Author Topic: Wirble VS mg, cannon fire..  (Read 964 times)

Offline Wingnutt

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Re: Wirble VS mg, cannon fire..
« Reply #15 on: June 06, 2008, 06:50:37 PM »
just watched the film of it, its 13 min, i arrive 3 min into it and he is already turreted and smoking..  the remaining 10 min is nothing but a conga line of jugs, bombers and a 190 or 2 just laying into this guy..

several of my passes were near vert  firing directly down into the turret.

poop   :cry

Offline E25280

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Re: Wirble VS mg, cannon fire..
« Reply #16 on: June 06, 2008, 08:15:16 PM »
just watched the film of it, its 13 min, i arrive 3 min into it and he is already turreted and smoking..  the remaining 10 min is nothing but a conga line of jugs, bombers and a 190 or 2 just laying into this guy..

several of my passes were near vert  firing directly down into the turret.

poop   :cry
At first i thought there was a mistaken belief that .50 cals should be able to kill a tank, but I think I see what you are driving at.  The game does not appear to recognize the fact that the open turret would also mean an opening into the rest of the crew compartment . . .

In theory, the bullets bouncing around inside the hull should have (eventually) killed the rest of the crew and therefore killed the tank.
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Offline chrish483

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Re: Wirble VS mg, cannon fire..
« Reply #17 on: June 06, 2008, 08:19:50 PM »
Treat a wirble as to separate things, the turret and a chassis,  one shot from a tank or shots from a fighter will take out the turret,  but repeted shots to the turret from a tank wont kill it or "pop the top off"  next shots should be at the chassis to kill it,  (long shots at one youll most likly hit the chasis anyway)
I agree they take alot of rounds from planes and ive been in that spot waiting to be killed and get tired of it and tower out,

BTW SKYROCK    field and town acks can turret a WW as easy as anything else, but i know what your saying there,  one night LTARogue and i were taking down a town and an ack started firing and hitting me but when i stopped the rounds were missing the turret that should have takin me out as previous times when i got to close to an ack.

a really odd thing i seen one night, an enemy WW sitting beside a town ack and the ack was firing at every thing but him,  seen it from my tank and got him but  there must be a dead zone or something that an ack cant see.
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Offline Dace

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Re: Wirble VS mg, cannon fire..
« Reply #18 on: June 06, 2008, 11:08:42 PM »
At first i thought there was a mistaken belief that .50 cals should be able to kill a tank, but I think I see what you are driving at.  The game does not appear to recognize the fact that the open turret would also mean an opening into the rest of the crew compartment . . .

In theory, the bullets bouncing around inside the hull should have (eventually) killed the rest of the crew and therefore killed the tank.

Yes, that would have (eventually) killed the rest of the crew except for, the driver.

Offline RumbleB

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Re: Wirble VS mg, cannon fire..
« Reply #19 on: June 07, 2008, 04:51:41 AM »
Well sometimes you don't see that some guy's been strafing tanks and is just hanging around.

Offline E25280

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Re: Wirble VS mg, cannon fire..
« Reply #20 on: June 07, 2008, 12:26:14 PM »
Yes, that would have (eventually) killed the rest of the crew except for, the driver.
The driver's compartement is not completely enclosed to the rest of the chassis interior.  The turret ring of the chassis is still open.  Bullets could therefore theoretically enter the open turret, go through the turret ring into the chassis, and bounce around in the interior eventually hitting the driver too.

But in terms of the game, I personally think it is better that the turret and chassis are considered completely separate.
Brauno in a past life, followed by LTARget
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Captain and Communications Officer~125th Spartans

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Offline NavyOne1978

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Re: Wirble VS mg, cannon fire..
« Reply #21 on: June 07, 2008, 12:30:45 PM »
only probhave with ww is that i NEVER even seem to turret them.... when im in 1, the turret gets taken out quick, but when im strafing them, it seems to do nothing... and thats using a 110 or a il2...
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Offline Motherland

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Re: Wirble VS mg, cannon fire..
« Reply #22 on: June 07, 2008, 05:08:54 PM »
Come in at as close to a 90 degree angle as you can on them. That comes with the added bonus of the WW not noticing you and/or the sun hiding you.

Offline waystin2

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Re: Wirble VS mg, cannon fire..
« Reply #23 on: June 07, 2008, 05:30:10 PM »
WW are not impossible to kill, but it truly takes heavy cannon, and/or bombs to finish them.  Someone counting on MG kills of a WW is asking a bit much. When attacking a WW surprise is more important than angle of attack.  I have a lot of kills of planes at near 90 degrees, because I scan, fire, scan, fire.  I will never stay on a single target for long, before scanning the sky for the next threat. 
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