Originally posted by 2fly
Thats not what the system does now. If it only detects one collision it only damages one plane. The Kamikaze will always be rewarded if that is his aim. I suppose my beef is less with whether it detects a collision at all but in how it assigns damage.
I dont like how small light planes such as Zero's collide with P47s or Typhoons, or 190s or whatever. Know the wings off off of them and fly away without any damage of their own. I have even seen a spitfire collide with a B-17 once and knock a wing off it and take no damage. Absurd. So let me amend my statement slightly. When a collision is detected on BOTH ends then destroy Both aircraft.
On a related issue the one that bothers me more than collisions really is Lag bullets. Someone trys to HO you and you avoid it. You fly past them, look back and see them speeding away and THEN the bullets hit you.
On the contrary, that's exactly what it does now. It damages the plane whose FE sees a collision.
This isn't one big shared reality like, well, reality. Due to the limitations of the internet, and computer and communications hardware, we have hundreds of separate realities, that share the same events, with those events occuring some milliseconds apart, depending on who is viewing it.
BTW, when both players' front ends see a collision, both take damage. What you ask for, is what we have.