projoe, here's a snippet from the original discussion on 9-13-2006
Arena format change
Thanks to your patronage Aces High has grown to the point where a single Main Arena is no longer a sufficient solution. It is time for us to move beyond a single main arena. Today during the weekly terrain change, we will be revamping our arena structure with an entirely new model. We’ve looked forward to this point because instead of just simply offering more duplicate arenas, we’ve planned to use this opportunity to diversify our offerings by making different arenas based on different time periods. So instead of having a single arena with all planes available (which naturally emphasizes late war planes), we’ll have 3 different types of Main Arenas- early-war planes, mid-war planes, and late-war planes. This will give us far more diversity.
We hope that through further growth we can add even more diverse offerings such as more time periods and perhaps even time periods outside of WWII such as WWI or the Korean War. This format will also provide more impetus for us to try and comprehensively develop the plane and vehicle set with stuff that would otherwise get swallowed up by the late-war monsters and see little use outside of special events.
Copied from
This Thread Continued in
This Follow Up Thread Most of the questions people come up with have generally been discussed in depth, and using the search feature just above this thread is a quick way to find the why's and where's of alot of stuff.
HTC added the new servers to accommodate the online population at peak times which have swollen far beyond what a single arena can handle, yet put the caps in place to make sure most don't head to one arena.
I must be one of the lucky ones who simply don't have a problem finding my squad when I feel like flying, and our squad tends to group together, and using the squad channel talk across countries to resolve what we are doing for squad night.
AGM65, that's actually quite simple. The arena caps change as the other arena populations change. The cap can lower while the arena is populated, that just means more can't get in, and has no affect on those who are already in.