Hey yall, Im new to AH and just had some questions about the bombers. I figured that being new to such an in-depth game that I should focus on learning and training in one specific area: the bomber.
Most of my questions can probably be easily answered, but I was wondering if there was like a troubleshooting page where if you had a certain problem while flying a bomber, such as an engine on fire or a fuel tank leak, what do you do?
Also, in the off-line section, is there no way to get behind a gun position in a bomber without the bomber straying off by itself? Ive tried to use auto-pilot, but it just shuts off whenever I leave the pilots seat.
I think I understand how the bomb sight callibration works, but I havent had much time to practice. I guess what I need overall is just a good training session devoted to bomber tactics and maintenance. Thanks.
Hey shotgunneeley, how's it going? There's a lot of information floating around on bombers. Try going to the homepage here, then looking for the "Game Info" tab, and then click the "Need Training?" tab under that. When you get to the trainers page, scroll down and look for the bomber tactics sub-category. Hopefully that will help you some.
As its been stated, the plane leaving auto-pilot could be for a couple of reasons. Try re-calibrating your stick and see if that helps. You could also try mapping auto-level to a button on your stick to see if that helps. Make sure it's auto-level though, and not the other "auto-pilots" such as auto-climb or Combat Trim.
Fuels leaks and fires are somewhat different from each other. Leaks you don't really have to worry about since bombers already carry a lot of fuel to begin with (you'll rarely need more then 50%, and usually 25 can be enough). If you're running low on fuel though, and want to use the fuel in the tank that is leaking before it's all gone, use "Shift + F" (I believe it is that, I have it mapped to a button) to switch tanks until you get to the leaking one. You can use "CTRL + D" to bring up your damage list, and the fuel tank that is red will be the one that is hit. On your instrument panel, find your fuel gauge, and keep switching tanks under you bring up the tank that is the one that's leaking. Fires on the other hand mean death for that bomber. There is currently no way to put a fire out, and after a while, the fire will *explode* and you'll either blow up or lose a wing. If you're in a bomber that losses a wing from an explosion like that (or a general attack) remember to jump back to the pilots seat before you bail out and get transported to whichever drone(s) you have left. I've stayed in a gunners position on a dead falling bird while my drones continued on under attack wondering why I couldn't bail out and go protect them hehe

I'm not sure if you'll find any use for this, but to select certain engines on a multi-engine bomber, it's "Shift + 1" or "Shift + 2," etc, etc to select that engine, and then you can reduce/increase the manifold pressure for that engine and/or the RPM settings for that engine if you want to save fuel, or correct asymmetrical thrust due to an engine being out (although most of the time auto-level pilot" can keep you pretty much on course).
Calibration is pretty simple. Press "F6" to go to the bombardiers site, and then follow the instructions with should be (I believe) on the upper left hand corner. I think it's press 'U' and then hold down 'Y' and then press 'U' again. The longer you hold down 'Y' the more accurate your bomb calibration is. Also, be sure to calibrate a lot, especially before you drop, as differences in speed and altitude will affect you calibration if they have changed since the last calibration. A loss in weight from a loss in bombs/ammo/and(or) ammo can cause you to go faster, messing up your calibration. Also, calibrate with your bomb bay "O" open before you drop, as it will cause you to lose speed. I'm not sure exactly, but I believe you can check to your speed from your bomb site view to the one your clipboard (esc) shows under "E6B" to see how close they are. The closer they are, the more accurate a calibration you will get.
You also have to " . (dot) commands" at your disposal. ".salvo XX," which sets how many bombs will drop with each press of the bomb release, and ".delay xx," which sets how much time to elapse before you can effectively drop the next "salvo" of bombs. So, If I have 12 100lbs aboard (and was hitting a city or something like that), and set it to ".salvo 2" and ".delay .95," then with each click of the "release" button, I would drop two 100lber's from each bomber, and could only release them at time intervals of .95 seconds from each other, no matter how fast I clicked the release. That helps save bombs (since you're not dropping 3000lbs on the same building

) and helps you perfectly spread/space your ord apart from each other.
Also, view this site, and you can read up on the various bombers.
http://members.shaw.ca/soda_p/models.htmThat's under the main page, "Community," "Useful Links."
Have fun with the bombers

.
donkey