Author Topic: LSTs- a moving Gv spawn point  (Read 1134 times)

Offline DREDIOCK

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LSTs- a moving Gv spawn point
« on: March 18, 2008, 12:23:25 AM »
LSTs Launched from a CV would land on a beach enabling regular tanks to come ashore.

Kind of a mobile GV spawn point but would first have to make it to shore to launch tanks.

Can only be launched by the person that controls the CV
Once destroyed it follows the same rules as the rest of the ships in a CV
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Offline BlueJ1

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Re: LSTs- a moving Gv spawn point
« Reply #1 on: March 18, 2008, 12:54:46 AM »
I like it. Would be more historically accurate if only shermans and m3s could be launched.
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Offline DaddyAck

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Re: LSTs- a moving Gv spawn point
« Reply #2 on: March 18, 2008, 02:20:04 AM »
While the idea is neat.  I will give it that much.  The LSTs were massive, far too large to "launch from a CV".  Infact they were a seperate ship in the fleet, not stored on board any other ship.

see...


BTW, Im not trying to be a butt or anything, just pointing out stuff.  :P

Offline Hazard69

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Re: LSTs- a moving Gv spawn point
« Reply #3 on: March 18, 2008, 02:41:28 AM »
While the idea is neat.  I will give it that much.  The LSTs were massive, far too large to "launch from a CV".  Infact they were a seperate ship in the fleet, not stored on board any other ship.

see...
(Image removed from quote.)

BTW, Im not trying to be a butt or anything, just pointing out stuff.  :P

True, but itd be easier to model it as a "launchable" vehicle, until we get an option to conrol ships independently. Then we can have some real fun with cruisers leaving the CV further out at sea.
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Offline DaddyAck

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Re: LSTs- a moving Gv spawn point
« Reply #4 on: March 18, 2008, 03:35:10 AM »
Well what they could do is make it follow in the fleet and when it gets close enought to land it will show a spawn point on the land yet still remain a "part" of the fleet and still spawn GVs without actually going and beaching itself.

Offline wrongwayric

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Re: LSTs- a moving Gv spawn point
« Reply #5 on: March 18, 2008, 10:46:56 AM »
LST, Large Stationary Target. They were very slow and a prime target. Also if i remember right they had some issues with reefs and only being able to be run in during certain times of the tides? Add them and most enemy cons will have a field day shooting them worse than they do with pt's and lvt's now. Then again the thought of being able to sneak some tanks in close has it's appeal. ;)

Offline angelsandair

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Re: LSTs- a moving Gv spawn point
« Reply #6 on: March 18, 2008, 11:25:47 AM »
They could put some 40mm quads on it or somehting.  :O make the Aircraft fear what they are about to bomb.
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Offline DREDIOCK

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Re: LSTs- a moving Gv spawn point
« Reply #7 on: March 18, 2008, 05:38:16 PM »
LST, Large Stationary Target. They were very slow and a prime target. Also if i remember right they had some issues with reefs and only being able to be run in during certain times of the tides? Add them and most enemy cons will have a field day shooting them worse than they do with pt's and lvt's now. Then again the thought of being able to sneak some tanks in close has it's appeal. ;)

Make them as hard as curent VHs.
Meaning make them so it takes the same amount of ord to destroy.

Could mount some guns on them for protection. but its primary protection would ammumingly be from the carrier based aircraft and from the GVs themseves. as well as from the ships main guns.
Pts could also escort them in.

It would add a whole new dynamic to the Cv game and certainly give basetaking from a CV more of an invasion feel.

Right now the HE shooting LTVs are inadequit  particularly when facing enemy armor and hardly ever used cept to bring troops ashore
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Offline USCH

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Re: LSTs- a moving Gv spawn point
« Reply #8 on: March 18, 2008, 08:37:00 PM »
just like a PT you could spwan from the CV then drive to shore

Offline DaddyAck

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Re: LSTs- a moving Gv spawn point
« Reply #9 on: March 19, 2008, 12:02:18 AM »
LSTs are too big to just spawn from a CV, they would have to be included as a part of the current fleet or make new support fleets.  :aok

Offline Elfie

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Re: LSTs- a moving Gv spawn point
« Reply #10 on: March 19, 2008, 12:54:20 AM »
LSTs are too big to just spawn from a CV, they would have to be included as a part of the current fleet or make new support fleets.  :aok

CV's never spawned PT Boats or LVTs either, spawning an LST from the CV fleet would be the same kind of game play concession as spawning the pt's and lvt's is right now.
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Offline EskimoJoe

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Re: LSTs- a moving Gv spawn point
« Reply #11 on: March 19, 2008, 01:08:19 AM »
CV's never spawned PT Boats or LVTs either, spawning an LST from the CV fleet would be the same kind of game play concession as spawning the pt's and lvt's is right now.
I beg to differ!  :lol
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Offline Elfie

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Re: LSTs- a moving Gv spawn point
« Reply #12 on: March 19, 2008, 03:25:13 AM »
Quote
I beg to differ!

Your point would be?.......

PT Boats weren't part of CV groups, neither were LVT's, yet we can spawn both from the CV fleets. How is it not the same type of game play concession to spawn an LST from the fleet? I see no difference in the type of game play concession just because of size.
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Offline DREDIOCK

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Re: LSTs- a moving Gv spawn point
« Reply #13 on: March 19, 2008, 08:27:38 AM »
regardless of the arguments presented.

Gotta admit the idea does have merit.

The more I think about this the more Im liking it
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Offline 1sum41

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Re: LSTs- a moving Gv spawn point
« Reply #14 on: March 19, 2008, 04:11:41 PM »
eskimojoe thats an lcac. Landing craft air cushin i dont think it will work :salute