The main thing that really torques me off about the arena max settings is how drastically the pendulum will swing in an attempt to balance the two LW servers.
I'll be in the middle of an intense attack mission against an enemy city and the game crashes. I log back in and the server I was just in has switched it's max cap to something much lower than it had been, so you see like 250 people logged in with a max cap of like 180 people. Now I've got to wait for 71 people to leave the server voluntarily just so I can log back in and join with the people I was fighting with before the crash. Either that, or log in to one of the other arenas and join a completely different fight than the one I was already involved with. That's not the end of the world or anything, but why should I have to?
Meanwhile the other server has like 175 people in it. And I'm wondering why in the heck is it such a bad thing for one LW server to have 250 and one to have 175? Why cut the cap so drastically in an attempt to force them to equalize?