Author Topic: Randomize Terrain Tile Function  (Read 449 times)

Offline Raptor

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Randomize Terrain Tile Function
« on: January 23, 2008, 03:36:47 AM »
I wish there was a function in the TE that could Randomize ALL tile sets. I would rather randomize all tiles at once, then go back and manually set special tiles (such as rivers), than vice-versa. Takes forever to select all non-water tiles then randomize them.
I'm just OCD enough to do that, don't like seeing patterns in my terrains.

Offline USRanger

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Randomize Terrain Tile Function
« Reply #1 on: January 23, 2008, 03:10:41 PM »
Yes! That is something that I'm really surprised hasn't been put in yet.  The other option is to use Machnix's Tilesetter.
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Offline Greebo

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Randomize Terrain Tile Function
« Reply #2 on: January 23, 2008, 04:07:23 PM »
Nice idea, although perhaps it should not randomise river tiles by default. Or make it so you can choose which tile types you want it to randomise.

Offline Dux

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Randomize Terrain Tile Function
« Reply #3 on: January 23, 2008, 04:56:24 PM »
Raptor, you squeaker noob... exit out of the TE, open it back up, and don't select any tiles. Click the Randomize button, and when it says "Randomize entire terrain?" you say "yes". ;)

As long as no specific vertices are highlighted, it does them all.
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Offline Dux

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Randomize Terrain Tile Function
« Reply #4 on: January 23, 2008, 05:00:37 PM »
I would rather see a right-click option in the list of terrain types... select "forest" and right-click for "randomize this type"... that way you could re-randomize tiles after you've laid in rivers and your 75 hours of river work are not down the drain... what Greebo said, essentially.
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Offline Raptor

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Randomize Terrain Tile Function
« Reply #5 on: January 23, 2008, 10:33:30 PM »
:O
That was fast, thank you HTC:aok