Author Topic: FSO Suspensions  (Read 2328 times)

Offline Sled

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FSO Suspensions
« on: June 07, 2008, 08:31:15 PM »
14 pilots broke the "no second life rule" concerning AC last night in FSO.

11 of them are from 3 different squads. Their CO's have been notified. They will sit out the last 2 frames of this event. See you for the July event.

Please use the next three weeks to familiarize yourself with the RULES of FSO.


3 pilots are rouge, and were not with a squad. They will be put on the E.O.S. (Eject On Sight) list indefinitely.


If someone will claim "Womacks" as in their squad, his suspension will only be till July's event.



There will be NO discussion, and NO recension of this decision.


 :salute
« Last Edit: June 07, 2008, 09:36:09 PM by SLED »
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Offline Strip

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Re: FSO Suspensions
« Reply #1 on: June 07, 2008, 10:36:59 PM »
Sled,
    Was there a difference made in accidental (and promptly corrected) second lifes or intentional acts of rule breaking? I fell into the first category for it was truely an honest error and I apoligize for it none the less. My total flight was less than 2 minutes or about the time it took to takeoff and setup for a landing. Hopefully there was a distinction made between the two when it comes to these suspensions.

My apoligizies,

Strip

Offline ghostdancer

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Re: FSO Suspensions
« Reply #2 on: June 07, 2008, 10:58:50 PM »
Yes, distinctions were made. Sled and I both spent hours going through the raw logs.

If you have been suspended for the rest of "Guadalcanal, The Green Hell" you and your squad probably have already been contacted (or were shortly be contacted).
X.O. 29th TFT, "We Move Mountains"
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Offline Sled

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Re: FSO Suspensions
« Reply #3 on: June 07, 2008, 10:59:01 PM »
Sled,
    Was there a difference made in accidental (and promptly corrected) second lifes or intentional acts of rule breaking? I fell into the first category for it was truely an honest error and I apoligize for it none the less. My total flight was less than 2 minutes or about the time it took to takeoff and setup for a landing. Hopefully there was a distinction made between the two when it comes to these suspensions.

My apoligizies,

Strip


Yes there was.
~Sled~                 Aces High Special Events
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Offline ghostdancer

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Re: FSO Suspensions
« Reply #4 on: June 07, 2008, 11:01:34 PM »
Btw, I had planned on getting out the scoring today and objectives for frame 2 today. Instead been dealing with this. So I hope to get objectives out tomorrow. As for scoring that is going to take a while and I might not be as exact as I would normally like it to be since I have to go over all the kills and bomb damage now to see what is valid and what is not.
X.O. 29th TFT, "We Move Mountains"
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Offline Odee

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Re: FSO Suspensions
« Reply #5 on: June 08, 2008, 11:15:35 AM »
 :salute And well done, gents.  Not only on the Scenario, but nabbing and sticking to your guns on the rules breakers.

I distinctly recall at least twice and probably three times the CMs stated the ONE LIFE rule before flight. 

 :salute
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Offline Sloehand

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Re: FSO Suspensions
« Reply #6 on: June 08, 2008, 08:44:10 PM »
I don't know if this is proper or not, as people don't usually like to embarass others, but it is a thought.  I wondering if we should have a viewable location where people who are currently suspended (with the infraction, and only as long as the suspension is in effect) is displayed, and/or those permanently banned. 

Social disgrace -- once it is known that there is a Hall of Shame visible to the community -- is actually a quite powerful deterrent.
Jagdgeschwader 77

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Offline ROC

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Re: FSO Suspensions
« Reply #7 on: June 08, 2008, 08:54:17 PM »
In the past, the only thing that came from posting who got penalized and why was a gossip circle, and a massive debate by people that were not part of the issue.

As it is, the CM team is going to discuss the penalty with the penalized, and that's it, for all events.  If the player who is penalized has an issue with it, they can appeal to the Team Lead, if that doesn't satisfy them, they can appeal to Lead CM.

Other than that, we are just not going to be putting this stuff public as it just encourages people to weigh in with limited facts behind their opinions.  Then the CM team spends their time explaining a bunch of stuff to people that are not involved. 

The most powerful deterrent we have is to simply remove the players who fail to grasp the rules and concepts, and spend our time actually accomplishing something in the events.
ROC
Nothing clever here.  Please, move along.

Offline Scotch

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Re: FSO Suspensions
« Reply #8 on: June 09, 2008, 02:19:46 AM »
It's late and perhaps I missed it. Will you be making further adjustments to balance out the sides now that we're missing players/squads?
-AoM-

Offline wrongwayric

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Re: FSO Suspensions
« Reply #9 on: June 09, 2008, 12:26:27 PM »
I think it needs clarified on how/when to get permission to re-up after some unforeseen instance as that seems to be an issue. Some examples of what i think are ok re-up items would be, say a disco 5 min after launch, unforeseen cp/joystick/game problem, carrier not put in proper location before fields are opened and therefore still turning when fields are opened causing mass augers and crashes.

We need a written explanation on how/what one should do in some of these situations as i don't think a guy that disco's 5 min after launch should have to sit out the FSO for something beyond his control. But if you go by the rules of 1 life, he just lost his, same as the guys that get augered/crashed off a turning cv at the start.

IMO these type of problems need addressed and put into the rules on what to do if this happens. I understand that if you go out engage the enemy, get shot down, then your done, that is 1 life and that's it. But there are situations that come up that should allow a player to re-up and enjoy the FSO other than crash on takeoff and sit for the next hour or so.

I don't think the CM of the FSO is going to want 20 pm's asking if they can re-up after being slung off a turning cv at the start of a frame. Just my 2 cents on this.
AKsleepy    zzzzzz

Offline hubsonfire

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Re: FSO Suspensions
« Reply #10 on: June 09, 2008, 12:37:42 PM »
You mean, like they should put it in the rules?

Quote
5. Events and Settings
- Anyone who crashes on take off or has a mishap may reup without asking but only in the first 15 minutes of the frame, and only if you have not been engadged by the enemy.

- Fields close 15 minutes after the hour except for discos.

- Discos may reup up to 30 minutes after the hour.

- After 30 minutes the fields are closed and no reups are allowed (unless design allows for a 2nd life)
mook
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Offline RATTFINK

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Re: FSO Suspensions
« Reply #11 on: June 09, 2008, 12:46:20 PM »
Thank you CM team.  <<S>>

LOL Hub.
Hitting trees since tour 78

Offline Sled

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Re: FSO Suspensions
« Reply #12 on: June 09, 2008, 12:57:07 PM »
I think it needs clarified on how/when to get permission to re-up after some unforeseen instance as that seems to be an issue. Some examples of what i think are ok re-up items would be, say a disco 5 min after launch, unforeseen cp/joystick/game problem, carrier not put in proper location before fields are opened and therefore still turning when fields are opened causing mass augers and crashes.

We need a written explanation on how/what one should do in some of these situations as i don't think a guy that disco's 5 min after launch should have to sit out the FSO for something beyond his control. But if you go by the rules of 1 life, he just lost his, same as the guys that get augered/crashed off a turning cv at the start.

IMO these type of problems need addressed and put into the rules on what to do if this happens. I understand that if you go out engage the enemy, get shot down, then your done, that is 1 life and that's it. But there are situations that come up that should allow a player to re-up and enjoy the FSO other than crash on takeoff and sit for the next hour or so.

I don't think the CM of the FSO is going to want 20 pm's asking if they can re-up after being slung off a turning cv at the start of a frame. Just my 2 cents on this.
AKsleepy    zzzzzz




 :huh

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Offline RATTFINK

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Re: FSO Suspensions
« Reply #13 on: June 09, 2008, 02:05:20 PM »
Here, I’ll translate...

“I did not read the FSO rules.

 AKsleepy    zzzzzz”
Hitting trees since tour 78

Offline ELD66

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Re: FSO Suspensions
« Reply #14 on: June 09, 2008, 05:50:52 PM »
Quote
Here, I’ll translate...

“I did not read the FSO rules.

 AKsleepy    zzzzzz”

 :rofl
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