Author Topic: Manned MGs  (Read 1688 times)

Offline Seagoon

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Manned MGs
« on: June 24, 2008, 11:37:22 AM »
Ok, this is an attempt to address a pet peeve. In most of the WW2 air war biographies and histories, pilots make the point that strafing an airfield involved braving both AAA and fire from small arms/MGs. For instance, I just finished reading Rudel's memoirs and he mentions four American Mustangs brought down by small arms while strafing his field.

Unfortuantely, all we have in the AH2 for airfield defense is mid-caliber AAA (37mm). What I'd like to see is the ability to "spawn" an MG nest onto the field to simulate small arms fire. The MG could be a single MG34, Lewis Gun, or some other rifle caliber MG used in AA defense. The nest would have an MG icon and a pilot should be awarded a kill for killing such a nest, so it would work out for the strafers as well as the defenders.

Also, tie the ability to spawn the MG Nest to the barracks not the VH. If the barracks are destroyed, you have no troops or MGs available to spawn a new nest.

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Offline Saurdaukar

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Re: Manned MGs
« Reply #1 on: June 24, 2008, 11:47:16 AM »
 :aok

Offline kvuo75

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Re: Manned MGs
« Reply #2 on: June 24, 2008, 04:12:32 PM »
all for it, but why should anyone get a kill??

Why wouldn't it just count like the regular soft gun batteries?

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Offline whiteman

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Re: Manned MGs
« Reply #3 on: June 24, 2008, 04:30:10 PM »
sounds fun

Offline SlapShot

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Re: Manned MGs
« Reply #4 on: June 24, 2008, 05:01:01 PM »
Wouldn't a jeep or an M3 serve the same purpose ? ... they both have machine guns.
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Offline AAolds

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Re: Manned MGs
« Reply #5 on: June 24, 2008, 06:06:40 PM »
could make a nest under player control and score it like man ack.

To address another matter, kills vs man ack should count for killer and perks should be give to successful man ackers to be put in whatever category they want. 
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Offline angelsandair

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Re: Manned MGs
« Reply #6 on: June 24, 2008, 06:24:39 PM »
I like this one.

 :aok
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Offline OSU

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Re: Manned MGs
« Reply #7 on: June 24, 2008, 06:34:53 PM »
i like it.  :aok
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Offline moot

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Re: Manned MGs
« Reply #8 on: June 24, 2008, 06:58:34 PM »
What's the effective difference from an M3 or M16?
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Offline angelsandair

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Re: Manned MGs
« Reply #9 on: June 24, 2008, 07:10:25 PM »
What's the effective difference from an M3 or M16?

you dont die? And if the VH is kilt, you can still fight.
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Goto Google and type in "French military victories", then hit "I'm feeling lucky".
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Where palm and pandanus shall whisper forever,
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Offline 33Vortex

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Re: Manned MGs
« Reply #10 on: June 24, 2008, 07:13:28 PM »
Sounds fun!  :aok

But also think it should count as a 'soft gun' and not a 'kill'.

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Offline Ghastly

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Re: Manned MGs
« Reply #11 on: June 24, 2008, 07:22:29 PM »
Rather than an MG nest, why not have the option to spawn a "troop" vehicle (essentially a bailed out pilot) at the field - tied to the barracks as described?

Then it really can be small arms fire as in RL.

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Offline Swatch

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Re: Manned MGs
« Reply #12 on: June 25, 2008, 02:36:14 AM »
Rather than an MG nest, why not have the option to spawn a "troop" vehicle (essentially a bailed out pilot) at the field - tied to the barracks as described?

Then it really can be small arms fire as in RL.

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Offline Seagoon

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Re: Manned MGs
« Reply #13 on: June 25, 2008, 04:30:17 PM »
Hi All,

Thanks much for the feedback.

Regarding what would be the difference between this and an M3? The answer to that this is not a GV, it doesn't represent a vehicle on the base, it represents the troops guarding the base and the multiple smaller caliber weapons that were fired at strafing aircraft in reality. It would address the minor anachronisms of a) not having small caliber AA defense, and b) having barracks and therefore troops who cannot engage in AA defense. This addition makes the barracks a part of the ground defense in a way that only the VH is at present.

I may be wrong here, but to my mind the VH spawning multiple flak vehicles to defend the base from low-flying aircraft is less historical than barracks spawning soldiers with rifle caliber weapons.

As for the Kill or No Kill issue, I'm not that bothered either way, it just seems to me though that if it isn't a fixed emplacement, but a player spawned item, and has an Icon, and can kill an enemy A/C it should have at least half the kill value of say a jeep. Plus it keeps the "you buys your ticket you takes your chances" element intact, rather than making it an entirely risk free item. But as I said, that doesn't seem like a critical issue to me.

- SEAGOON

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Offline moot

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Re: Manned MGs
« Reply #14 on: June 25, 2008, 07:49:46 PM »
How would it be kept to sensible numbers?  Maybe limited by 'no more than X on the field at a time' (like field guns now), till the source object (barracks) are destroyed.
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