Author Topic: New players not trying so hard ...  (Read 1863 times)

Offline 5PointOh

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Re: New players not trying so hard ...
« Reply #15 on: April 16, 2008, 12:33:39 PM »
You're gonna need French AC for the Spanish Civil War----some Blochs and Amiots.

   I suppose the "new players" condescension is in jest. (1) Conceivably one could be new to AH and a tenured professor of History at Oxford specializing in WWII; (2) the fact that one is new to AH doesn't mean one is new to this kind of sim---since I did WBs version 1 I guess I feel I have some "sense" of these games; (3) you are correct that one should get a feel for the community. (4) It is an open forum---perhaps you should ask HTC not to allow postings by anyone below "Gold Level"----until then I guess I'll post and assume people take my remarks for what they are----Zinc remarks. Finally, I guess I view these wishlists as little more than a venue to vent idle fantasies---I am assuming no one is actually gonna act on what I think----safe bet---I'm guessing.

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Offline hubsonfire

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Re: New players not trying so hard ...
« Reply #16 on: April 16, 2008, 12:35:24 PM »
Then join me in petitioning HTC to start work on a Spanish Civil War planeset, dedicated arena and a full Spanish/Portugal terrain.

Search, newb!

 ;)
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Offline 633DH98

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Re: New players not trying so hard ...
« Reply #17 on: April 16, 2008, 12:38:30 PM »
Other notable changes have included:

No more night
Then why does the Film Viewer pop into night at random on my laptop?   ;)
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Offline Denholm

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Re: New players not trying so hard ...
« Reply #18 on: April 16, 2008, 12:41:37 PM »
This is a bug. ;)
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Offline DPQ5

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Re: New players not trying so hard ...
« Reply #19 on: April 16, 2008, 01:16:01 PM »
Welcome to the dark side. We have cookies.  :aok

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Offline Impakt

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Re: New players not trying so hard ...
« Reply #20 on: April 17, 2008, 07:28:35 AM »
Question for the precious metal ranked players from a "countertop" metal player (the local Cafe or bar in France is called "le zinc"---because the countertops were traditionally made of zinc).

   What criteria, if any, are used in determining which "wishes" are good candidates for instantiation into the game?? I assume that large code changes are to be avoided (i.e., "realistic radar" which takes account of mountains would be out due to the code required). I assume that it can't simply be a matter of the historical importance of the weapon system---since the game has some rare and exotic items (Ta-152, Sherman Firefly, Arado). Why would I call the firefly exotic---well as a retro fitted M4a4 that comprised 1 tank in a "squad" of 4 (the other 3 Brit tanks remained mere Shermans)---if the criterion was historical significance then it would be better to have a Cromwell or an M4a4. German pilots flew more sorties in French Dewoitine 520s than they did in Ta-152s, etc.. So, is it a 'coolness' factor? Game playability? The firefly is an odd choice since it gives a sense of allied tank "potency" that simply is grossly inaccurate vis a vis the historical reality. Anyway, I'm curious just how these things are determined since that would influence the kinds of posts it would be sensible to make.

Thanks,

             Impakt


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Offline Ghosth

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Re: New players not trying so hard ...
« Reply #21 on: April 17, 2008, 07:55:50 AM »
First, did it see general combat service in WWII (not as prototype, but as planes introduced to squadron level)

Second was it produced in decent numbers. (figure over 100, although planes have been modeled which had less)

(Snippage).....I assume that large code changes are to be avoided (i.e., "realistic radar" which takes account of mountains would be out due to the code required)............
Exactly! You can wish for it, but the chances getting it in this decade are going to be slim.

I think some planes were put in like you say, "ohhh wouldn't it be great to have ........"
Others might have balance issues, or have been done elsewhere.

To me just because a plane or vehicle is not "late war 44" or wouldn't see general usage in the late war mains is NOT a reason to not ask for it. I think as a general rule more early and mid war planes would be a good thing. Example, when is the last time you saw a D3a1 in late war? Some would say the ultimate in hanger queen. Yet it is a must have for early war carrier actions.
Not to mention that I fly one in the TA almost every day. Its slow speed, large ammo load, and easy handling make it a great trainer plane. Because it slows the fight down, mistakes on merge, or keeping sight are almost instantly apparent. While its ease of flying at the stall edge, or in maneuvers builds confidence in new pilots.

As to why they picked the Firefly, its impossible for us to say.
I suspect they wanted a better allied tank, that they knew the Sherman would be toast for the German ground units.
And so ended up with a compromise solution. But thats just what I think.


Offline Impakt

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Re: New players not trying so hard ...
« Reply #22 on: April 17, 2008, 08:06:02 AM »
Thanks ghost!! For the info and I'll try that D3a1----I need to work on my ACM in this game a bit---the FMs don't do the "cr-p" that you can do in a Spit IXe in WBs so I've basically been BnZ/ picking----when I dogfight in AH---I pretty much am toast since I'm bringing WBs e retention to (I think) a more 'realistic' game where the planes won't do it. A 'trainer ride' might be of great value.

<S> Impakt


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Offline minke

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Re: New players not trying so hard ...
« Reply #23 on: April 17, 2008, 09:16:57 AM »
Then why does the Film Viewer pop into night at random on my laptop?   ;)


are you sure the battery hasnt died?

Offline BaldEagl

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Re: New players not trying so hard ...
« Reply #24 on: April 17, 2008, 09:27:36 AM »
I'm curious just how these things are determined since that would influence the kinds of posts it would be sensible to make.

You can wish for whatever you like.  Just don't expect to see them all.

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Offline Anaxogoras

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Re: New players not trying so hard ...
« Reply #25 on: April 17, 2008, 11:16:50 AM »
It's a great idea except for one thing: our WWII planeset isn't close to complete yet.  I'd like to see that finished first.
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Offline Larry

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Re: New players not trying so hard ...
« Reply #26 on: April 17, 2008, 11:44:44 AM »
Bring the F-86 and Mig15 to AH. After all those were the only jet vs. jet fights during WWII.
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Offline Arlo

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Re: New players not trying so hard ...
« Reply #27 on: April 17, 2008, 11:51:45 AM »
   What criteria, if any, are used in determining which "wishes" are good candidates for instantiation into the game??

Close enough. I would say there's more than black and white ("good" and "bad"). But then there's woefully, practically painfully obviously trollishly bad. Some never really have that in them and could pass for clueful fossils on their first day finding the forums. I could care less what their bling bling reads and'll just assume they've brought experience with them through the door or are returning knuckle-draggers. Then there's even some who've been in AH since beta who couldn't tell you whether a Sherman tank of any variety was an asset to the game or not because there's still not a Panther and, well, everyone knows that any new GV should be one more better German one.

Ok ... *ShuG* ... perspectives and priorities differ (ala players looking for historical additions to fill out gaps for scenario-sake vs. players who's main concern is whether or not the time and energy HTC puts into a new model creates another "hangar queen" for MA players who generally only choose from a half dozen uber-machines of various flavor). But I certainly wouldn't look for novelty ... for novelty's sake or for attention. Take, for instance, asking for snipers because snipers are cool or a dam buster bomb when there aren't even dams modeled in the game. Some things just really aren't given enough thought before sharing with the rest of us. It just fills this forum with so much flotsum and jetsum that the treasures are lost in the mess. And it's really not the occasional vain attempt to be a contributor that's the problem. It's the occasional driven individual that walks into eight years of discussions and is so eager to add something new or to be recognized as an asset to the community that they just randomly chuck out the damnedest things and you suddenly see fourteen threads they've started that ... well .... erm ... don't really draw the appreciation that one really carefully thought-out one could.

You know .... like my own personal Spanish Civil War planeset/arena idea does. ;)
« Last Edit: April 17, 2008, 12:04:10 PM by Arlo »

Offline Iron_Cross

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Re: New players not trying so hard ...
« Reply #28 on: April 17, 2008, 03:38:25 PM »
Bring the F-86 and Mig15 to AH. After all those were the only jet vs. jet fights during WWII.

 :rofl :rofl :rofl :rofl 


Oh, wait, you were serious?   :cry :cry :cry :frown:
« Last Edit: April 17, 2008, 03:40:51 PM by Iron_Cross »

Offline 633DH98

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Re: New players not trying so hard ...
« Reply #29 on: April 18, 2008, 05:57:46 PM »

are you sure the battery hasnt died?

It has a battery?   :confused:
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