Author Topic: Today's Event  (Read 625 times)

Offline Kieren

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Today's Event
« on: July 01, 2000, 02:37:00 PM »
Just got back...

We (Allied) had 23 pilots (9 buffs, 8 Spits, 6 P38's). The LW were divided amongst 190A5's, 109G2's, and C205's.

The start was a bit delayed (when are they not?  ) but we (buffs) rolled from 26, our fighters from 25. We headed south for alt, then turned east for Bishop (Axis) HQ.

We managed 17K or so when we were smacked by the entire LW force just sw of A35. Not one bomber survived, though we managed to knock most (if not all) of the LW down. I figure, hey, we can replace faster than they can- we win! <j,g,r>

Seriously, the next scenario needs to address this continual problem; given equal numbers and alt, buffs die every time to the last man. There are ways to alleviate this, but I wouldn't want to tip my hand too much,  

I thank Busc for his continual efforts in these events, and everyone who came. I think we all had a good time! Gotta say too, knowing that not only did I have to watch the fighters, but also not run into the other bombers (friendly collisions on) was an added "edge".  

Offline Citabria

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Today's Event
« Reply #1 on: July 01, 2000, 03:57:00 PM »
actually we had 2 p38s with engine trouble   (disco)

for a total of 4 p38s in action  


lost one p38 to enemy action but 3 survived to rtb.

our target the 190s was found but were unable to engage with swarms of 109s chasing us.

i think it will be better if next time the fighter numbers are equal and the buff numbers are separate at least for playability purposes.

the icons make this problem worse.
Fester was my in game name until September 2013

Offline LLv34_Camouflage

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Today's Event
« Reply #2 on: July 03, 2000, 06:37:00 AM »
First of all, I'd like to thank Busc for a splendid scenario!  

I was the CO of the 8 axis 109 G-2's. We split into 2 schwarms, Vadr lead the other one.  We were supposed to take care of the escorts while Kirin's 190s engage the buffs.  Visconti's 205 were sightseeing along the countryside.  

Here's my report:

We took off from A36 and headed NE towards the HQ.  We flew over it and turned W above V61 to rendezvous with the 190s.  Soon we spotted them and started looking for enemies together.

Suddenly the 205 flight spots P38s north of us, so I take my schwarm and head there.  We spot 2 high P38s who are not willing to mix it up.  Allied scouts, obviously.  We head back South towards the 190s and the rest of our boys.

At this point, the radar counter showed the cons moving to the SW sectors of A35, so we decided to position ourselves between the field and the cons.

The 2 P38s have found our 190 flight so Vadr gives them close escort.  I head West to look for the strike group.

Suddenly I see a crapload of dots at 1oc low.  SPITS!!  IN IN IN IN!!   More dots lower, B17s!!  I pull my plane into a split-s and get behind the last spit.  The distance closes rapidly, less than a kilometer now.  The spit sees me and starts rolling and jiving.  We're very high, so my plane buffets as I try to aim - I miss the shot.  I extend east with another spit on my tail, just as I see the 190s hit the B17s from their left flank.  2 B17s start to smoke right away.  I try to drag the nme to my wingie's sights, but too late.  The spit hits my oil lines just before he is forced to break off.

Trailing oil, I head NE for a friendly field.  Suddenly I see a 109 chased by a spit below me.  I put my bird into a dive and hope I'll be able to get there in time.  The spit sees me and pulls up.  I break hard to get on his tail, just as my engine sputters and dies!  Luckily I have enough momentum to bring my nose around and manage to get a nice burst of 20mm into him!  The spit looses control, the pilot bails out.

Short of options, I point my nose down again and look for a place to ditch.  Suddenly I notice spits closing fast, I try to evade but my glider runs out of energy fast.  My plane takes his last mortal hits and forcing me to bail.

As I hang in my chute, the same spit that just shot me down, decides to auger near me - 2nd kill of the mission!  

I land smoothly and sit down on a grassy patch.  The roar of the planes dogfighting above is deafening.  But little by little, the sound fades and finally it is quiet again.  Smoke pillars rise here and there, like fingers pointing at the crash sites.

I pick my chute and start walking home. The sun shines bright, there's not a cloud in sight. It's going to be a lovely day.

Camo

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[This message has been edited by LLv34_Camouflage (edited 07-03-2000).]
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Offline Graywolf

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Today's Event
« Reply #3 on: July 03, 2000, 09:46:00 AM »
 
Quote
Originally posted by Kieren:

Seriously, the next scenario needs to address this continual problem; given equal numbers and alt, buffs die every time to the last man. There are ways to alleviate this, but I wouldn't want to tip my hand too much,   (Image removed from quote.)

[/B]

I think the main problam is the 'only one gunner per bomber' situation. in the main arena this works quite well because normally there are only one or two fighters attacking a formation.

In scenarios when there are 8 or 9 figheters aqttacking a formation it is very hard to keep track of what is happening and, of course, impossible to aim at two targets at once.

As a result even in close formation it bombers are too busy sweeping their own tail clear to offer support to anyone else.

Not sure what the answer is though =)


I'll post a link to my film as one of the B17s when I get home, quite impressive, although it looked 10 times worse when it was happening =)

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busc

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Today's Event
« Reply #4 on: July 06, 2000, 07:59:00 AM »
HI ALL  

first of all thanks a lot for the help and   positive comments about the scenario, thanks.
...About problems...

- About buffs survival kit ...I think we need more altitude or more numbers (more buffs & escort drivers , findin gunners is very difficult)... about altitude, i dont like it, it is unrealistick, but if we dont have the numbers, will be necessary....I was thinkin of lowerin the lethality of the guns for both the sides, i think this could be far more realistic and funny, btw, considerin arcade aces high gunnery...btw, i know many people will disagree  

- I agree about choosin a more distant field to prevent buffs to get intercepted before reachin a decent altitude (btw, i do this for gameplay necessity, in historical ww2, bombers flown at about 20-25k and slow when on target).

- I dont know what is the best choice about friendly collisions, someone (funked  ) said its nearly impossible to keep buffs in formation with f-coll on...i agree w/funked about the problems in keepin formation, but still i would like to mantain friendly collisions on...One ide---> what about the buff leaders brief pilots tellin em to put their big noses pointed on the headin tht he calls when boogeys are spotted and then to hit X..This could help maintainin a fairly close form, wht U think?

PS About next scenario (my lil japaneese adventure)... I am losin my time around a lil project that could provide us a great and extremely realistic "Forced Max Altitude Device"...to discover if this proj. is only fantasy or can be done i need a reply to this question: is it possible to set turbulences on at a certain altitude? BuSc  


Offline Ghosth

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Today's Event
« Reply #5 on: July 06, 2000, 09:10:00 AM »
Kieren said :
Seriously, the next scenario needs to address this continual problem; given equal numbers and alt, buffs die every time to the last man. There are ways to alleviate this, but I wouldn't want to tip my hand too much,


The N Africa Snapshot I ran addressed this problem, and succeeded in bombers dropping on target. Part of the reason that they were able to do so was the field setup.

I used fields 2,3,& 4 along with 13,14,& 15 as opposeing fields.  Target was whichever of the 3 enemy fields bomber lead chose to attack. Because the defenders did not know which they would attack they had to cap & defend all 3. I also split half the escorts loose to sweep ahead to 13 & draw the enemy South. Meanwhile the bombers went NOE for 15.

The other factor was that c.202's just don't shoot bombers down very easily. Which is something to consider when putting together your plane set.

Hope this helps

Ghosth

Offline Graywolf

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Today's Event
« Reply #6 on: July 07, 2000, 10:03:00 AM »
 
Quote
Originally posted by Ghosth:
Kieren said :

The N Africa Snapshot I ran addressed this problem, and succeeded in bombers dropping on target. Part of the reason that they were able to do so was the field setup.

I used fields 2,3,& 4 along with 13,14,& 15 as opposeing fields.  Target was whichever of the 3 enemy fields bomber lead chose to attack. Because the defenders did not know which they would attack they had to cap & defend all 3. I also split half the escorts loose to sweep ahead to 13 & draw the enemy South. Meanwhile the bombers went NOE for 15.

The other factor was that c.202's just don't shoot bombers down very easily. Which is something to consider when putting together your plane set.

Ghosth

I think I flew a B26 in this. I can't remeber what the radar settings were, but the main reason we dropped OK was that we arrived at the target without being detected (first frame). Staying low certainly helped.

And yes, the 202s couldn't catch the B26 at low altitude when we were flat out running home =)

And I still maintain that friendly collisions does not cause a serious problem to tight formations, although big shifts in the winds at different heighs can have some serious implication for tight formations.

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