Author Topic: Some suggestions  (Read 519 times)

Offline MANDOBLE

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Some suggestions
« on: February 14, 2000, 08:34:00 AM »
1 - Show the enemy occupation bars only in
    those cuadrants adjacent to owned fields
    (owned fields included) or cuadrants
    with friendly planes.

2 - After arena reset condition is reached,
    send a broadcast warning message and
    wait 20 secs prior executing the reset.
    This way a lot of ready to land/take off
    aircrafts wont be downed by "friendly"
    AAA.

3 - For offline training only:
    - Set up a way to automaticaly rearm
      a plane while in flight.
    - Allow a plane to start flying at a
      desired heigh over a desired cuadrant
      independently of the selected country.
    - Set up some kinds of floating and
      static drones. For example, simple
      black boxes floating at different
      heights and of different sizes
      distributed ramdomly near the fields.
      This very basic idea can help a lot
      for improving the gunnery. You can use
      your own 3D modeled aircrafts instead
      the black cubes. Perhaps, some of
      these floating drones can act just like
      floating AAA (shooting when you get
      close).

   From my point of view, those are very
useful ideas that require very little
coding work.

Offline Saintaw

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Some suggestions
« Reply #1 on: February 14, 2000, 09:00:00 AM »
Sigh.....Airborne Magic Ack Ack ???

I agree about the Drones though....poeple need another "Gunnery practice" than the plane i try to fly with...

------------------
Saw/Saintaw
BISHOP'S FINEST FLYING BRICK
Dweebs from Belgium

 
DCO 186th Wardogs (Falcon4 Squad)
 http://www.wardogs.org/
"Firepower Mate, that is what separates the men from the boys..."

[This message has been edited by Saintaw (edited 02-14-2000).]
Saw
Dirty, nasty furriner.

Offline Dingy

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Some suggestions
« Reply #2 on: February 14, 2000, 09:01:00 AM »
 
Quote
From my point of view, those are very
useful ideas that require very little
coding work.

In RL, I am a project leader for various business software development efforts and these are the words that I frequently hear from my clients that cause me to cringe.  

Great ideas, agreed....lets not "assume" they are easy to code, however.


Pagan

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Some suggestions
« Reply #3 on: February 14, 2000, 09:24:00 AM »
Ditto Dingy!

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The Pagan
I'll be watching.

Offline MANDOBLE

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Some suggestions
« Reply #4 on: February 14, 2000, 10:31:00 AM »
 
Quote
Originally posted by Dingy:
In RL, I am a project leader for various business software development efforts and these are the words that I frequently hear from my clients that cause me to cringe.  
Great ideas, agreed....lets not "assume" they are easy to code, however.

Well, in RL I'm project manager of some engineering software developments, most of
them SCADAs, so, I have also some idea
about what is easy and what isn't, based
on current developments. For example,
talking about the droids idea. AH, of course,
has implemented the routines to render a
3D object at particular coordinates. Any of
the actual planes is a 3D object, so it is
easy to render it at any x,y,z poss on the
map. The routines to detect bullets hitting
those objects are also implemented. So, I
really think that placing some planes at aleatory coordinates floating on the air
should be extremely easy to implement.

Perhaps you are right about the part of
letting the offline players to select starting possition at any alt, this needs
to setup some interface to select the
exact possition and altitude, BTW it should
not be very hard to implement a new window.

The other pair points are the easiest ones.