Author Topic: Serious question for HiTech / HTC  (Read 1250 times)

Offline Heater

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Serious question for HiTech / HTC
« on: December 31, 2007, 05:06:57 AM »
The tread talking about smoke in the cockpit got me thinking.....


Just how hard would it be to implement something like this, ?

1. smoke & flames in the cockpit
2. flight control damage (I know we have missing controls etc... but how about the damaged controls, fluttering ailerons etc...
3. engine damage, over heat cowl flaps etc....
4. loss of oxygen effects... i.e. over 10k and you forget to switch to the oxygen and you pass out etc...

Cheers
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Offline Connery

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Serious question for HiTech / HTC
« Reply #1 on: December 31, 2007, 05:40:09 AM »
I don't think the whole switching on the oxygen thing is really that good for the game... I mean you want to keep a balance between realism and still being able to pick the game up and play it without it feeling too arcade like or too much light Microsoft flight sim.

The smoke in the cockpit I would agree as a welcome addition, or at the very least if the aircraft is on fire they should'nt still be able to maneuvre as they would without damage...perhaps someone could clarify if an aircraft is on fire what the effects are on aircraft stability are etc...

Perhaps even varying degrees of oil splatter depending on how bad the shot is ...

anyway just my 2pence

Offline TEShaw

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Serious question for HiTech / HTC
« Reply #2 on: December 31, 2007, 06:05:15 AM »
"tread?"

Offline TEShaw

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Serious question for HiTech / HTC
« Reply #3 on: December 31, 2007, 06:06:31 AM »
By the way, 'treads' cannot talk.

Likewise, 'threads' cannot 'talk.'

Offline crockett

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Serious question for HiTech / HTC
« Reply #4 on: December 31, 2007, 06:33:24 AM »
I dunno about smoke in the cockpits, but it is annoying to get shot down by some flaming zeek that in reality the pilot would have been dead or already bailed out.

I really think the burn time should be shorted up, to say at most 20-30 secs, b4 the plane breaks apart or blows up. There is no way that anyone could stand the heat of a plane that was on fire like they do in this game.
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Offline Jackal1

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Re: Serious question for HiTech / HTC
« Reply #5 on: December 31, 2007, 06:45:42 AM »
Quote
Originally posted by Heater

4. loss of oxygen effects
 


Some in the game allready have this effect. :)
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Offline SlapShot

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Serious question for HiTech / HTC
« Reply #6 on: December 31, 2007, 08:37:23 AM »
HT's response would probably be ... "You coad it you PUTZ !!!"
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Offline Larry

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Re: Serious question for HiTech / HTC
« Reply #7 on: December 31, 2007, 08:41:56 AM »
Quote
Originally posted by Heater
4. i.e. over 10k and you forget to switch to the oxygen and you pass out etc...




Why would you pass out?
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Offline Emu

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Re: Re: Serious question for HiTech / HTC
« Reply #8 on: December 31, 2007, 09:04:03 AM »
Quote
Originally posted by Larry
Why would you pass out?


Ever been above 4000mts and performed light exercise?  Unless you are used to such heights, you WILL pass out.  Maneuvering a plane during combat would be considering moderate to extraneous exercise I would imagine.

Edited for spelling.

Offline Blammo

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Re: Serious question for HiTech / HTC
« Reply #9 on: December 31, 2007, 10:30:55 AM »
Quote
Originally posted by Heater
The tread talking about smoke in the cockpit got me thinking.....


Just how hard would it be to implement something like this, ?

1. smoke & flames in the cockpit
2. flight control damage (I know we have missing controls etc... but how about the damaged controls, fluttering ailerons etc...
3. engine damage, over heat cowl flaps etc....
4. loss of oxygen effects... i.e. over 10k and you forget to switch to the oxygen and you pass out etc...

Cheers


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Offline MajIssue

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Re: Re: Serious question for HiTech / HTC
« Reply #10 on: December 31, 2007, 10:48:39 AM »
Quote
Originally posted by Larry
Why would you pass out?


Hypoxia... Lack of O2 to the brain causes a progressive loss of cognative function culminating in loss of consciousness and eventually DEATH. In the RW the FAA requires oxygen equipment on unpressurized aircraft that fly at altitudes above 10K MSL (I seem to remember that the actual figure is 14K but I could be wrong).
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Offline GunnerCAF

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Serious question for HiTech / HTC
« Reply #11 on: December 31, 2007, 10:51:05 AM »
I don't see how any of this would improve the game.

1. smoke & flames in the cockpit

We have smoke and flames.  Flame mean you have a short time before blowing up.  How would " in the cockpit" improve the simulation, same outcome.  Smoke and flames in the cockpit would kill the pilot, and pilot death is in there now.  The books I read, oil on the windshield was more of a problem then smoke.  Smoke would be more of an issue in bombers that don't have a canopy.

2. flight control damage (I know we have missing controls etc... but how about the damaged controls, fluttering ailerons etc...

We have flight control damage.  What is the difference missing a control surface, or missing the cable (or line), that controls it?  Same thing.  How do you simulate fluttering controls without force feedback sticks?  If you do, what difference would it make.  The plane is controllable with skill you can land it, or it isn't you bail or crash.

3. engine damage, over heat cowl flaps etc....

We have engine damage an overheat, the engine quits.  I think HT said long ago this is an air combat simulator.  Detailed tasks for basic flight are automatic.  That is why we have combat trim, and auto switching of fuel tanks.

4. loss of oxygen effects... i.e. over 10k and you forget to switch to the oxygen and you pass out etc...

See 1,2 and 3 above.  Most people don't fly much over 10K anyway.  Most of the fighting is below 10K, or quickly falls below 10K.  Again, maybe bombers.  This would also be more of an annoyance, like forgetting to fill the tanks full, get to the fight and the engine quits.  When this happens to me, I don't say " Oh, cool simulation, I forgot to fill my tanks and now I am going to die!"  

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Offline GunnerCAF

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Re: Re: Re: Serious question for HiTech / HTC
« Reply #12 on: December 31, 2007, 10:53:24 AM »
Quote
Originally posted by MajIssue
Hypoxia... Lack of O2 to the brain causes a progressive loss of cognative function culminating in loss of consciousness and eventually DEATH. In the RW the FAA requires oxygen equipment on unpressurized aircraft that fly at altitudes above 10K MSL (I seem to remember that the actual figure is 14K but I could be wrong).


Cool, maybe a wisky injection system in a home cockpit could simulate this!

:)

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Offline whels

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Serious question for HiTech / HTC
« Reply #13 on: December 31, 2007, 10:54:13 AM »
too many times u see guys on fire, or missing wings, tails just shooting
away hoping for a spray n pray kill before they blow up or hit the ground.

ive thought maybe, when u recieve major damage like on fire, missing wing, or tail that your guns should go unuseable, since your pilot should
be getting out of the plane not trying to get the next kill.

Offline RTHolmes

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Re: Re: Re: Serious question for HiTech / HTC
« Reply #14 on: December 31, 2007, 10:54:43 AM »
Quote
Originally posted by Emu
Ever been above 4000mts and performed light exercise?  Unless you are used to such heights, you WILL pass out.
err yes, skiing at Zermat - >4000m, hard exercise, no training, only passed out after all the wine ;)
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