Author Topic: Here's my Wish List  (Read 1060 times)

Offline TalonTSG

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Here's my Wish List
« on: November 26, 2007, 01:35:53 PM »
Heres my "Wish List"

(1.) C-47 "Gooney Bird".  Is it made out of balsa wood? Not! The C-47 DWARFS a Spit in size, and it is not going to be as easy to take down as any regular aircraft for the simple reason it has larger engines, and it is all metal clad construction. A short burst of rounds just is NOT going to take a large aircraft like that down.  B-17's and C-47's regularly landed in WW2 full of holes, some of them quite large, and bits of wing and fuselage hanging off. I'd like to see the kill box made smaller, or require a lot more hits. It has become so impractical to fly a C-47 that  many players opt for an M3 automatically.  As a former flight crewmember (Aeromedevac) aboard a C130-H I enjoy flying the C-47 because it is somewhat similar to the aircraft I flew on for 12 years, so it is a shame to get killed off in 2 seconds, time after time, and not want to fly it again, in addition to the fact of it not being historically realistic.

(1.B) More Perks for C-47 missions: Since the C-47 mission is boring, and has such a low success rate, due to "Gooney hunters" scanning far out into the perimeter for an easy kill, and the usual eager base defenders who, quite rightly, leave a good fight to kill the aircraft coming to take their base... I'd like to see more points, perks and otherwise, for a successful mission. You can't shoot back, you can't out maneuvre, so a successful drop should have more reward to compensate for the usual low odds. More points for an airdrop to supply a base would be good for the game, because it really is a "fliers" game  by nature (thus "Aces High") and would encourage more supply by air.

(1.C) The C-47 could carry 28 troops.

(2.) Perks. No matter how much time I devote to a current campaign, if it ends in victory for my side but I'm not on, I get nothing?

I think if you get a certain number of kills and/or damage points, you should qualify for the perks even if the war ends at midnight.

(2.A) Monthly Perks. I want Perk Points every time my checking account has a deduction for HTC. Thats just a good way to say "thanks for all the money, we appreciate your business." :aok

(3.) Spawn Camping. Camping a spawn does not result in realistic gameplay. Spawning both sides right next to each other, with one sides guns aimed broadside at the other does not result in realistic gameplay. Lets fix that.

Several possible solutions I can think of off-the-cuff:

(a) Rework the maps so the spawns are forced into areas giving some kind of terrain cover for the spawner.

For an "ambitious coder"... how about removing spawns altogether, and replacing them with Forward Fire Bases :noid , complete with indestructable Hangars, manned and auto ground guns, a Tower to allow scouting the immediate area before entering your tank and cranking the engine? Not easily done, for sure, but a great solution that would add realism to tank warfare.

(b) Mobile Spawns. One of your competitors in the 3D WW2 simulation field has a different approach: Mobile spawns. A player has to get a Jeep, run it forward to a spot within a certain distance of objective, park it in trees or some kind of cover, and then exit by selecting "spawn exit" or something like that. When he does that, all other players may now spawn at that spot. That game is a foot-soldier game, though, so it may not be realistic here.

The advantage is that the enemy has to track down your spawn to find it, it isn't marked like a Pirates map. :D   If they do find it, they can destroy it by shooting the Jeep, or camp it, but if they camp it you have the option to end it, and set up a new one. One advantage is that it might be easier to code that than setting up Forward Fire Bases (which is an idea I like) and also it adds a mission for the Jeeps.

(c) No Score Zones. If the enemy wants to get cheap kills, then lets cheap them on the score.

Offline TalonTSG

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My "Wish List" -- continued.
« Reply #1 on: November 26, 2007, 02:02:06 PM »
Hit submit instead of preview, so here's the rest....

Continuing with 3. Spawn Camping, (c) No Score Zone.

An invisible perimeter around spawn point would disable all scoring (for both sides) This would remove a lot of incentive for spawn camping. (Just watch the tank kills drop!)  Combined with eliminating spawns sitting on top of each other, this would make a big difference in game play.

(d) An enemy base is going to be crawling with troops. It isn't realistic for one, or even two tanks, to roll right in and set up camp right behind (or inside) the defenders Vehicle Hangar (or Aircraft Hangar) for 50 easy kills. If they want to take the base, let them destroy the Hangars from a distance, then roll in. As long as the Hangars are up, guns should be firing with accuracy on any enemy on the field.

Building some indestructible guns placed in several places around and inside Hangars, positioned to protect them, would prevent this stupidity. The guns would shut down if the Hangars are destroyed.

On an Airbase, as long as any Hangars are up, the guns would be operational. This allows base defenders to get into the fight to protect the base, but otherwise does not give any advantage as they are short range.

(4) Spawning on top of a mountain?

There are a few maps that have spawn points and you're sitting there on top of a stupid mountain. I'd like to see that fixed.

Well, "thats all" for now. Thanks for reading. I hope some of these questions and suggestions help. Thanks for working to make AH better.

Offline Motherland

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« Reply #2 on: November 26, 2007, 03:18:57 PM »
Why do you care so much about perks? They're not very hard to get, if you step out of the La7 and Spixteen. Fly the 109G6 or 190A8 for a tour and you'll soon be thinking, 'Geez, what am I supposed to do with all this?'

Offline SlapShot

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« Reply #3 on: November 26, 2007, 03:42:24 PM »
(1.)  C-47 "Gooney Bird".

Yes the C-47s are a little fragile in the game, but there isn't a fighter in the hanger that should not be able to shoot down a C-47 with ease.

"I'd like to see the kill box made smaller" ... there is no "kill box" in Aces High.

(1.B) (1.B) More Perks for C-47 missions:

Capture perks are usually the largest amount of perks that one can get in an airplane ... maybe the perks given should not be figured into the ENY when awarding capture perks.

(2.) Perks.

Nothing to say ... that's always been the way it is ... gotta be on to get the perks.

(2.A) (2.A) Monthly Perks.

Nothing to say again ... I get more perks in one night than 3 or 4 resets or "token" perks that HTC may give you for paying your bill. If you buy gas from a local gas station all the time, does he give you some free gas at the end of the month ?

(3.) Spawn Camping. Camping a spawn does not result in realistic gameplay ... Forward Fire Bases, complete with indestructable Hangars ... but a great solution that would add realism to tank warfare.

So on one hand you want things to be realistic and in the other you want indestructable hangers ... I'm confused.

Where is the realism in that ?

(b) Mobile Spawns

Sounds like a cool idea, but there are many fish to fry in the HTC kitchen, I believe, that come before something like this.

(c) No Score Zones. An invisible perimeter around spawn point would disable all scoring (for both sides)

A total detachment from someone who is looking for "realism" ... this would be way to hokey to implement.

(d) It isn't realistic for one, or even two tanks, to roll right in and set up camp right behind (or inside) the defenders Vehicle Hangar (or Aircraft Hangar) for 50 easy kills

You need to talk to the 50 idiots that spawned while the hanger was camped. If they are stupid enough to spawn ... then they deserve to die.

"Building some indestructible guns placed in several places around and inside Hangars, positioned to protect them, would prevent this stupidity."

Again you argue for realism and yet request something that is indestructable ... can't have both ... and the "stupidity" is displayed by those who spawn ... not those you have setup "camp".

(4) Spawning on top of a mountain? There are a few maps that have spawn points and you're sitting there on top of a stupid mountain. I'd like to see that fixed.

Make note of the ... map ... the base you spawned from ... the spawn direction ... then send that info, with a nicely worded request to Skuzzy and he may change the spawn position(s).
« Last Edit: November 26, 2007, 03:45:44 PM by SlapShot »
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Offline Gowan

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Here's my Wish List
« Reply #4 on: November 27, 2007, 04:03:57 PM »
Quote
Originally posted by Motherland
Why do you care so much about perks? They're not very hard to get, if you step out of the La7 and Spixteen. Fly the 109G6 or 190A8 for a tour and you'll soon be thinking, 'Geez, what am I supposed to do with all this?'


you forgot the aluminum firecracker (A6M's):D at 20eny, and its furballing capapbilities, its awxsome, and they can launch off cv's

Offline AirFlyer

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« Reply #5 on: November 27, 2007, 04:47:15 PM »
Quote
Originally posted by Gowan
you forgot the aluminum firecracker (A6M's):D at 20eny, and its furballing capapbilities, its awxsome, and they can launch off cv's


Haha, I get more perks from my Zero then I know what to do with. Actually... I don't even use them. Maybe I should up some 262's for a few kicks.
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Offline pengu146

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Here's my Wish List
« Reply #6 on: November 27, 2007, 05:57:44 PM »
Quote
Capture perks are usually the largest amount of perks that one can get in an airplane ... maybe the perks given should not be figured into the ENY when awarding capture perks.




not true ever shoot down a plane with a m3

Offline Motherland

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« Reply #7 on: November 27, 2007, 06:10:04 PM »
"in an airplane"
:aok

Offline Spikes

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Re: Here's my Wish List
« Reply #8 on: November 27, 2007, 06:20:10 PM »
Quote
Originally posted by TalonTSG


(1.B) More Perks for C-47 missions

(2.) Perks. No matter how much time I devote to a current campaign, if it ends in victory for my side but I'm not on, I get nothing?



You want perks?

Go fly a 109E and IL2 (In bomber mode).

And as for the 28 troops, I see what you mean. If 1 troop gets killed at least there is a backup. Maybe we should have 12 troops? I mean 28 per goon is pretty much overkill. If you get 5 goons with 28 troops each, that is 140 troops, a huge FR dropper.
« Last Edit: November 27, 2007, 06:22:38 PM by SpikesX »
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Offline Latrobe

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Here's my Wish List
« Reply #9 on: November 27, 2007, 06:36:38 PM »
Field Capture most perks you can get in a plane? HA! Go fly a spit 1. Field Capture is 12 perks (or near that), and 2-3 kills (depending on perk bonus) gets 15. I once landed 7 kills in my spit 1 and got 33 perks.

Offline Spikes

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« Reply #10 on: November 27, 2007, 06:40:52 PM »
Quote
Originally posted by Latrobe
I once landed 7 kills in my spit 1 and got 33 perks.


Landed 11 in a C.205 and got 47 perks.
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Offline E25280

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Re: Here's my Wish List
« Reply #11 on: November 27, 2007, 07:34:29 PM »
Quote
Originally posted by TalonTSG
(2.) Perks. No matter how much time I devote to a current campaign, if it ends in victory for my side but I'm not on, I get nothing?

Quote
Originally posted by SlapShot
((2.) Perks.

Nothing to say ... that's always been the way it is ... gotta be on to get the perks.
I think it was Lusche that pointed out you do not need to be on line to get the perks for a reset.  It came up as a possible reason why people sit in the tower rather than log for the evening, and it was pointed out that they don't really need to.  The only requirement is that you have been part of the winning side for at least 12 hours.

From the help files (bold mine):
Quote

Winning the War      
--------------------------------------------------------------------------------
The parameters for winning the war can vary, depending on the configuration of the terrain. Typically, a country must get the other two countries down to less than 4 fields in each to win the war.
At that time, the arena is reset, a different terrain is rotated in with the country territories randomly set, and a perk point bonus is awarded to players that have been in the winning country for a minimum of 12 hours prior to the end of the war.
It does not say you have to be on line at the time.
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Offline alskahawk

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Gigant
« Reply #12 on: November 28, 2007, 12:24:57 AM »
How bout a German Gigant? huge!

Offline OOZ662

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Re: Here's my Wish List
« Reply #13 on: November 28, 2007, 12:33:30 AM »
Quote
Originally posted by TalonTSG
(1.C) The C-47 could carry 28 troops.


HiTech said he wouldn't mind upping the troop capacity to 28, as long as it took 28 troops to capture a field. You wanna wait that long with your troops hanging in the air or running on the ground?
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Offline trigger2

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Re: My "Wish List" -- continued.
« Reply #14 on: November 28, 2007, 02:09:44 AM »
Quote
Originally posted by TalonTSG

On an Airbase, as long as any Hangars are up, the guns would be operational.
 


So, If I were to hit your 30mm gun with a 100lb bomb or a rocket, because hangers are up, the gun would be okay?
Somehow that just doesn't seem so realistic...:noid
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