What is fun for one person is not necessarily seen the same way by someone else. There seems to be an effort to convince everyone to fight in one manner, the one that suits those loudest thoughout the forums. For me, being new, getting to, fighting, and trying to get home after you're no longer able to contribute to the fight is a large challenge. I take it that if you are bingo, winchester, or damaged you are supposed to hang around so that others can get credit for you. Why should players have to play only one way? Right now I do not use kill/death ratio as a measure of my progress (it would be, and is, ludicrous - in my opinion only), I have to use a sorty landed /death, capture. For others, it is capturing fields, or camping runways with Wirbles, or what have you. To each their own.
I will try to extend once I am unable to continue a fight or way overmatched (usually unsuccesfully). This has nothing to do with anything other than gaining experience. Evading the enemy is still a part of warfare and gameplay as far as I am concerned, and a great tool for bettering ACM. Upping and facing death each time without benefit is not something to look forward to, getting meaningful experience does not come from doing everything recklessly.
I am serious about learning to be a better pilot and enjoying the game, getting home is sometimes a bigger challenge than getting my one weekly kill. I see planes disappear when I get in the area and I am disappointed, but someone usually replaces them. When I am able to hold my own with vets then I will be more than happy to 'not care' as the learning process will be winding down (though never over). There will always be players of varying degrees of skill and game knowledge, I enjoy the respect and comraderie of all of them that you can find here for the most part, but those who are unable to be respectful of others detracts from the game and experience. Demanding others play your way is identical to those who rant and rave, no matter how sweet you make it sound.
This repeated derision towards those who play for one side is tiresome as well. If you don't like it, fine, we know already. Instead of railing against it, provide constructive suggestions to enhance game play. It is not about a chess piece as is always added as some form of put-down to any post such as these. The sides could have been called Blue, Red and Green; UAE, UK, and Nigeria; Dragons, Panthers and Power Puffs. They are all lables, for a team. There is nothing wrong with those who wish to play as/for a team. You don't see the local sports leagues letting players change teams at will. Celebrate you have this option. They could just as easily assign you to a side by averaging rank or something and split people who usually fly together up. If you're in a squad you are playing as a team, just at a smaller level is the only difference. Should we get rid of squads or just make it so you change squad each time you fly? If you want a challenge, then fly solo against large dar bars, no one is asking you to stop.
There are three types of players on this subject, those who change often, those who don't, and those who change by tours. Ok, what is the big deal if others wish to play in an alternate manner? It doesn't affect the way you want to play. If you desire to only fight for the underdogs, you have what you want, if everyone changed to the same team as you you wouldn't be the underdog anymore. Lets move on to some real issues like being civil, debugging the game, and getting Widewing riled up

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