I am not anywhere near the upper echelon of fighters in Aces High, but I think I can hold my own. With that, here are a couple of films that I have in an F6F in which I think I use controlled aggression ... and don't laugh at my gunnery ...
F6F AggressionThis film I take on a Hurri, a Spit, and then another Spit ... all in the same sortie but separate incidents.
Against the Hurr I have the advantage at the onset.
I try to lure him in and when he hesitates, you will see that I immediately drop down on him (24 seconds in) ... cut throttle and take lead pursuit and take my shot.
I get a couple of hits and convert my speed back to alt, meanwhile watching what he does. He turns back to me and below me so I level off ... at 1:06 he hesitates again and I roll over and drop in again ... take lead pursuit after coming off the throttle and take the shot. He dodges it and I go back up.
I then see that he doesn't extend, but turns back into me. That means that he burned considerable E dodging and then immediately turns back to me burning more E. That is exactly what I want.
I want the Hurri to get slow and sloppy while I maintain a speed and alt advantage, and if I lolly-gag around, he just might get back up to fighting speed. At 1:36, I'm back in taking lead pursuit and off the throttle ... meanwhile he is slow and sloppy and dies to the HellCat.
I knew who the guy in the Hurri was, and he is a decent pilot so I wanted to stay on him and not give him a chance to recover. Regardless tho ... it doesn't matter who the other guy is, you want to force them into your fight and keep the pressure on.
As I climb out from the kill, there is a Spit coming my way so I continue to climb to gain an alt advantage that I can turn into speed if needed. I might mention that the F6F doesn't climb as well as a P-38, but it can climb very well.
I see that the Spit is turning right and coming up ... so I turn right and go up knowing that if he keeps that stature, I will pop flaps, smack rudder and drop on him like a stone. Well ... he runs out of steam or guts (you decide) and tries to turn away.
I don't think so !!! ... I immediately drop and go lead pursuit and again ... off the throttle. I take my shots ... score some hits and I think that he decided that a little stick stirrin' might help out, but I believe that it cause his wing to shear off after the .50s weakened it causing him to hit the dirt. I dumped alot of E here so thankfully there isn't anyone around to take advantage of me.
I start to climb out again .. heading north towards where they are coming from, so I reverse direction and hope that I can climb out south to get back to a fighting alt and speed.
I look behind me and there is a Spit inbound and loaded for bear ... RUT-ROH !!!
At 3:40, you will see that I go level and then start a gentle dive to try and get some speed back and get into the fighting speed envelope of the F6F. I continue this until the is about 2.5K out. I turn back into him with a nose down turn to try and maintain speed for the merge. I begin my turn at 301 mph ... and at the merge I am back up to 290+ mph ... cool.
As a side note ... in the F6F, I much prefer to turn into my opponent sooner than later. It gets my speed back up for the merge and gives me more choices on what to do at the merge.
So ... at the merge, he is going for the gold ... the HO ... while I am already starting my lead turn. By the time that I am up and over, he is only 1.5K away and just starting his zoom climb. Had he been concentrating on what I was doing at the merge, rather than go for the HO ... he might have been in a much better position ... but he had to "go for it".
So now I am at the top and rolling over from invert and he is climbing, so I take a lead pursuit knowing that he is going to be surprised as hell to see me there. I get a few shots on him, while he shoots in vane cause he has no guns solution.
At the merge we are canopy to canopy and I know he is diving down, so I immediately roll over and turn back to him to gain his six and take it to him ... time to go for broke cause I think I have him right where I want him.
He decides that climbing is his best move. Well after rolling over and diving, at the bottom of the dive, just before I start to go up, I am going almost 200 mph and he is losing speed quickly in his climb ... about 150 mph. At this point, I take lead pursuit and point my pipper where I think he is going to be and let her rip ... meanwhile I am still climbing to him. The HellCat CAN climb with some extra smash behind it.
F6F vs Spit - High AltThis is a quick one.
There is a Spit behind me with alt. He begins his attack run, and again, I turn into him at about 2.5K out.
At the merge I see he goes up and makes a nonchalant/non-aggressive loop/immel ... so I continue straight with a slight climb and then go level to keep my speed up ... gotta keep the HellCat speed up and in it's zone.
At 2.0 out I turn into him again. He goes for the high-deflection snap shot and I spoil it. I then see that he flat turns. This is what I want, so I turn back into him again, slightly nose down, to get some speed for the merge.
At the merge, he has no guns solution so passes and begins a lazy up to the left turn. I mirror his turn, but he gets lazier on the down leg of the turn so I go tighter and take lead pursuit and take my shot (my gunnery sucks) and miss.
That's ok, because at this point, I own his six and will not let go of it unless he pulls something real funky ... which he doesn't ... and he dies seconds later.
His problem was that he was on the throttle the whole fight. He took that Spit 8 completely out of it's prime fighting envelope and stayed within mine.
What caused that ... maybe my aggression in an F6F rattled him, with him thinking he had an easy kill. I do know for a fact that once I had his six, he panicked which cause him to flop the Spit which ended in a face full of .50 cals.
The point here ... aggressive behavior can cause panic in your opponent causing them to make silly and stupid mistakes.
One more thing ... I have learned 100 times more from my deaths than I have from my victories. Don't be afraid to be aggressive and die from it, cause what you will learn, will come back in eventual victories.
I hope I didn't bore anyone with these films and post.
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