The LCA is keen to prevent this from happening in the future
so I have dug through my old files to uncover a form I
designed to address this very topic.
I just wish that I had unearthed it and gotten it
into the hands of LCA Group Command before this happened.
Anyway, this might help with managing FSO Attendance
and Squad Commitments going forward.
It can be difficult to estimate the number of slots to commit
to when signing up for FSO. I've been there and feel your pain..
One thing I started to do to keep track of who was commiting
and who actually showed up was to keep attendance. To
help me do that I designed this form.
"Friday Squad Operations Roster & Attendance Record":
http://david.tenifer.com/aceshigh/pdf/FSO_Attendance.pdfHere is how I used it to manage FSO attendance:
Column 1: the first column is the pilot count.
Column 2: the 'Attendance' column has blocks for each frame of the FSO.
Using the 4 example boxes above the table, I would fill in the box
reflecting the pilots status:
- Box
completely filled in means a pilot was present and accounted for.
- Box
with a dot in it means a pilot with a reserved slot was AWOL
and did not let anyone know in advance of their FSO absence.
If a pilot is consistently AWOL, then I would not reserve a slot for them in
the upcoming FSO ('consistently' for me meant missing more than 2
frames 'without leave' during the current FSO). Such pilots could only
participate in the current and next upcoming FSO as Standby's.
- Box with
one corner filled in means a pilot with a reserved slot
informed us in advance that he wouldn't make it and was granted 'leave'.
- Box
with X in it means that pilot did not reserve a slot for FSO but
showed up anyway and was placed on standby.
Column 3-5: The 3rd, 4th and 5th columns are self explanatory.
MANAGING STANDBYSColumn 6: This column primarily applied to Standbys (players who
have not reserved a slot in advance) who showed up for FSO expecting to
play.
Sometimes we would have more pilots than available slots
within our commitment range. If we couldn't slot a player I would leave
the block for that frame empty. If we were able to slot them, I would put
an 'X' in the block. Using this method I was able to prioritize a Standby
for a slot in the subsequent frame.
Standby's were entered onto the form in the order that they arrived.
Available slots were filled on a first-come, first-served basis.
Anyway, thats how I did it in the past and it worked reasonably well.
Hope it works equally well for you. 8)
David