Author Topic: Landing  (Read 1739 times)

Offline BMV1995

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Landing
« on: March 21, 2008, 09:23:52 AM »
I have a BIG problem with landing.
When I go down with about 80 mph and gears out I touched the ground and kind of make 3 or more summersaults (forward flibs) :uhoh
can ANYONE help? :cry I tried everthying and did everthying as described on the website. :huh

Offline jimson

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Re: Landing
« Reply #1 on: March 21, 2008, 10:03:30 AM »
Here's what I did, I practiced in a fm2 or f4f, they seem a little easier to land. Make sure you flare enough, that is to ease back on the stick just prior to touch down so the nose raises and you can settle into a 3point landing. (tail wheel and landing gear hitting at the same time)

Offline Tails80

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Re: Landing
« Reply #2 on: March 21, 2008, 10:08:06 AM »
Um well u have to make sure you aren't stalling. If you are thats your problem. Second of all you want a good approach. Start at about 2,000 if  you can. And slowly descend as your extending your flaps. Then you wanna push the nose forward just a little before u touchdown.


    Right before you touch the concrete(asphalt) whatever it is you wanna pull up just a tad so that your wheels are level with the runway. This will give u a smooth landing. Engage your brakes stay on the runway and you o.k. try that if it doesn't work repost and tell me what went wrong:)
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Offline CAP1

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Re: Landing
« Reply #3 on: March 23, 2008, 11:11:39 AM »
I have a BIG problem with landing.
When I go down with about 80 mph and gears out I touched the ground and kind of make 3 or more summersaults (forward flibs) :uhoh
can ANYONE help? :cry I tried everthying and did everthying as described on the website. :huh

practice offline first. when you've chosen the runway that you're going to land on, fly paralellel to it at about 1,000 ft alt. by midfield, be at about 150-160 or so. as you pass the end of the runway, reduce throttle a bit, and deploy 1 notch of flaps if she starts to feel mushy. you can allow her to start descending a bit too. i like to be about 700 ft alt when i turn base. wait for it to be about 45 degrees off your wing, then turn base, continuing your descent. at about 500 ft alt, turn final. at this point, you should be about 500 ft alt, and about 125 or so speed.(and you can continue deploying flaps as needed, but never full flaps this far out)now, you place the aim point(use the end of the runway since there's no numbers on em)in the middle of your windscreen, and keep it there. adjust your throttle as needed. in this configuration, your power seting controls your rate of descent, and your attitude settingcontrols your speed.as you approach your aim point, slow down to about 100(i generally cross the threshold at this speed) with full flaps. as your aimpoint goes under your nose, lift your nose to level, and hold alt. you may need to work the throttle a bit to keep it soft. now focus your attention at the other end of the runway, and reduce throttle to idle. as you let her settle in. if you did the descent right, you should've only been about 10-20 ft alt when you crossed your aimpoint. as you;'re trying to hold alt, you're lifting your nose, and this is helping you lose speed, and she's still slowly descending. as you approach stall speed, you'll hear the buzzer, and should at this point gently touch down, then work the wheel brakes(but hold back on the stick to prevent ground loop). it takes practice, and once you've gotten used to this, you can eliminate the pattern, as that'll get ya killed in the MA's(that's why i told you to practice this offline.)use the practice mission to help ya. after you kill the AI, it warps you back into the field pattern.
 this is actually how we land cessnas, although the speeds in them are considerably lower than here(i cross the threshold at about 50-60ktias, and hold her in the flare till she stalls into an almost perfectly silent landing)

hope this helps some!!!!!!

<<S>>
ingame 1LTCAP
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Offline CAP1

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Re: Landing
« Reply #4 on: March 23, 2008, 11:14:20 AM »
Um well u have to make sure you aren't stalling. If you are thats your problem. Second of all you want a good approach. Start at about 2,000 if  you can. And slowly descend as your extending your flaps. Then you wanna push the nose forward just a little before u touchdown.




   :)

WRONGO!!!

the good landings are full stall landings. if you have time to land properly, then ideally, you WANT to hear the stall horn just before/as you touch down. you can still land without stalling, but you need to be pitched nowe up slightly..as if entering a stall.
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Offline BMV1995

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Re: Landing
« Reply #5 on: March 23, 2008, 03:57:02 PM »
So i tried your tips and they helped! :aok
But usually something broke (usually the engine) :uhoh
Is that a problem? Do i if i press end sortie and i kind of landed (on the runway) do i get hte message you ditched or you landed succesfully? :frown:

Offline CAP1

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Re: Landing
« Reply #6 on: March 23, 2008, 06:09:44 PM »
So i tried your tips and they helped! :aok
But usually something broke (usually the engine) :uhoh
Is that a problem? Do i if i press end sortie and i kind of landed (on the runway) do i get hte message you ditched or you landed succesfully? :frown:

as long as you're stationary on the runway, you get a successful mission ended. if you're breaking things, then your timing's just a bit off, but don't get discouraged!!!! keep practicing, and it gets much much easier. once you've managed to get that timing down, you can start working on "combat" landings....just getting down and onto the runway fast and safe.

i'm glad this helped!!!
ingame 1LTCAP
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Offline EskimoJoe

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Re: Landing
« Reply #7 on: March 23, 2008, 06:14:15 PM »
Make sure you're  nose is above the horizon when you're landing. If you're looking even at the other side of the runway, you're bound to break something. So just before touchdown, throttle up a little bit to bring your nose up, and gently touch down.
Put a +1 on your geekness atribute  :aok

Offline Tigger29

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Re: Landing
« Reply #8 on: March 23, 2008, 06:59:06 PM »
You can try what I do 90% of the time.  I'm actually more successful at fast landings than if I take my time and do it slow and easy.

Also if there are enemies nearby, you want to get on the ground as fast as possible (without tearing your plane apart).

Here's something to try to practice:

Book into the base doing about 300-350mph... both way too high and way too fast.

When you start getting close, throttle all the way down, give it full right rudder and use elevators and aileron to try to keep the plane's wings level, and flying towards the runway.

The rudder will act as a sort of speed brake, slowing you down in a hurry!

At 200 MPH (250 for the P51) drop your landing gear (nevermind the groaning, crunching sounds) and start dumping flaps.  If the flaps don't deploy, try again at 150MPH.

If you time it right, once your flaps kick in you can let up on the rudder and be right at the end of the runway.  Touch down at 140-150 mph, apply full wheel brakes, and keep swerving the plane to the left and right sides of the runway using rudder (this will help you slow down to a stop).

If you're in a bind and think you're going to overshoot the runway, go to the left edge of the runway and give it full right flaps... your airplane will quick turn right, then skid sideways and break off the left wing, but about 90% of the time you'll stop on the pavement (hence a 'successful' landing).

Now I know I'll get criticized for this technique, but the fact is it DOES work, and if you're landing at a HOT base, it's really your only option for survival... plus it's a lot of fun to do.


Offline CAP1

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Re: Landing
« Reply #9 on: March 23, 2008, 07:33:08 PM »
You can try what I do 90% of the time.  I'm actually more successful at fast landings than if I take my time and do it slow and easy.

Also if there are enemies nearby, you want to get on the ground as fast as possible (without tearing your plane apart).

Here's something to try to practice:

Book into the base doing about 300-350mph... both way too high and way too fast.

When you start getting close, throttle all the way down, give it full right rudder and use elevators and aileron to try to keep the plane's wings level, and flying towards the runway.

The rudder will act as a sort of speed brake, slowing you down in a hurry!

At 200 MPH (250 for the P51) drop your landing gear (nevermind the groaning, crunching sounds) and start dumping flaps.  If the flaps don't deploy, try again at 150MPH.

If you time it right, once your flaps kick in you can let up on the rudder and be right at the end of the runway.  Touch down at 140-150 mph, apply full wheel brakes, and keep swerving the plane to the left and right sides of the runway using rudder (this will help you slow down to a stop).

If you're in a bind and think you're going to overshoot the runway, go to the left edge of the runway and give it full right flaps... your airplane will quick turn right, then skid sideways and break off the left wing, but about 90% of the time you'll stop on the pavement (hence a 'successful' landing).

Now I know I'll get criticized for this technique, but the fact is it DOES work, and if you're landing at a HOT base, it's really your only option for survival... plus it's a lot of fun to do.



nothing wrong with that method.......that's why i told hiim to practice offline first.......

with the way you're saying, it's not the rudder that's being a brake, but rather the whole aircraft itself, as what you're describing is a foward slip. we use it to bleed off speed and alt quickly.  i don't however agree with swerving on the runway or touching down at 150 or so......too fast, and too much chance of groundloop and ending up off the runway.

<<S>>
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Offline Hazard69

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Re: Landing
« Reply #10 on: March 23, 2008, 11:11:46 PM »
You can try what I do 90% of the time.  I'm actually more successful at fast landings than if I take my time and do it slow and easy.

Also if there are enemies nearby, you want to get on the ground as fast as possible (without tearing your plane apart).

Here's something to try to practice:

Book into the base doing about 300-350mph... both way too high and way too fast.

When you start getting close, throttle all the way down, give it full right rudder and use elevators and aileron to try to keep the plane's wings level, and flying towards the runway.

The rudder will act as a sort of speed brake, slowing you down in a hurry!

At 200 MPH (250 for the P51) drop your landing gear (nevermind the groaning, crunching sounds) and start dumping flaps.  If the flaps don't deploy, try again at 150MPH.

If you time it right, once your flaps kick in you can let up on the rudder and be right at the end of the runway.  Touch down at 140-150 mph, apply full wheel brakes, and keep swerving the plane to the left and right sides of the runway using rudder (this will help you slow down to a stop).

If you're in a bind and think you're going to overshoot the runway, go to the left edge of the runway and give it full right flaps... your airplane will quick turn right, then skid sideways and break off the left wing, but about 90% of the time you'll stop on the pavement (hence a 'successful' landing).

Now I know I'll get criticized for this technique, but the fact is it DOES work, and if you're landing at a HOT base, it's really your only option for survival... plus it's a lot of fun to do.

That swerving on the runway can be dicy, if you apply too much rudder you plane may topple over and then you may end up out of the runway. Best way to bring it to a sudden stop is, slow down below 150mph, full flaps and gear extended. Just before touch down (ensure V/S less than -1000fpm) retract gear and touch down slightly nose up. That should put you on ground without any danger of going off the runway. Will kill your engine though. :aok
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Offline Spikes

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Re: Landing
« Reply #11 on: March 23, 2008, 11:26:47 PM »
Landing is overrated...just belly the sucker.
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Offline EskimoJoe

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Re: Landing
« Reply #12 on: March 24, 2008, 12:02:35 AM »
Landing is overrated...just belly the sucker.
Every time  :cool:
Put a +1 on your geekness atribute  :aok

Offline CAP1

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Re: Landing
« Reply #13 on: March 24, 2008, 01:17:59 AM »
Landing is overrated...just belly the sucker.

flying is mans 2nd greatest thrill.
landing is man's 1st greatest thrill :aok

every part of the flight is an option, except for the landing.
the 2 most usless things to a pilot are the air above him, and the runway behind him
 :D
ingame 1LTCAP
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Offline Guppy35

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Re: Landing
« Reply #14 on: March 24, 2008, 01:48:11 AM »
I have a BIG problem with landing.
When I go down with about 80 mph and gears out I touched the ground and kind of make 3 or more summersaults (forward flibs) :uhoh
can ANYONE help? :cry I tried everthying and did everthying as described on the website. :huh

I've been landing that way for years.  Sounds like you've got it down well :)
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