I was looking for this tonight and thought it was posted somehwere but it is not. This is cut from the update text file that is located in your install directory of aces high. The file name is "readme2112.txt". This file lists all the changes in the lates update. You should read this file as it has some interesting info there.
Agent360
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AH FILM SHOTS - Brief tutorial
1. Open an AH film with the AH Film Viewer. Find an area of the film to your liking to make a film shot.
Pause the film when you find an area you like.
2. Now click on the SET UP CAMERA SHOTS button. This will bring up a new window entitled FILM SHOTS.
3. Press the NEW SHOT button in the FILM SHOTS window. You'll see "SHOT 0" in the top pull down bar of the FILM SHOTS window.
4. Choose a camera shot. For this tutorial we'll use a plane relative shot. Next to SHOT TYPE, select "PLANE RELATIVE".
5. Now back in the Main film viewer, Press F1. This will put you in the cockpit. Now lets move the eye point outside the cockpit.
-Press the right arrow key until you are over the right wing of you aircraft.
-Now, press F8 and then 4 to rotate your eye point 90 degrees to where you are looking at the fuselage.
-Press the Down arrow key until the entire plane fills the screen.
6. Once the first eye point is to you liking, Press the GRAB ALL button in the STARTING CAMERA area of the FLIM SHOTS window.
7. Play the film now. Your eye point should follow the plane.
8. Now press "PAUSE" on the Main Film viewer after several seconds have played. Now we will set up our ending camera position.
-Press the right arrow until the plane is 1/2 way off the screen in the main film view window.
-Now press F8 and then press 4 until the plane is re-centered in the window. You should be looking at the plane now from an angle.
-In the FILM SHOTS window press the GRAB ALL button under the ENDING CAMERA area.
9. Now Press "PLAY SHOT" and you should see your newly created shot.
From here, you can save and name the shot, as well as export the shot to AVI.
That’s it! You've created a film shot!
There are endless ways to set up shots with the film shot window using various TARGET PLANES and CAMERA SHOTS.
The GRAB TARGET button will allow you film from the eye point of another player.
To do this in you main film viewer - just double click on a players name in the list to the right of the main window.
Now, in your FILM SHOTS window, you should see that player’s name in the TARGET PLANE Box. Press GRAB TARGET.
Now you can set up different camera shots from that player’s viewpoint.
Also, you'll notice that the eye point movement will speed up the longer you hold it down one of the arrow keys.
This comes in handy when you want to start or end a shot far away from you target plane.
MISC:
Starting Camera:
GRAB ALL: Grabs all information about the current eye point / camera.
GRAB START TIME: Grabs the current time position in the film viewer.
GRAB FOV (Field of View): Grabs current field of view / zoom.
GARB POSITION: Grabs current eye point/camera position
GRAB ANGLE: Grabs current eye point / camera angle.
Ending Camera:
GRAB ALL: Grabs all information about the current eye point / camera.
GRAB DURATION: Sets the duration of the film shot
GRAB FOV (Field of View): Grabs current field of view / zoom.
GARB POSITION: Grabs current eye point/camera position
GRAB ANGLE: Grabs current eye point / camera angle.
Also note that you can manually enter data into the Start Time, Position, Field of View, and Angle boxes.