Author Topic: Wirblewind vs. Ostwind  (Read 3359 times)

Offline lyric1

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Re: Wirblewind vs. Ostwind
« Reply #15 on: June 26, 2008, 11:19:09 PM »
attack the wirbles in pairs or work on dropping bombs from 1.5 out.
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Offline Masherbrum

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Re: Wirblewind vs. Ostwind
« Reply #16 on: June 27, 2008, 04:01:29 AM »
Pretty cheap kills doing that.

Please explain.   I often DO NOT have a "second plane around me".   It is far from easy, but I can usually manage to turret a few.   "Cheap"?     That is upping a P40 or P39, working the fringe of a furball (afraid to go in) and landing 5 kills.   Or landing 70 Sherman/Tiger victories while spawncamping.   

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Offline moot

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Re: Wirblewind vs. Ostwind
« Reply #17 on: June 27, 2008, 05:00:23 AM »
There's absolutely no difference between a FG and an Ostwind as far as aiming goes. The only difference is FG's have a slower rate of fire and the Ostwind 'shakes' a bit when you're firing making it a bit nauseating after awhile. The Ostwind is better than a FG in terms of lethality because there's less chance of a target threading the needle between your rounds even if your lead is perfect..
?  Are you sure the Ostie doesn't have a lot more dispersion than the field guns?
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Offline Noir

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Re: Wirblewind vs. Ostwind
« Reply #18 on: June 27, 2008, 05:11:27 AM »
?  Are you sure the Ostie doesn't have a lot more dispersion than the field guns?

It does, just try shooting a gv with them at 1K+. A manned ack will hit the exact same spot every time, the ostwind will miss from time to time.
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Offline moot

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Re: Wirblewind vs. Ostwind
« Reply #19 on: June 27, 2008, 06:22:05 AM »
I don't see how that extra dispersion's helpful.
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Offline Noir

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Re: Wirblewind vs. Ostwind
« Reply #20 on: June 27, 2008, 08:12:41 AM »
I don't see how that extra dispersion's helpful.

I second that, I'm able to get hits on 3.0K bombers in manned acks on a regular basis, If I get one with a ostwind thats pure luck, thx to dispersion.
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Offline Spikes

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Re: Wirblewind vs. Ostwind
« Reply #21 on: June 27, 2008, 08:27:26 AM »
Please explain.   I often DO NOT have a "second plane around me".   It is far from easy, but I can usually manage to turret a few.   "Cheap"?     That is upping a P40 or P39, working the fringe of a furball (afraid to go in) and landing 5 kills.   Or landing 70 Sherman/Tiger victories while spawncamping.  


All you're doing is wasting a few rounds of ammo, while someone else comes in with a bomb or is in a GV who actually works for the kill, and gets an assist.
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Offline waystin2

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Re: Wirblewind vs. Ostwind
« Reply #22 on: June 27, 2008, 10:55:13 AM »
Pretty cheap kills doing that.

Hello Spike,

There is no such thing as a cheap kill.  It's really a matter of how much you want to pay to get that kill.  He is obviously looking to pay as little as possible.  I understand what you are saying, but then I am not to interested in the scoring aspect of this game.  Regardless of how much you pay for any kill, it still will only net you a single soul.  I welcome any and all airplanes to come get their inexpensive kill on my Ostie or Wirbel (A-20's and IL-2's need not apply). :devil

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« Last Edit: June 27, 2008, 12:28:19 PM by waystin2 »
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Offline SmokinLoon

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Re: Wirblewind vs. Ostwind
« Reply #23 on: June 27, 2008, 11:13:21 AM »
An adjustment to the ENY is all that is needed.  THe Ost needs a boost, and the WW needs to be lessened.  It is more difficult to take down a plane with an Ost due to the much slower rate of fire.  Yeah, one hit and the plane is apt to go down, but getting that his is very difficult comapred to the WW.

I would only hope HTC is on top of those things... maybe not.  They still havent corrected the Mossi FB Mk6.   ;)
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Offline Zazen13

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Re: Wirblewind vs. Ostwind
« Reply #24 on: June 27, 2008, 01:03:21 PM »
It does, just try shooting a gv with them at 1K+. A manned ack will hit the exact same spot every time, the ostwind will miss from time to time.

Yup, that's the 'shaking' effect I referred to that they added presumably to simulate the fact that it is firing from a mobile chassis. But, the maximum dispersion is less than the diameter of a fighter at 2k in full profile aspect so really doesn't have any net detrimental effect on aiming. If you're shooting at a fighter beyond 2k you're hoping and praying anyway so the dispersion is just as likely to randomly help you to hit as miss.

The only time it really makes a difference is if you're shooting at bombers beyond 3k where the extrapolation of the dispersion at that distance can cause you to miss occasionally. But, when your lobbing rounds up at overflying bombers you have time, on an average pass, to put up 20-30 rounds, so again it's all going to average out. The higher rate of fire more than makes up for the almost negligible dispersion with the notable exception of shooting at other ground vehicles where pinpoint accuracy is required to hit a stationary target in specific areas..But, that's not really what the Ostwind is for...;)

The 'shaking' effect was much, much worse when originally implemented. The dispersion was greater than the diameter of a fighter at 1k which made the Ostwind almost useless. Thankfully, HTC realized their error and quickly reduced the shaking effect to what we have now. It is mildly nauseating but has no real effect on the Ostwind's effectiveness vs. aircraft..It is entirely possible the 'shaking' effect was added specifically to hinder it's usefullness against GV's, it was somewhat unbalancing without it. An Ostwind could disable a panzer more quickly and efficiently than another panzer could even at relatively long distance.

« Last Edit: June 27, 2008, 03:06:47 PM by Zazen13 »
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Offline valdals

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Re: Wirblewind vs. Ostwind
« Reply #25 on: June 27, 2008, 01:14:23 PM »
i dont like the ostie too much cause of that big piece of sheetmetal used for a bullet shield. its hard to view targets without pressing a button to look over it.

Offline Zazen13

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Re: Wirblewind vs. Ostwind
« Reply #26 on: June 27, 2008, 01:17:52 PM »
Valdals, read my Ostwind guide in the help section on this website. I detail how to eliminate that visual obstruction.
« Last Edit: June 27, 2008, 01:22:49 PM by Zazen13 »
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Offline waystin2

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Re: Wirblewind vs. Ostwind
« Reply #27 on: June 27, 2008, 01:22:27 PM »
i dont like the ostie too much cause of that big piece of sheetmetal used for a bullet shield. its hard to view targets without pressing a button to look over it.

Hello Valdals,

I highly recommend following Zazen's advice.  Although I have never actually spoken to the man, I still consider him my Yoda when it comes to the Ostwind, Field guns, and the Wirbelwind.  His write-up helped me become the AA gunnery terror that I am today. 

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Offline Noir

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Re: Wirblewind vs. Ostwind
« Reply #28 on: June 27, 2008, 03:08:35 PM »
i dont like the ostie too much cause of that big piece of sheetmetal used for a bullet shield. its hard to view targets without pressing a button to look over it.

gunsight is almost useless in a ostwind, your default view should be at maximum height. I'm stuck to the ostwind, as my framerate drops to under 10 when I'm firing guns in a whirle for an unknown reason. Anyway the 37mm is fine to me, I've been using it for years, would be a shame to throw away all that practice )
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Offline whiteman

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Re: Wirblewind vs. Ostwind
« Reply #29 on: June 27, 2008, 04:14:35 PM »
gunsight is almost useless in a ostwind, your default view should be at maximum height. I'm stuck to the ostwind, as my framerate drops to under 10 when I'm firing guns in a whirle for an unknown reason. Anyway the 37mm is fine to me, I've been using it for years, would be a shame to throw away all that practice )

mine drops also in the Wrillybird, some days more than others. wondered if i turn my tracers off would it help.