Author Topic: Wirbelwind sound folder ?  (Read 386 times)

Offline kamori

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Wirbelwind sound folder ?
« on: April 07, 2008, 12:59:23 PM »
Any one know what folder the wirbelwind draws it sounds from...I set up a wirbelwind folder w/ different 20mm sounds but it uses the defauls sounds.

Kamori

Offline BaDkaRmA158Th

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Re: Wirbelwind sound folder ?
« Reply #1 on: April 07, 2008, 01:14:50 PM »
sounds/wrblwnd/20mm_1.wav to _4.wav
Check6
HIT_6
M2
Tread
Veng
Vstart
Vstop


 :aok
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Offline kamori

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Re: Wirbelwind sound folder ?
« Reply #2 on: April 07, 2008, 01:16:23 PM »
Thanks a bunch...

kam

Offline AKDogg

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Re: Wirbelwind sound folder ?
« Reply #3 on: April 07, 2008, 05:16:23 PM »
Actually the WW only uses 20mm_1 and 20mm_2 for all 4 guns.  U don't need all 4 in there.
AKDogg
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Offline Sketch

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Re: Wirbelwind sound folder ?
« Reply #4 on: April 07, 2008, 06:14:41 PM »
sounds/wrblwnd/20mm_1.wav to _4.wav
Check6
HIT_6
M2
Tread
Veng
Vstart
Vstop
 :aok
Like Dogg said, you only need the 20mm_1 & 20mm_2 for the guns, one for each 'set'
Hit_6: So it only gets hit one time?
M2: is for External gun sounds, it is needed but not in each folder, just in the main sounds folder.
Tread: Yes
Veng: Yes
Vstart: Yes
Vstop: Yes

You can also put in the 30cal_1 sound for the hull gun, as well as Explode sounds for ground battles, since you are on the ground. Hit sounds can be placed in there as well so each GV is different depending on armor.
~Sketch~//~Arabian Knights~
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Sketchworks Arabian Knights Soundpack
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