Author Topic: Check this game out...  (Read 2286 times)

Offline moot

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« Reply #75 on: November 01, 2007, 08:26:07 AM »
:lol   I've got some guy running around the orange country with 400+ troops.  100 in Caravan Guards alone.

Still no sight of those black knights, nor of the "Four ways Inn".  Anyone know where to find either?

I've gotten to the point where I can beat a king's group with 25:90 odds... But I guess the AI breaks down at 50:400, I just can't manage it.
It's a shame you can't kill those bastard kings and nobles..
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Offline Tac

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« Reply #76 on: November 01, 2007, 08:35:03 AM »
Pooh:

If you click on 'character' when on the map view and press 'next' on the bottom right of the screen you get to see the skill stats of all NPC AI units.

The 'archers' usually have like 180 or 250 in their archery skill. Compare it to the Skirmishers units (first archer type upgrade from town-recruited units) who have like 60 in archery skill and you then realize why NPCs you face are freaking snipers.

For the player as an archer though, the archery skill only increases the time in which your 'aim' reticle doesnt expand (only the power draw affects damage from what i can see). Same goes for horse archery.

I've noticed that even when I choose swordsman as my specialty and I equip a hunter bow (bow that doesnt need power draw skills) it still takes me the same amount of arrows to kill an NPC as when I choose archery skill and have 120 archery and power draw 3.

Its all where you hit them.

The head is insta-kill. Chest shots only effective if target is not wearing metal armor. Legs are good when hitting those wearing metal armor (usually npcs with metal chest armor have leather leg armor).

Offline moot

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« Reply #77 on: November 01, 2007, 09:46:47 AM »
There must be an armor modifier for head shots too, I've had about a quarter out of maybe 30 headshots be lethal on first hit.
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Offline thrila

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« Reply #78 on: November 01, 2007, 10:25:41 AM »
They must have removed the black knights, i've not bumped into them either.  It's a bit of a shame because unless you were quite experienced, if you ran into them they would rip you to shreds.  They also dropped really decent armour for your character.  Khergit raiders were also a pain at the beginning too, because they were all mounted archers, you couldn't close them to kill any, they've been made into a  faction it seems.
"Willy's gone and made another,
Something like it's elder brother-
Wing tips rounded, spinner's bigger.
Unbraced tailplane ends it's figure.
One-O-nine F is it's name-
F is for futile, not for fame."

Offline B@tfinkV

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« Reply #79 on: November 03, 2007, 06:35:21 AM »
hey thrila i found the mod with some black kaniggets raiders.  



it is the Band of Warriors mod and i have found it to make the game way better and ten times harder.

here is the mod page. the mustard and biscuits mod is rubbish dont waste your time. the map is terrible.


PS: u die now

:D
 400 yrds on my tail, right where i want you... [/size]

Offline Dowding

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« Reply #80 on: November 03, 2007, 06:54:12 AM »
I've tracked down a copy of version .808 (the previous release), in order to play The Last Days. This is the Lord of the Rings mod that Lasersailor mentioned - it is brilliant. Loads of quests, a war system (which has just ramped up a gear) and characters from the book. The quests range from 'go and raid some orc caravans' to 'go capture me a brigand lieutenant' to 'go kill or capture a particular leader'. You even have to rescue captured faction leaders from the forces from Mordor in a stealthy sub-game, that has you hiding from sentries.

Obviously it doesn't have the tweaks that the new version has, but I'd play it anyway over that. It's fun battering orcs, Hadrim Raiders and Corsairs!
War! Never been so much fun. War! Never been so much fun! Go to your brother, Kill him with your gun, Leave him lying in his uniform, Dying in the sun.

Offline Ghosth

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« Reply #81 on: November 03, 2007, 07:07:27 AM »
Band of brothers mod is very very good!

Except now the darn Black Knights keep beating me to pieces before I can build up my group!

ARGgggggggggggggggggggggggggg g!

4 winds, look up by Khanate territory.

Offline Saxman

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« Reply #82 on: November 03, 2007, 04:58:19 PM »
I'd still like to know how I can wipe out a couple enemy parties (as in, a mass 4-party horde is usually the only way they'll even stand UP to me and I get any sort of real fight out of it) and no sooner have they been defeated, then IMMEDIATELY after I see *such and such town* is besieged by *loser I just wiped out*

NPCs get a bit of an unfair advantage, I think. Rather than having to flee back home like you do if they lose, I think they just immediately respawn in their home city and have a fresh party waiting for them. No matter how many villages you burn, and how many times you wipe out their army, they have an endless supply of troops waiting for them.

It also bugs me that they can run and hide in their big cities and you can't go in after them. :p

This morning, though, one who was raiding my kingdom's villages made the mistake of retreating to a castle instead.

Knock! knock!

Who is it?

Landshark!
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.