Author Topic: MA vs AVA  (Read 1454 times)

Offline wrag

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MA vs AVA
« Reply #15 on: November 13, 2007, 10:29:36 AM »
Used to fly that kinda thing elsewhere...........

was the rolling planeset thingy.........

matchups are ok BUT the way things get really one sided part of the time.  1st one side has an advantage then the other and back and forth then it all gets pretty one sided.  True it's fairly accurate and how things pretty much were.  I just got burnt out on it and don't care for the rolling planeset thing anymore.

AND really didn't care for the way so many SEEMED to switch to the side that SEEMED to have the advantage then back ...................

very often found that the numbers in such arenas can get way out of balance.

So I VERY RARELY go into the AvA.
It's been said we have three brains, one cobbled on top of the next. The stem is first, the reptilian brain; then the mammalian cerebellum; finally the over developed cerebral cortex.  They don't work together in awfully good harmony - hence ax murders, mobs, and socialism.

Offline FX1

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« Reply #16 on: November 13, 2007, 10:50:40 AM »
AvA does have it moments.. I do like the idea of a rotating plane set, this allows you to have fights that are hard to come by in LW. The bases are closer so less time between fights. Up till a couple weeks ago the focus was on fights. Know we have a squad devoted to porking bases. I thinks the squads that call AvA home are ruining the game play.

I was in their last night with a little over 20 players. In 3 sorties i couldn't find one person to fight even when i was casing dar bars.

Offline humble

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« Reply #17 on: November 13, 2007, 11:16:03 AM »
The avengers are still a "work in progress". No question that for the moment they do more harm then good but I guess time will tell. The bigger issue to me is that if you had found them the whole squad wouldnt have been capable of taking you on. TC, myself and others have all offered to help bring them up to speed ACM wise. Hopefully over time both there game and attitude will step up....

Leaving the avengers aside the AvA is getting better. The "old" CT/AvA squads are much improved in both skill and gameplay and it shows (and gives me some marginal hope for the avengers). All in all I've found the AvA to be a viable option to the MA's when the numbers are decent. I think the 40-43 plane sets are fairly balanced but the late war sets will tend to favor one side or the other a bit more.

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Offline Stang

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« Reply #18 on: November 13, 2007, 11:22:04 AM »
Quote
Originally posted by FX1
AvA does have it moments.. I do like the idea of a rotating plane set, this allows you to have fights that are hard to come by in LW. The bases are closer so less time between fights. Up till a couple weeks ago the focus was on fights. Know we have a squad devoted to porking bases. I thinks the squads that call AvA home are ruining the game play.

I was in their last night with a little over 20 players. In 3 sorties i couldn't find one person to fight even when i was casing dar bars.
The SOARz didn't move to the AvA, did they?  Sounds like we need to put a merciless beating on these toolshedders and drive them from the arena.  I'll check in there at some point tonight.

Offline hubsonfire

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« Reply #19 on: November 13, 2007, 11:33:19 AM »
wth are the avengers? :huh
mook
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Offline whiteman

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« Reply #20 on: November 13, 2007, 11:37:44 AM »
New squad that came over from warbirds i think. They post in the AVA forum. I might play on their Thursday squad night on the opposite side since there will be numbers.

Offline Chapel

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« Reply #21 on: November 13, 2007, 11:43:16 AM »
I decided to pick up and fly with a couple old squaddies in the AvA last night, and I gotta say, I didn't have that great of a time. It started out with 18-20 people, but as mentioned the sides were lopsided.

It teetered back and forth and there wasn't really a balance, so you took the fights ya got. I got double-teamed quite often and didn't mind. But as soon as a 2vs2 turned into a 4vs2 an "unmentioned" pilot starts berating and telling a squaddie of mine to take off for giving him a after he shot him down. The player said not to bother throwing a if you're ganging...blah blah blah.

Anyway, it was just annoying to see a buddy throw a pilot a for a good fight, and then get the *Finger* for his effort because the other pilot felt ganged up on. We were then told to get the hell out and head back to the (flur of explicatives) MA where we belong.

Anyway, the fights were ok, and the matchups were ok, but not much strats to it and the attitude (not of all pilots mind you, plenty were quite pleasant to fight against) just made it seem like a poor experience for me.

Seems to me if you want a 1vs1 or 2vs2 without any interuption, you go to the dueling arena. Otherwise you deal with your disadvantage and keep your yap shut.

So i'll head back to the MA's where I can get a fight anytime I please, and anytime I get shot down, I'll realize it's my own fault and not the other teams fault for fighting like a bunch of ganging wangers. Cause eventually, you'll be on the ganging side, and that's just how it is.

to all the AvA pilots that were pleasant to fight against and who'll continue to fight there despite the beration. It takes guts.
Rolling Thunder

Offline humble

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« Reply #22 on: November 13, 2007, 12:04:01 PM »
Based on his comments on the AvA bbs section  I'd venture that was Storch (but I might be wrong). Out of curiousity were you one the high or low side of the "unbalanced" numbers. Your wording makes me think your on the "high" side.

When the numbers get so far out of whack it is frustrating for those on the low end who either have to slog it out or switch (which makes it worse) or log.

Now in the AvA many of us consiously make the choice to go to the low #'s side...even if this means we're flying the inferior planeset or against friends. All to even out the numbers as best we can in the interests of fairly even game play. As you said numbers do fluctuate and it can flip flop quickly. Other times its a constant gangbang. When I left it was very heavily wieghted toward the allies and had been all night. No question the AvA is a mixed bag...but its better then it was.

"The beauty of the second amendment is that it will not be needed until they try to take it."-Pres. Thomas Jefferson

Offline humble

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« Reply #23 on: November 13, 2007, 12:05:26 PM »
Quote
Originally posted by hubsonfire
wth are the avengers? :huh


As mentioned a WB squad. I dont think they're quite ready for the BK's yet...

"The beauty of the second amendment is that it will not be needed until they try to take it."-Pres. Thomas Jefferson

Offline WWM

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« Reply #24 on: November 13, 2007, 12:31:30 PM »
Quote
...but its better then it was.



You have got to be kidding.



Quote
When that expectation does not exist, then why bother? MA has more targets and planes that can help when you are in a bad situation.


At least you know what to expect in the MA, and have no false perception of the existance of an arena with morals.
Jay12

Offline 1cajun

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« Reply #25 on: November 13, 2007, 12:37:10 PM »
Humble, the sides were going back and forth.  At that point in the night it was pretty much a rolling fight between two bases.  One side pushing the other back and then back the other way.  

When you engage someone and turn with them twice then get position and the kill, to me that is a good fight.  I don't get many of them, usually I ride the chute home.  :aok

The problem is this.  You are engaged in a 1v2 or 2v2.  2 others enter the fight making it 4 on 2.  Since you were already engaged are you supposed to show your rudder and exit the fight?

I stayed out of plenty of fights and also held the HO shot at least until I could see if the other plane would HO.  Cost me a lot of chute time there.

I like the AvA and the style of fighting, but I will not include friendly numbers to my SA package.  If I am engaged, I will continue until the end.  If I happen upon an uneven fight I circle above.

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Offline Stang

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« Reply #26 on: November 13, 2007, 01:04:50 PM »
Quote
Originally posted by humble
As mentioned a WB squad. I dont think they're quite ready for the BK's yet...
Don't be so sure, Humble.  We're equal opportunity haters.

Offline Slash27

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« Reply #27 on: November 13, 2007, 01:46:55 PM »
Quote
Originally posted by WWM




 

At least you know what to expect in the MA, and have no false perception of the existance of an arena with morals.



what?

Offline Chapel

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« Reply #28 on: November 13, 2007, 02:04:44 PM »
Yea actually I wasn't even engaged in the fight. I was en-route at that point and that's when the excitement happened. As it was, the numbers at that point were jumping back and forth.

Though immediately after that engagement, I checked, and it was 8-4 in favor of the Axis side. I'm all about even-handedness, and try to join the low numbers side, or the side my friends are on.

My point isn't that the numbers had ANYTHING to do with the situation, just that the offended player happened to be on the wrong side of an imbalanced fight and acted very childish about it. They happen, and always will. Like Cajun, I too try to avoid jumping into a way unbalanced fight, but i'm not dis-engaging once i'm in.

If you want an even fight, head to the DA. If you want to whine about an even fight, then that's a completely different story all-togeather. It has nothing to do with moral's, or honor, or any of the other "labels" people use when they get themselves into a poor situation.
Rolling Thunder

Offline FX1

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« Reply #29 on: November 13, 2007, 02:18:13 PM »
I always go to the out numbered side first. After that i do switch sides if needed.

All it would take is a vet squad to start good squabble and others would join.

Its one thing to milk run in LW. I come from a squad that specialized in taking bases. I just don't see the need or the fun of taking bases in a arena that the hole idea was to have historical match ups. The numbers are not their for a MAIN additude.

Tonight my goal is to frustrated the hell out of anyone capturing bases.
Tatters will be house special tonight.