Everyone loves to catch those NOE missions flat footed. Trick is to run your goons first, which bish and knits havn't quite caught onto yet (dohhh, yes, thats the secret). If you run your goons 3-4 mins ahead, they arrive right as last buidling falls.
Newb mission planners run everyone at same time, goons are 5 mins late, and by that time the word has gone out and everyone and their brother shows up, barrels past the 110's and kill the hapless goons...tisk tisk.
High Alt bomber missions...love em. Put 3 players in formation with lancs (with drones) side by side, take a town east-west or north-south, and each one takes a third. One lanc pass with 8 bombs of 1000k will drop a town completely. Then leave it 20 minutes and sneak the goon in. Problem is, most are too impatient for this type of mission, so not many joiners.
Taking down a base completely is a fun one too, with heavy jugs or hellcats, but then you have to count on player capability. In any given mission I find about 3/4 will hit thier assignment, but that last 1/4 causes alot of frustration, cause close don't count.
Problem with missions is getting enough joiners. I run them all the time and probably average 8-10 players. With that many the smash and grab is best option.
Wishlist: A second way to capture a field besides killing town. Ie, all hangers and ack down on base, then tower is considered like a maproom, and base can be captured like that...just a thought.