Author Topic: HurriIID 40mm vs tanks  (Read 1006 times)

Offline Anaxogoras

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HurriIID 40mm vs tanks
« on: February 16, 2008, 03:18:03 PM »
I had a little bit of success today with the HurriIID against tanks (panzer and tiger), but both kills had to be completed by a friendly driving another tank.  I tried aiming at the tracks, at the turret, and other spots without disabling anything (~16 shells on the panzer).  It was a fun time because there were no flak wagons to spoil my attack, but the 40mm was a little disappointing.

Maybe the B25H is a better place to look for tank killing...:p
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Offline Lusche

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HurriIID 40mm vs tanks
« Reply #1 on: February 16, 2008, 03:30:19 PM »
Hurri D can kill any tank in this game, though T34's are kinda diffcult to bust.

The secret is you have to do a steep dive onto your target. Aim for turret or engine compartment. Hitting Tiger's driver position a 60° or steeper ensures an instant kill. M4's weakest part is than little recangular engine grill just behind the turret.
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Offline Anaxogoras

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HurriIID 40mm vs tanks
« Reply #2 on: February 16, 2008, 03:41:06 PM »
So attacking from a steep angle makes a big difference.  Thank you for the advice!
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Offline Lusche

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HurriIID 40mm vs tanks
« Reply #3 on: February 16, 2008, 03:46:17 PM »
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Offline VooWho

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HurriIID 40mm vs tanks
« Reply #4 on: February 16, 2008, 04:32:32 PM »
Quote
Originally posted by Anaxogoras
So attacking from a steep angle makes a big difference.  Thank you for the advice!


It makes a big difference b/c the armour on top of tanks is very thin compared to the front or sides. For most tanks the weakest points are the back, top, and sometimes the bottom, but you will never get to shoot the bottom of a tank, so really the back and top are the best places to hit with a steep dive.
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Offline moot

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HurriIID 40mm vs tanks
« Reply #5 on: February 16, 2008, 06:30:23 PM »
90degree angle of impact is what you want.. I don't mean to rattle your cage Anax, but you said you've been around.  You should know this...

The T34 is very weak on the flat of its back, right behind the turret.  It's the easiest spot to land good hits on.  Hitting at the 40mm's convergence is also good.
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Offline thrila

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HurriIID 40mm vs tanks
« Reply #6 on: February 16, 2008, 06:47:44 PM »
The hurri2d is good as long as there are no fellow countrymen strafing the tanks with .50cal or 20mm.  It doesn't matter that they didn't do any damage, more often than not they will get the kill.
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Offline moot

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HurriIID 40mm vs tanks
« Reply #7 on: February 16, 2008, 06:55:54 PM »
It's not that bad.  I've gotten kills for tanks I put ~6-8 rounds into despite strafing from 3-4 others hogging the GV.
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Offline Lusche

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HurriIID 40mm vs tanks
« Reply #8 on: February 16, 2008, 06:57:34 PM »
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Originally posted by moot
It's not that bad.  I've gotten kills for tanks I put ~6-8 rounds into despite strafing from 3-4 others hogging the GV.


That does work this way if they suck and hit the ground more than the GV tracks ;)
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Offline Anaxogoras

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HurriIID 40mm vs tanks
« Reply #9 on: February 16, 2008, 08:43:28 PM »
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I don't mean to rattle your cage Anax, but you said you've been around. You should know this...


Obviously you do want to rattle my cage.:rolleyes:

Hint: gv's are new to me because they did not exist in earlier online flight sims.
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Offline moot

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HurriIID 40mm vs tanks
« Reply #10 on: February 16, 2008, 08:49:54 PM »
That might've been it too Lusche.  They sprayed it good though, so I don't think true hits with the 40mm are too insignificant.

Anax, I have nothing to gain from rattling your cage..  What would you do, then, that I'd have interest for?
It's common sense that a shell will best penetrate tanks' armor if it hits as square as possible.
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Offline Anaxogoras

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HurriIID 40mm vs tanks
« Reply #11 on: February 16, 2008, 08:56:12 PM »
If you're first line of attack fails... Try another!:lol
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Offline MotleyCH

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Re: HurriIID 40mm vs tanks
« Reply #12 on: February 16, 2008, 09:09:44 PM »
Quote
Originally posted by Anaxogoras
I had a little bit of success today with the HurriIID against tanks (panzer and tiger), but both kills had to be completed by a friendly driving another tank.
 


..and the GV guys hate it when they drive all the way out there, to get assists.

For GV's, it should be scored to who ever finished them off.

Offline moot

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HurriIID 40mm vs tanks
« Reply #13 on: February 16, 2008, 09:17:59 PM »
Quote
Originally posted by Anaxogoras
If you're first line of attack fails... Try another!:lol
huh?
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Offline Bruv119

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HurriIID 40mm vs tanks
« Reply #14 on: February 18, 2008, 04:01:33 AM »
2 rounds from a steep angle is enough to take out panzer turrets.


All comes to down patience, practice and a little luck.

If you get a good line up and do a combo of 6 rounds all in the right place most tanks will go BOOM!
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