Author Topic: E management  (Read 1019 times)

Offline uberslet

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E management
« on: March 26, 2008, 08:09:07 PM »
would some1 take the time to teach me the secrets of managing my E? i always get burned by some1 manageing E better than me....i feel like a noob, then again i never went to the TA when i started....... :uhoh
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Offline Badboy

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Re: E management
« Reply #1 on: March 26, 2008, 08:19:31 PM »
would some1 take the time to teach me the secrets of managing my E?

Sure, I'll be able to spend some time with you in the TA over the weekend, why don't you PM me with some times so we can schedule it.

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Offline uberslet

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Re: E management
« Reply #2 on: March 26, 2008, 08:21:30 PM »
ty badboy, <S>! what time is good for you? friday at about 6:00PM-10:00PM EST is good for me. ill look for you in game, any time this week after 5:30PM EST is actually good.
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"Only the dead have seen the end of war" - Plato

Offline Max

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Re: E management
« Reply #3 on: March 27, 2008, 07:42:31 AM »
I wouldn't mind getting a primer on this subject. Could either of you PM me with the decided time and I'll try to be there. Otherwise I'll get back to you Badboy.

Offline Badboy

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Re: E management
« Reply #4 on: March 27, 2008, 02:15:11 PM »
I wouldn't mind getting a primer on this subject. Could either of you PM me with the decided time and I'll try to be there. Otherwise I'll get back to you Badboy.

Hi,

I'm going to be looking out for Uberslet at the early end of the times he's posted, until we hook up.

Both of you please let me know your in-game names so that I can do a .f to find you when I log in.

Badboy
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Offline uberslet

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Re: E management
« Reply #5 on: March 27, 2008, 04:33:17 PM »
in game: UberSlet
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=Wings of Terror= - MA Squad
"Only the dead have seen the end of war" - Plato

Offline Max

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Re: E management
« Reply #6 on: March 28, 2008, 07:00:23 AM »
I work Friday nights so you guys go ahead and hook up as you best see fit. Badboy, I'll PM you when I can set aside an hour this weekend. In game ID is Max.

Offline Badboy

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Re: E management
« Reply #7 on: March 28, 2008, 06:47:24 PM »
Badboy, I'll PM you when I can set aside an hour this weekend. In game ID is Max.

I'll be available most of the weekend, just let me know.

Badboy
The Damned (est. 1988)
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Offline ShrkBite

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Re: E management
« Reply #8 on: March 30, 2008, 12:48:10 AM »
yea uber, you need some help in this field lol.

Offline humble

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Re: E management
« Reply #9 on: March 31, 2008, 11:10:27 AM »
would some1 take the time to teach me the secrets of managing my E? i always get burned by some1 manageing E better than me....i feel like a noob, then again i never went to the TA when i started....... :uhoh

This is a ongoing search for the holy grail type of thing. I dont think you ever stop learning about E management...

A couple of general comments...

1) E state in disimiliar plane types...

Most common in the MA, here you need to balance starting position and plane strengths. Some planes keep E well but regain it slowly (think pony) others Keep it well and regain it quickly (think spit). So if your bounced by a high pony you can "win" the E fight by inducing G loading and then out accelerate him from "even". However vs a spitty you'll need to get slower to catch him faster and force a snapshot (even if you cant hit him) to try and induce violent evasives and seperation...then keep him defensive. It's hard to win the E fight till you can judge initial E state and then work a solid plan by plane type...

2)same/similiar plane

More of a "dueling" enviornment...

Realize that in this fight E and angles are interdependent. It's not always possible to "win the E fight" without flying an angles fight. The angles fighter is relying on securing a position of angular advantage even at the expense of E state. The core issue is that the angles fighter gets better and better at minimizing unwanted E bleed and rebuilding E state while forcing the con to evade and erode E state (or get shot). So to be a good E fighter you need to understand and employ sound angles strategy and then seek to convert from an apparent angles attack to an E fight mid stream. There is actually very very little margin of error in a straight "E opener" {trust me I know} vs a top tier stick. If you cant eek out an 800Y margin your more then likely to be a hanging curveball. In addition you can force your AoA to the point you lose all control authority and actually lose more E recovering then you "gained". Most "E fighters" are more plane dependent then they think, only a select few can really dominate a same/similiar plane 1 on 1 via pure E fighting. Normally your working an Angles to E to Angles or E to Angles to E type of a fight. Against a good stick you've got to get him leaning right so you can go left....

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Offline uberslet

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Re: E management
« Reply #10 on: April 01, 2008, 06:04:00 AM »
humble, not trying to make you retype what you just stated above, but by Angle of Attack you mean?
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"Only the dead have seen the end of war" - Plato

Offline Yossarian

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Re: E management
« Reply #11 on: April 01, 2008, 09:07:07 AM »
I think angle of attack is:

The angle between your direction of travel, and where your wings are pointed...When it gets too high, you stall, as the airflow over the wing is disrupted.  This is why when you pull a tight turn, even at a high speed, you can still stall - what you've done in this case is made you Angle of Attack to high, disrupting the airflow over your wings, resulting in a loss of lift and thus you stall.

Please correct me if I'm wrong.

<S>

Yossarian
Afk for a year or so.  The name of a gun turret in game.  Falanx, huh? :banana:
Apparently I'm in the 20th FG 'Loco Busters', or so the legend goes.
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Offline humble

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Re: E management
« Reply #12 on: April 01, 2008, 09:40:42 AM »
Technically AoA is a measurement describing the difference between the chord line of the wing and the vector representing the relative motion of the wing thru the air (think I got that right). Practically in normal use its used to refer to a situation where the plane is put in a significant nose up attitude relative to its speed. High AoA at low speeds is what creates instability and increased control input and/or a stall that causes E bleed.

Often a better pilot is off the gas and pulling high G's early in a fight. This allows him to "Get around" faster then his opponent and create a favorable line into the "2nd merge". The bogy is then in a defensive and often reactionary mood and increasing control input and G loading to evade the perceived shot. Since he's normally in a higher E state the "right move" often appears to be taking the fight up. Meanwhile after his aggresive turn the 1st pilot has unloased his aircraft and is flying at maximum effeciency (this is for a very short period). So what we have here a scenario where the 1st pilot is aggresive early in the original merge and the 2nd is retaining E...but the 2nd pilot then has to react to the aggresive line of the 1st and the anguar gain he has...often costing him more E then he "saved" or presenting a guns solution or both...

I've been getting my butt spanked by a few of the DA aces somewhat regularly as I try and put some polish back on my game. I might have a few films where you can see me falling victim to this since I'm instinctively a pure E fighter after so much time in the A-20. I havent been filming much of it since it would be to depressing. I also have some films from a recent dueling ladder encounter where I took what I learned and melded it a bit to my normal E fighting. It shows a pretty decent angles to E to angles profile I think (havent looked at em)...

I'm generally considered to be a well above average same plane E fighter, and i'm way way behind the very elite guys. It's a long long learning curve. To become a good E fighter in a one on one enviornment you need to learn a few things 1st...

1) The nuts and bolts of the merge

You will never be better then your merge allows you to be...

2) The concepts of anguar advantage both in and out of plane

You cant win the E fight if you dont understand the angles fight...

3) The proper use of lag and lead pursuit in a fight....

anytime your pulling G's your burning E, once you waste it you wont get it back vs a good stick

4) The value and timing of unloading your airframe at high AoA...

Once you can float like a butterfly you'll be able to sting like a Bee...

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Offline Bruv119

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Re: E management
« Reply #13 on: April 01, 2008, 09:43:13 AM »
very good points humble.


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Offline Yossarian

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Re: E management
« Reply #14 on: April 01, 2008, 10:41:40 AM »
Agreed  :aok

Could you please give me a brief definition of angles fighting, and perhaps a few links where I can read up on it?

<S>

Yossarian
Afk for a year or so.  The name of a gun turret in game.  Falanx, huh? :banana:
Apparently I'm in the 20th FG 'Loco Busters', or so the legend goes.
O o
/Ż________________________
| IMMA FIRIN' MAH 75MM!!!
\_ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ