Author Topic: How many rounds?  (Read 2352 times)

Offline mussie

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How many rounds?
« Reply #30 on: February 02, 2008, 11:00:59 AM »
Makes me wonder if HT coded in a luck or AOG factor lol......

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Offline dedalos

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« Reply #31 on: February 02, 2008, 11:07:37 AM »
OK, I am clueless on this one.  Does anyone know if you can see PW, damaged flaps, ailerons, rudder, etc?  I mean, the guy might have been 1 bullet away from exploding but would you be able to tell in the film?
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Offline Denholm

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« Reply #32 on: February 02, 2008, 11:49:08 AM »
In the old FV when H2H was still around, I could see a pilot wound in my opponent's plane. Everything showed, aileron damage, elevator damage, rudder damage, engine damage, radiator damage, stabilizer damage, everything...

I haven't filmed anything in the new FV, but some people have and made Screen Shots with their films. I'm pretty positive I saw parts flying off those planes.
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Online The Fugitive

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How many rounds?
« Reply #33 on: February 02, 2008, 11:53:35 AM »
Quote
Originally posted by Getback
I think there was something wrong last night. I hit an ltv 4 times in a tiger using ap rounds before it died. Of course I didn't film it grrr! My thoughts are the internet was messed up.

I'm glad you posted this.


AP rounds go through the target when its light armor and damages it instead of killing it. Use HE next time and one shot will kill it.

As for the 110 film, I'm wondering if he counted the hits to BOTH 110s. The first 110 took hits and dove below, a second 110 came in and took many hits and died, then the lower 110 came in again. Most of the hits looked to be outside of 600 on the enemy icon (which is 600-800 out in yardage) range, I don't see any real problem here. With 3 different guys firring on ya you were going down. With the enemy dancing outside 600 you couldn't hit hard enough fast enough to kill them all.

Offline BaldEagl

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« Reply #34 on: February 02, 2008, 12:28:14 PM »
I don't think that's really abnormal.  I was in a 110 one night chasing a set of B-17's at 30K.  I came from his dead 6 (about all I could do at that alt).  He opened up at ~1K and had to have put at LEAST 50 rounds into me.  I killed all three 17's and only lost the radiator on one side.

Afterward, he said I was lit up like a Christmas tree through the whole attack and I believe him.  My plane was riddled with holes and you should have heard all the hits.

Evidently the 110 is just one tough bird to take down from the front.
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Offline Getback

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« Reply #35 on: February 02, 2008, 01:31:09 PM »
Quote
Originally posted by The Fugitive
AP rounds go through the target when its light armor and damages it instead of killing it. Use HE next time and one shot will kill it.

As for the 110 film, I'm wondering if he counted the hits to BOTH 110s. The first 110 took hits and dove below, a second 110 came in and took many hits and died, then the lower 110 came in again. Most of the hits looked to be outside of 600 on the enemy icon (which is 600-800 out in yardage) range, I don't see any real problem here. With 3 different guys firring on ya you were going down. With the enemy dancing outside 600 you couldn't hit hard enough fast enough to kill them all.


You know Fugitive, I think you are 100% correct.

BTW, I can see my bullets splat on a plane in real time.

And I once killed an LA 7 with one single 20mm shot. It hit his wing tip.

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Offline Softail

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How many rounds?
« Reply #36 on: February 02, 2008, 01:37:18 PM »
Quote
Originally posted by The Fugitive
AP rounds go through the target when its light armor and damages it instead of killing it. Use HE next time and one shot will kill it.

As for the 110 film, I'm wondering if he counted the hits to BOTH 110s. The first 110 took hits and dove below, a second 110 came in and took many hits and died, then the lower 110 came in again. Most of the hits looked to be outside of 600 on the enemy icon (which is 600-800 out in yardage) range, I don't see any real problem here. With 3 different guys firring on ya you were going down. With the enemy dancing outside 600 you couldn't hit hard enough fast enough to kill them all.


Oh...I know living was going to be next to impossible.  But the 98 rounds all landed on the lower 110.  I didn't count the rounds hitting the direct 6 110.   Best guess...about 30 hit him.   I thought for sure his tail would fall off after the first round.  I know I always seem to loose mine somewhere in the 110 ;-)

As for distance...these guys were shooting cannon from 1K out...I had to shoot back and hope for the best.

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Offline FrodeMk3

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« Reply #37 on: February 02, 2008, 01:37:59 PM »
Quote
Originally posted by The Fugitive
AP rounds go through the target when its light armor and damages it instead of killing it. Use HE next time and one shot will kill it.

As for the 110 film, I'm wondering if he counted the hits to BOTH 110s. The first 110 took hits and dove below, a second 110 came in and took many hits and died, then the lower 110 came in again. Most of the hits looked to be outside of 600 on the enemy icon (which is 600-800 out in yardage) range, I don't see any real problem here. With 3 different guys firring on ya you were going down. With the enemy dancing outside 600 you couldn't hit hard enough fast enough to kill them all.


I believe this also. I think he was confused as to which plane he was shooting when. I.E., you have to cut the actual number of impacts' down, as to find out how many were actually landed on one plane.

Also, Alot of those shots' were at 1k. B-24 guns' will score hits' at that distance, but are not necesarily effective. You notice that the 110 that tried to get close, went down. The one trying outside shots' didn't.
« Last Edit: February 02, 2008, 01:45:24 PM by FrodeMk3 »

Offline WMLute

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« Reply #38 on: February 02, 2008, 02:27:16 PM »
Ever get shot at by an nme and you hear "ting ting ting" but no "BAM" like when damage happens?

Those "ting's" show up still as hit sprites.

I know i've had buffs shooting at me and I am getting CONSTANT "tings" and not takin' any damage what so ever.  I am also sure on the buffs end he was thinking he was lighting me up good (and he wasn't).

i'm betting this is a case of many "ting's" and not many "BAM'S"

I'm sure if the WANTED to HTC can review that and tell you exactly what hit what and damged what, but i'd rather them be working CT.
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Offline redman555

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« Reply #39 on: February 02, 2008, 02:48:04 PM »
50 cals r WAY underpowered in AH-2, 1 thing i dont like bout it, ive seen guncams of P-51s hitting a 109 or a 190 in the wing with like 5, and the wing just falls off



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Offline moot

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« Reply #40 on: February 02, 2008, 03:00:31 PM »
They aren't.  You just need to land them close enough together.
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Offline Squire

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How many rounds?
« Reply #41 on: February 02, 2008, 06:05:48 PM »
"50 cals r WAY underpowered in AH-2"

...no, they are not.

Ther are many players that blame their bad gunnery on HTC though.
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Offline Treize69

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« Reply #42 on: February 02, 2008, 06:53:02 PM »
If a P-51B can take out 6 B-17s in one sortie, .50s aren't underpowered.

This has been another **THUNK** Useless Fact.
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Offline Motherland

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« Reply #43 on: February 02, 2008, 07:06:13 PM »
Quote
Originally posted by redman555
50 cals r WAY underpowered in AH-2, 1 thing i dont like bout it, ive seen guncams of P-51s hitting a 109 or a 190 in the wing with like 5, and the wing just falls off



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What range do you shoot at?

Offline SlapShot

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« Reply #44 on: February 03, 2008, 08:15:26 AM »
Quote
Originally posted by redman555
50 cals r WAY underpowered in AH-2, 1 thing i dont like bout it, ive seen guncams of P-51s hitting a 109 or a 190 in the wing with like 5, and the wing just falls off



-BigBOBCH


Yeah ... the 5 you saw were the tracer rounds ... what you didn't see were the other rounds between the tracer rounds hitting the target.

I almost exclusively fly .50 cal planes and I have no problem sawing targets in half.
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