Author Topic: anyone know a good use for the sdfk thingie??  (Read 1063 times)

Offline NavyOne1978

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anyone know a good use for the sdfk thingie??
« on: June 07, 2008, 06:58:13 PM »
Does ANYONE here know how to aim, or effectively use the rockets on the sdfk, or any real use for them..  I never see them in the MA, anyway...
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Offline Lusche

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Re: anyone know a good use for the sdfk thingie??
« Reply #1 on: June 07, 2008, 07:09:56 PM »
You may practice offline a bit with the rockets. After a few runs you will get some feeling for them.

I use the SdKfz

- for some cheap Strat milkrunning  :o
- as a companion to another players Wirbelwind, because in that case the M3'S speed isn't needed and the SdKfz is much more resistant to damage
- getting supps out on a strafed airfield for the reasons mentioned above
- and (rarely) getting troops AND firepower to an enemy town at the same time
« Last Edit: June 07, 2008, 07:15:22 PM by Lusche »
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Offline Strip

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Re: anyone know a good use for the sdfk thingie??
« Reply #2 on: June 07, 2008, 07:17:02 PM »
You can shoot the rockets farther by backing up....shorter by moving foward.

 :noid

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Offline Serenity

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Re: anyone know a good use for the sdfk thingie??
« Reply #3 on: June 07, 2008, 07:22:23 PM »
I no longer use the M3. I find the 23 degree rockets work well for expediting a town's destruction very nicely. Just get in close, point your vehicle at a cluster of buildings and fire. You WILL hit things.

Offline moot

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Re: anyone know a good use for the sdfk thingie??
« Reply #4 on: June 07, 2008, 09:25:21 PM »
2 251s will kill a vbase's VHs much faster than any other GV can, and capture it to boot.  12 rockets per VH == 2 loads of rockets.  If you do it just right, you can deack the field yourself, which means one possible plan is to have 1 SDK carries rockets+supplies and another rockets + troops, so one of them kills one auto ack and the man ack + the two main VHs, while the other kills the map room auto ack and its VH, and drops troops..
If you have macro abilities, you can do it even faster, salvo 6 rockets, salvo 1 supply (not needed unless you're 800y from the enemy spawn), reload yourself (put the mouse in the top left corner ahead of time..), salvo 6 more rockets.  That's barely as much time as a tank takes to shoot 2 to 6 rounds, depending on your range to the target - meaning that from close-in you'll have to be rolling towards the VHs and are spending more time accelerating fast enough to reduce the rocket range.

Still a pretty expedient method.. The real difficulty is getting the ack yourself with just 1 light MG.  With this plan, you have the option to have the 2 SDKs rolling together rather than separately (e.g. 100y apart rather than one at opposite ends of the vbase - 1 map room side, 1 main pad side) and share the auto ack fire, which is risky but not guaranteed to kill you.  Usualy the front tires get hit a relatively long while before anything else breaks, and the supply SDK can afford to drop 1 box of supplies for all the VHs to be disabled..  Both front wheels damaged means you'll still be able to move, but won't be able to steer.

Alternatively, you can leave the map room VH up (buys you a few seconds and degrees of angle of cover from spawning GVs' fire) and spare 2 supplies total.. although that's depending on your exact tactics, since you might as well not be killing any VHs and sneaking the map room, which the 251 isn't the best tool for.

I personaly can't estimate the distance to targets with enough accuracy to be wasting a negligible amount of rockets.. You can sort of range yourself with the front MG (it goes out to 1.5K standing still).. If you can get a friend to bring a tank to range VHs for you, you can really put the artillery to use as it probably was in WWII.. Drop the supplies before firing, and you can have the target VH down in two pulls of the 2nd-fire trigger and one mouse click.  Just one pull of the trigger if you've got two friends, one ranging the VH in a tank, and a second 251.
An M8 can probably scout ahead to find a good spot with the right range ahead of time while the 251 is on its way.. There's no need for a heavier tank, since the 251(s) will drop the hangars in a hurry, provided it gets there.
Note that ranging with the tank sights requires some correction if there's a difference in elevation between you and the target..

So the 251 is pretty useful against large static targets.  It also works handily against shore batteries. So far I've not been able to do any damage to armored GVs. 
« Last Edit: June 07, 2008, 11:38:49 PM by moot »
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Offline 442w30

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Re: anyone know a good use for the sdfk thingie??
« Reply #5 on: June 08, 2008, 10:34:15 AM »
Nice write-up and info on the hangars. I didn't know that.   :salute

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Offline NavyOne1978

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Re: anyone know a good use for the sdfk thingie??
« Reply #6 on: June 08, 2008, 11:05:02 AM »
thank you moot.... always glad to hear good info.... and thanks to the others too...   you all  :rock
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Offline Spikes

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Re: anyone know a good use for the sdfk thingie??
« Reply #7 on: June 08, 2008, 03:15:23 PM »
It's really fun to sneak a base with it. I take the 23 deg. rockets, use 2 rockets per ack (one for ranging, one for killing)
and drop troops.
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Offline NavyOne1978

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Re: anyone know a good use for the sdfk thingie??
« Reply #8 on: June 08, 2008, 07:35:05 PM »
BTW.. love your avatar, spikes..... inspirational bouncing... :rolleyes:
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Offline VooWho

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Re: anyone know a good use for the sdfk thingie??
« Reply #9 on: June 12, 2008, 01:24:33 PM »
BTW.. love your avatar, spikes..... inspirational bouncing... :rolleyes:

Every time I see one of his posts I just doz off in wounderland and forget about the post.  :D


I took a sdfk up for a run once and took the rockets and gv supplies and I was able to destroy about half the town, then I got kept getting strafted by a 110, f4u, and hurrican IID and I just kept shooting them down. That SDFK can take some hits.
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Offline Nilsen

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Re: anyone know a good use for the sdfk thingie??
« Reply #10 on: June 13, 2008, 12:50:53 AM »
I take the sdkf to an enemy field with the close range rockets and gv supplies. Drive fairly close to hangars and take em down. Rearm with my supps and repeat. You can take down all the hangars pretty quick that way but make sure its a deacked field. It takes more damage than the M3 but its slower. I also take it for captures if the other gvs with me are in panzers or tigers. Looks better when all the armor is german.

Offline FlyGhost

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Re: anyone know a good use for the sdfk thingie??
« Reply #11 on: June 18, 2008, 07:12:28 PM »
ive brought troops with it a few times. the 251 is armored and can stand up to a couple IL2s. plus even if ack has popped you're not screwd like you would be in an m3.
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Offline Spikes

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Re: anyone know a good use for the sdfk thingie??
« Reply #12 on: June 18, 2008, 08:16:13 PM »
BTW.. love your avatar, spikes..... inspirational bouncing... :rolleyes:
Oh thanks :)
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