Yesterday I couldn't seem to get hits on anything, and and I was getting massacred every time I went up. I'd be the first to chalk it up to a bad night, but something happened that I've never noticed before.
When I attacked a group of buffs, they fired on me, the tracers seemed to pass by without hitting me, then, a full second later, came the sound of all the impacts and the damage was recorded on my plane.
I immediately checked net status; my variance was a flat line and my ping time was about 10 mSecs - it seemed quite ordinary.
Where is the problem here? I assumed that my front end detects my plane is hit - but was it the other guy's front end that was laggy and assigned the damage late? Or the damage packet got lost and was resent, causing the delay?
Just wondering if the problem was on my FE, his FE, or the server.
Apologies if this kind of question has been asked a thousand times. Is there a primer on this topic somewhere so I could refresh myself with what the FEs vs. server handles?