Author Topic: Restrictions on LVT's, PT's  (Read 743 times)

Offline TwentyFo

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Restrictions on LVT's, PT's
« on: November 26, 2007, 05:15:20 PM »
If you kill all fighter hangars on a base you cannot up fighters. If you kill a soft gun, the gun is down for 15 minutes. If you down a VH, vehicles are disabled.

Why can't you disable PT boats and LVT's from CV groups?
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Offline Motherland

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Restrictions on LVT's, PT's
« Reply #1 on: November 26, 2007, 05:16:28 PM »
Why?

Offline TwentyFo

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Restrictions on LVT's, PT's
« Reply #2 on: November 26, 2007, 05:23:30 PM »
A few days ago the whole Bish country was trying to capture a port. Unfortunately, the rooks had their whole country tyring to defend it. Everytime we would down the CV and the VH at the same time, our efforts were thwarted by LVT's and PT's spawning right at the port. They were in full visual range of the maproom. Now, I don't blame them at all for doing this. They were just playing the game. Letting the CV go, was not an option. Since, they were upping left and right to capture the airbase nearby.

In my mind if PT's and LVT's could have been disabled we would have captured that base.
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Offline Motherland

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Restrictions on LVT's, PT's
« Reply #3 on: November 26, 2007, 05:27:21 PM »
Quote
Originally posted by TwentyFo
A few days ago the whole Bish country was trying to capture a port. Unfortunately, the rooks had their whole country tyring to defend it. Everytime we would down the CV and the VH at the same time, our efforts were thwarted by LVT's and PT's spawning right at the port. They were in full visual range of the maproom. Now, I don't blame them at all for doing this. They were just playing the game. Letting the CV go, was not an option. Since, they were upping left and right to capture the airbase nearby.
 

Hmm. Sounds like a lot of fun. I see no problem, unless your one of those "win the war!!!!!11!!" people.

Offline jon

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Restrictions on LVT's, PT's
« Reply #4 on: November 26, 2007, 05:36:05 PM »
it is the same  for all countries.    and that is a period.

Offline TwentyFo

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Restrictions on LVT's, PT's
« Reply #5 on: November 26, 2007, 05:39:10 PM »
I admit, it was fun. And yes, I am one of those 'win the war' dudes. My squad is too:aok
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Offline VansCrew1

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Restrictions on LVT's, PT's
« Reply #6 on: November 26, 2007, 05:39:35 PM »
It seems like a good idea.Ive seen a few times a CV go down and the task group is close to land so LVT's spawn feet dry to down.What I have seen is that if town's down and the CV's down people will spawn LVT's let troops out and just bail.In no time with only three or four people their could be over 100+ troops running on the ground.
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Offline jon

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Restrictions on LVT's, PT's
« Reply #7 on: November 26, 2007, 05:42:04 PM »
"That's what I play for. A reset is priority in my squad."
so  does your squad tell you if your having fun?

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Offline TwentyFo

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Restrictions on LVT's, PT's
« Reply #8 on: November 26, 2007, 05:42:23 PM »
Yea Vans...I've seen that too.

Could HTC add a seperate amphibious ship(s)?
If the crusier and carrier are down, should that disable PT's and LVT's?

Any other ideas...?
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Offline TwentyFo

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Restrictions on LVT's, PT's
« Reply #9 on: November 26, 2007, 05:46:18 PM »
Quote
Originally posted by jon
"That's what I play for. A reset is priority in my squad."
so  does your squad tell you if your having fun?

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so  does your squad tell you if your having fun?


I totally phrased that wrong. Read the edited post. I enjoy this game. Taking bases and flying with squaddies is what makes this game fun for me. To each their own...right?
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Offline KTM520guy

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Restrictions on LVT's, PT's
« Reply #10 on: November 26, 2007, 05:47:22 PM »
I love it when the CV goes down and many people up LVT's. Lots of easy kills :t
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Offline VansCrew1

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Restrictions on LVT's, PT's
« Reply #11 on: November 26, 2007, 05:53:25 PM »
Maybe add another ship that it made just for LVT's make it as strong as a CV or a little less.If you sink that ship,you disable the LVT's.It would be more real,the LVT's were carried in ships then before the took off into battle.

Just my $.02
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Offline TwentyFo

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Restrictions on LVT's, PT's
« Reply #12 on: November 26, 2007, 05:54:14 PM »
Quote
Originally posted by VansCrew1
Maybe add another ship that it made just for LVT's make it as strong as a CV or a little less.If you sink that ship,you disable the LVT's.It would be more real,the LVT's were carried in ships then before the took off into battle.

Just my $.02


Word. I agree. Problem solved. :aok
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Offline Capt.Joe

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Restrictions on LVT's, PT's
« Reply #13 on: November 26, 2007, 09:19:54 PM »
Hey Vans...Check 6 :D

I agree with KTM. They're easy kills :rolleyes:
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Offline Meatwad

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Restrictions on LVT's, PT's
« Reply #14 on: November 26, 2007, 09:28:11 PM »
Quote
Originally posted by VansCrew1
Maybe add another ship that it made just for LVT's make it as strong as a CV or a little less.If you sink that ship,you disable the LVT's.It would be more real,the LVT's were carried in ships then before the took off into battle.

Just my $.02




Then I wouldnt be able to spawn an LVT at the beach just to shoot at all the enemy planes flying around after the CV dies :cry
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