Author Topic: B-25H Top Turret  (Read 2336 times)

Offline beau32

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B-25H Top Turret
« on: March 27, 2008, 08:11:48 PM »
Hey guys, just sitting here reading some info on the B-25 and I had a Idea that probably hasent come up yet in the forums about it. In WW2 when they used the 25 to strafe targets, they would sometimes lock the top turret in the forward position to bring a extra pair of guns into the field of fire. What do you think of adding that to the game. Could you make it a extra gun package? So you can have that instead of being able to defend yourself with the top turret. Or use it to defend against attacking planes, but not be able to lock it forward. It wouldnt be a big thing in the game cause you wouldnt need to really change any flight model. Nothing would really get changed as a matter of fact. It could just mean the difference in getting that last building down or something. Just curious as to what yall thought about it. Here is a quote from a website, as well as the link to it.  :rock

General George Kenney called the North American B-25 Mitchell a "War Dog". He should know; he helped write the book on the B-25. General Kenney was commander of the Fifth Air Force in the South Pacific during WWII. Trying to fight off the Japanese in a "secondary combat theater" (as the Pacific war was regarded) meant "making do, with what you had". Prosecuting the war against Japan called for a lot of ingenuity. Kenney was forced to use what he could scrape together and make effective. He came up with the ideas and "Pappy" Gunn put the ideas to work. One of the first ideas was the installation of a machine gun "pack". The bombardiers compartment was removed and replaced with four .50 cal (12.7 mm) machine guns in the nose of the Mitchell and four more in blisters on the sides of the craft. The B-25 became an awesome strafing machine with eight forward firing guns. Later, they rigged a lock for the top turret making a total of ten .50 cal (12.7 mm) machine guns, all lit off simultaneously by one finger of the pilot!

Then came the installation of the 75 mm cannon. It required a crewman to load, fire and extract the casing. And when it fired it felt like the aircraft had "hit a brick wall", but with its 2.95 inch (75 mm) projectile, it could turn a tank into scrap metal and punch very large holes in Japanese destroyers and barges at a range of nearly 2 miles. The Japanese paid dearly for the ideas of Kenney and the ingenuity of Gunn.

http://www.aviation-history.com/north-american/b25.html




my $.02
« Last Edit: March 27, 2008, 08:14:54 PM by beau32 »
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Offline snowey

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Re: B-25H Top Turret
« Reply #1 on: March 27, 2008, 08:14:22 PM »
i wouldnt use it but sure :aok
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Offline EskimoJoe

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Re: B-25H Top Turret
« Reply #2 on: March 27, 2008, 08:26:28 PM »
As if it didn't have enough guns already  :rolleyes:
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Offline beau32

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Re: B-25H Top Turret
« Reply #3 on: March 27, 2008, 09:22:10 PM »
As if it didn't have enough guns already  :rolleyes:

Sure, But you can never have enough guns!
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Offline Devonai

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Re: B-25H Top Turret
« Reply #4 on: March 27, 2008, 10:34:28 PM »
Correct me if I'm wrong, but if you're pressing the "fire all guns" key (wherever you mapped it), then if the gun position is in enfilade to the one you're targeting it will also fire, right?  If your angle of attack is sufficient for a ground target in the B25 Hotel, won't the top gun fire already?
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Offline angelsandair

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Re: B-25H Top Turret
« Reply #5 on: March 27, 2008, 10:55:39 PM »
no
Quote
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Offline C(Sea)Bass

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Re: B-25H Top Turret
« Reply #6 on: March 27, 2008, 10:58:13 PM »
Correct me if I'm wrong, but if you're pressing the "fire all guns" key (wherever you mapped it), then if the gun position is in enfilade to the one you're targeting it will also fire, right?  If your angle of attack is sufficient for a ground target in the B25 Hotel, won't the top gun fire already?
nope. the only way to make turrets fire is to be in a turret. You cannot fire any turret guns from the pilots seat, unless you include the rear-facing 20mm's on the AR-234.

Offline Devonai

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Re: B-25H Top Turret
« Reply #7 on: March 28, 2008, 10:02:10 AM »
That's right, thank you.  I should have remembered that from flying the B-26.
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Offline Yossarian

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Re: B-25H Top Turret
« Reply #8 on: March 28, 2008, 10:10:50 AM »
Seems like a fine idea to me - can't think of any reason why not to use it.

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Offline beau32

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Re: B-25H Top Turret
« Reply #9 on: March 28, 2008, 05:25:59 PM »
Yep, they used it in WW2 and will add no real advantage to anything in the game, other than 2 more guns to fire forward.
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Offline Ack-Ack

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Re: B-25H Top Turret
« Reply #10 on: March 28, 2008, 06:18:21 PM »
Yep, they used it in WW2 and will add no real advantage to anything in the game, other than 2 more guns to fire forward.

And having two additional guns isn't a worthwhile advantage?  Seems like increased firepower to me is always a good thing *shrug*

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Offline Yossarian

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Re: B-25H Top Turret
« Reply #11 on: March 28, 2008, 06:22:35 PM »
"Every gun counts"   <---   I'm sure someone said this...don't know who though :D
Afk for a year or so.  The name of a gun turret in game.  Falanx, huh? :banana:
Apparently I'm in the 20th FG 'Loco Busters', or so the legend goes.
O o
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| IMMA FIRIN' MAH 75MM!!!
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Offline Saxman

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Re: B-25H Top Turret
« Reply #12 on: March 28, 2008, 07:36:38 PM »
I'd say go for it. The turrets really aren't much use for defense as it is, so it would be an EXCELLENT option to have.

And then, if we ever get a B-25J strafer that would make for a total of 14 forward .50cal  :aok

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Offline hubsonfire

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Re: B-25H Top Turret
« Reply #13 on: March 28, 2008, 08:11:31 PM »
Take a gunner, but yeah, I'd like to see this possible.
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Offline Ack-Ack

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Re: B-25H Top Turret
« Reply #14 on: March 28, 2008, 08:38:07 PM »
Whenever the perk ordnance system is added, I think being able to lock the top turret in the forward position should be one of the perkable options along with parafrags, rockets and torpedos.


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