I also need to clarify a couple of items.
First - the $1.2 million represents the total purchase of aircraft squadron per field. We may up that number depending on how the first BoA works out. You could pick 6 B-24's and put them right at the front of the battleline on the map. Of course, your opponent could just hit your bomber hangers at 6 of those fields. Since we're looking at extending the downtimes of hangars to 1 day, and strategic objects 3 days, you may have no abilty to a) resupply your fields and b) defend your fields. Not a good strategy. We'll figure out a downtime number that balances the arena strategy to a reasonable time - that's a promise.
Commanders have to balance three imporant items:
a) Ability to strike at their opponent
b) Ability to defend your assets
c) Ability to re-supply your assets
You also have to think about putting your fighters close enough so they can escort your bombers - if that's your method - bombers with escort. Or you can choose JABO - Jugs,P-38's,P-51's, F series , Bf-110's, Fw-190's, that can do both JABO, Fight, or defend.
Now the war isn't so cut and dry. It's getting interesting - how can a commander pick their fields and weapon choices so that it a) engage their opponent, b) gives them a strategic advantage, c) allows best options for their war effort.
All of a sudden, it becomes very important to pick the right tools for the right jobs. Otherwise, you'll be stuck off-balanced with your opponent and you'll get hammered in round 1 - and you may not be able to recover if your strategic objects are all at or near 0% - which means you may have $20,000-$50,000 + anything left over from your first purchase. This ends your war before it really got started.