Author Topic: 24 hours played still at over 18 hit% hmmmm....  (Read 3528 times)

Offline Yenny

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Re: 24 hours played still at over 18 hit% hmmmm....
« Reply #45 on: June 12, 2008, 10:42:03 AM »
If you score padding why would you wanna shoot buff? Messing with buff is like a quick ride back to the tower, or turning engine on and off to baby sit the radiator back to base. Vulching sounds good though ! but damn those AAAs and flaks are also a quick ride back to the tower!

OMG what to do ????
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Offline BaldEagl

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Re: 24 hours played still at over 18 hit% hmmmm....
« Reply #46 on: June 12, 2008, 11:57:18 AM »
My point was regarding the perk rides, and if you look across overall most score wh*res stats use the attack score pad.

So the better pilot flys more variety of low eny planes, then someone who is disciplined enough to fly just a single high eny fighter each tour? C'mon even the newbies can see past that one.  :lol<S>

I will agree with you that the MAJORITY of the score dudes hide behind their attack scores.  I was just saying, as always, that complete blanket statements just aren't true.  There are a few of the top scorers who do not, and I am among them.

Also, since when did these become low eny perk rides (OK, I'll give you the Spit XIV... high base defense against 25K Rooks the other night):

Bf 109K-4 - 11
F6F-5 - 7
Fw 190A-8 - 3
Fw 190D-9 - 6
Spitfire Mk IX - 7
Spitfire Mk XIV - 8


If you score padding why would you wanna shoot buff? Messing with buff is like a quick ride back to the tower...

Not true, last camp alone I had 70 buff kills in a Spit XVI (my recent buff-hunter of choice) and only 8 deaths to buffs in it.
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Offline Banshee7

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Re: 24 hours played still at over 18 hit% hmmmm....
« Reply #47 on: June 12, 2008, 11:58:49 AM »
If you score padding why would you wanna shoot buff? Messing with buff is like a quick ride back to the tower, or turning engine on and off to baby sit the radiator back to base. Vulching sounds good though ! but damn those AAAs and flaks are also a quick ride back to the tower!

OMG what to do ????

buffs = 1.) better hit % (if you hit them)
          2.) More kill points for killing buffs than fighters (i think this is true)
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Offline crockett

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Re: 24 hours played still at over 18 hit% hmmmm....
« Reply #48 on: June 12, 2008, 12:01:01 PM »
Speaking of these stats.. What the hell is the "Kill Points" stat? I always do well on that and never figured out why.
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Offline BaldEagl

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Re: 24 hours played still at over 18 hit% hmmmm....
« Reply #49 on: June 12, 2008, 12:01:50 PM »
2.) More kill points for killing buffs than fighters (i think this is true)

It is true simply because it takes more damage points to take one out of the sky.
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Offline Gixer

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Re: 24 hours played still at over 18 hit% hmmmm....
« Reply #50 on: June 12, 2008, 12:13:44 PM »
Also, since when did these become low eny perk rides (OK, I'll give you the Spit XIV... high base defense against 25K Rooks the other night):

Bf 109K-4 - 11
F6F-5 - 7
Fw 190A-8 - 3
Fw 190D-9 - 6
Spitfire Mk IX - 7
Spitfire Mk XIV - 8



You can give me the D9,Dweeb9 and K4 as well. Plus those are such low numbers hardly worth pointing out. Got another tour?

Here let me show you couple of mine..

Yak-9T - 275
Yak-9U - 173

I can pull more but they are all the same, makes it very easy for gathering stats.  :)


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Offline Lusche

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Re: 24 hours played still at over 18 hit% hmmmm....
« Reply #51 on: June 12, 2008, 12:18:45 PM »
Speaking of these stats.. What the hell is the "Kill Points" stat? I always do well on that and never figured out why.

The Kill points are: = PlaneDamageScore + KillScore

PlaneDamageScore =
(DamagePointsScoredOnEnemiesTh isSortie * DeathMult) +
TotalTourPlaneDamageScoredOnE nemies

KillScore =
((AirKillsThisSortie * 1.0) + (AirAssistsThisSortie * 0.25) +
(GroundKillsThisSortie * 1.0) + (GroundAssistsThisSortie * 0.25) * DeathMult) +
TotalTourKillScore

As BaldEagle already pointed out and you can see from the formulas above,  the majority of your "kill points" results from damage to your enemy. Bombers can soak  much more damage, so they will give you more points.
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Offline Ack-Ack

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Re: 24 hours played still at over 18 hit% hmmmm....
« Reply #52 on: June 12, 2008, 12:19:00 PM »
Personally I think it is achievable.  A player who can read the map well, the dar bars etc could locate bombers all day long.  Usually they would get caught out by a decent gunner or a lack of targets I bet snailman didnt have this problem and should be complemented on his kills.

Had a 22 hit % in the MW for the first week of this tour but didn't get them off shooting down bombers, just from normal game play.  It was only when I strafed GVs did my hit % drop to the current 13%.  

If there was some shenanigans going on, it would have been like a former squadron mate's hit % that was in the 70% range.  YMMV.


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Offline Ack-Ack

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Re: 24 hours played still at over 18 hit% hmmmm....
« Reply #53 on: June 12, 2008, 12:28:43 PM »
there are ways it's achievable:

1.  only upping to vulched fields, and/or

2.  "knowing" where all the buffs are....for 112 sorties in a row..........and/or

3.  only cherry picking

#'s 1 and 3 have been attempted many times by many players, and #2 has been tried by a few.

I agree that wetrat had a phenominal hit% and he did actually get in the trenches and fight, but I don't think this cat is wetrat.   :aok

If a player is disciplined enough and fires only within ranges he knows he can get hits in,  you'd be surprised how easy it is to achieve a decent hit % without resorting to "Three" you've posted. 

I usually hold my fire until the target is 400 yards or closer and 9 out of 10 times will land each burst on the target.  It's only when I strafe GVs that my hit percentage goes to Hell in a hand basket.  Which probably explains why a few in the MW think I use an aim bot.  *shrug*


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Offline BaldEagl

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Re: 24 hours played still at over 18 hit% hmmmm....
« Reply #54 on: June 12, 2008, 12:37:51 PM »

You can give me the D9,Dweeb9 and K4 as well. Plus those are such low numbers hardly worth pointing out. Got another tour?

Here let me show you couple of mine..

Yak-9T - 275
Yak-9U - 173

I can pull more but they are all the same, makes it very easy for gathering stats.  :)


<S>...-Gixer
 

I've been getting back to my old favorite, the Spit XVI these past two camps, particularily, as I mentioned, as a fast buff interceptor, but here's the two camps prior to that, and a somewhat more prolific camp just before those (I've taken out buffs and vehicles)  IIRC, I'm somewhere around 96 different planes with kills in the past 6 months (but still a Spit dweeb at heart):

Tour 99

A6M2 - 4
A6M5b - 4
Bf 109F-4 - 6
Bf 109K-4 - 16
F4U-1A - 4
F4U-1C -0 3
F6F-5 - 3
Fw 190A-8 - 2
Ki-61 - 1
La-5FN - 4
La-7 - 4
P-38G - 7
P-38J - 3
P-38L - 2
P-39D - 2
Spitfire Mk XVI -0 31
Ta 152H - 4
Typhoon IB - 3
Yak-9T - 2

Tour 98

Bf 109G-14 - 4
Bf 109K-4 - 25
Bf 110G-2 - 4
F6F-5 - 21
Fw 190A-5 - 2
Fw 190A-8 - 9
Ju 87D-3 - 1
La-5FN - 1
P-39D - 1
P-51D - 2
Spitfire Mk IX - 5
Spitfire Mk V - 1
Spitfire Mk XVI - 32
Typhoon IB - 3
Yak-9U - 2

Tour 96

Bf 109E-4 - 1
Bf 109F-4 - 2
Bf 109G-14 - 4
Bf 109G-2 - 4
Bf 109G-6 - 3
Bf 109K-4 - 27
F4F-4 -0 2
F6F-5 - 47
FM2 - 2
Fw 190A-5 - 4
Fw 190A-8 - 2
Fw 190D-9 - 3
Fw 190F-8 - 3
Hurricane Mk I - 3
Hurricane Mk IIC - 4
Hurricane Mk IID - 22
Il-2 - 5
Ju 87D-3 - 2
N1K2 - 6
P-47-D40 - 3
SeaFire - 6
Spitfire Mk I - 4
Spitfire Mk IX - 4
Spitfire Mk V - 4
Spitfire Mk VIII - 2
Spitfire Mk XIV - 4
Spitfire Mk XVI - 15
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Offline BaldEagl

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Re: 24 hours played still at over 18 hit% hmmmm....
« Reply #55 on: June 12, 2008, 12:41:02 PM »
I usually hold my fire until the target is 400 yards or closer and 9 out of 10 times will land each burst on the target.  It's only when I strafe GVs that my hit percentage goes to Hell in a hand basket. 

Agreed.  Hold fire until 400 or closer and you can maintain double digits easily.  The ones that kill my % are the stick-stirrers.
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Offline Bucky73

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Re: 24 hours played still at over 18 hit% hmmmm....
« Reply #56 on: June 12, 2008, 12:41:26 PM »
Wow....i could care less about my own stats, much less someone else's


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Offline Lusche

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Re: 24 hours played still at over 18 hit% hmmmm....
« Reply #57 on: June 12, 2008, 12:45:55 PM »
My latest kill, about 1 hour ago, LWO. A tap on the trigger, 3 rounds fired, 1 hit, enemy going down. Hit % with that salvo 33%.  :noid indeed...

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Offline moot

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Re: 24 hours played still at over 18 hit% hmmmm....
« Reply #58 on: June 12, 2008, 01:07:27 PM »
Yep.. If you can manage 15% without paying any particular attention to your hit %, you should be able to do between 30 and 50%, if you're really disciplined.
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Offline mechanic

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Re: 24 hours played still at over 18 hit% hmmmm....
« Reply #59 on: June 12, 2008, 03:21:39 PM »
I came up against lusche in KOTH once with the two of us fighting for the P51B round win.

I was missing a flap but otherwise unhindered. We fought for about 6 minutes and i finally hit his oil before being forced into the ground by his decent flying. Lusche won the round, check the Febuary koth results for verification.

Lusche is a very capable 1 on 1 fighter, just because he plays for score in the MA does NOT mean he is a bad fighter.



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