have to hold block to move to block it. If your target sees that you have blocked too soon, they'll change the attack. Your block for the downward swing won't stop an attack from the side.
That is except for the shield. The shield can block all frontal attacks, but has a limited battle hitpoints. Once it reaches it's life, it breaks and can no longer be used (though you can carry more then 1 shield with you into battle).
Ah, I understand what your saying. As of now, no mod has made it so that all those uses can be found out of a single weapon. Most of the modding being done is content mods, I.E. Text Files and Texture modding. Though, if you really wanted it, it wouldn't be unreasonable to make 4 different weapons each being the same model, but being held and used differently.