Author Topic: for the love of god man!  (Read 1278 times)

Offline Spikes

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for the love of god man!
« Reply #15 on: March 02, 2008, 12:17:56 PM »
If you get booted by putting out flaps in one plane every time, you have a corrupt file.
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Offline 999000

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for the love of god man!
« Reply #16 on: March 02, 2008, 12:35:05 PM »
Uptown..we have arena "caps" and don't forget "eny" for the good of the game.....and for the love of God.......I still fail to understand...or experience any different gameplay pro or con because of it........I still say its a bad thing.
I seriously look forward to Titianic Tuesdays .....On Tuesday I'm not looking for "A" fight.....the challenge with so many great fights going on where do I go...... I love the intensity of Titanic Tuesday ..now lets just get rid of the eny.
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Offline Overlag

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Re: for the love of god man!
« Reply #17 on: March 02, 2008, 01:31:32 PM »
Quote
Originally posted by uptown
would someone tell me again, why we have arena caps!!!!! 220 one hour 420 the next, and now it's 300 and something. got discoed (for the 4th time tonight) as soon as i touched down with 4 kills and now I can't get back in:mad: :furious


how many times are we going to have threads like this...... for god sakes its been at least a year now....
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline RTHolmes

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for the love of god man!
« Reply #18 on: March 02, 2008, 02:04:24 PM »
...probably until it gets fixed one way or another.
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Offline Saurdaukar

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for the love of god man!
« Reply #19 on: March 02, 2008, 02:33:20 PM »
Quote
Originally posted by ROC
If you didn't get it the first 237 explanations, is one more really going to do it for you?


The first, and subsequent 236 explanations arent explanations.

Now, dont get me wrong.  I dislike arena caps for many of the reasons mentioned... but I dislike 700+ player arenas and the horde mentality even more.

However, the question "Why are arena caps 'necessary?'" has never been answered so far as I have ever read.

Offline Yknurd

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for the love of god man!
« Reply #20 on: March 02, 2008, 02:42:53 PM »
I thought HT or Pyro had explained why the caps were 'necessary'.
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Offline kilz

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for the love of god man!
« Reply #21 on: March 02, 2008, 03:54:42 PM »
Uptown you can just delete the spit 16 flaps sound then test it out.

if that does it then you can replace it with mitsu's spit flaps sound or someone's sounds.
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Offline Overlag

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for the love of god man!
« Reply #22 on: March 02, 2008, 04:33:14 PM »
Quote
Originally posted by Saurdaukar


However, the question "Why are arena caps 'necessary?'" has never been answered so far as I have ever read.


its been explained over and over again.

the old way had server 1 and 2 and a 560 cap (i think?).

everyone would join server 1 because they wanted to be in the biggest server, server 1 would reach 560 and be full so only server 2 would be open. server 2 would have 100 people within, all moaning they couldnt get into the "real" server.

so instead they designed a rolling cap to force people into the 2 servers evenly and it works just like its suppose to 400 in one, 300 in the other etc.

Sure i dont like it sometimes when it forces you out of squad night, or you get disco'ed and cant get in, or you have to join server 2 and in server 2 knits have 200% numbers or something.... but its the way it is.

hell who knows, the lobby might be down because a new server browser is getting made ready for the next release (and CT in the future)....
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline uptown

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for the love of god man!
« Reply #23 on: March 02, 2008, 09:10:08 PM »
Well i went and tryed what ROC had suggested first, (diabled Sound Blaster sound card and enabled onboard sound). And sure enough, no problems now except for a squeak when i rise or lower them. :rofl It's strange that it would just happen in a Spit16, but it does.
Anyway, may alienware computer will be here this week and I can retire this ole Dell and start fresh in this stupid game.
Lighten up Francis