It seems to me that this arena, when there is a battle scenario running, should be about the war. If pilots want to up for a quick furball, AH2 has numerous areas this can be found in. AvA is not intended for "every" player as far as I can tell, but like minded pilots looking for more immersion. I like to fight as much as any of you, I may not be that good at it, but if I want to just do that, I will go to the appropriate arena. I do not understand the thinking that all arenas in AH2 need to be the same, nor that they should cater to every pilot.
I believe this strat scenario needs some tweaking. There are many issues I didn't care for, mostly the map layout and the many settings issues. The price of the aircraft though should reflect the cost of the aircraft. There is absolutely no reason to use any other criteria than the actual (or as close as possible) price. Increase the amount each spends, OK, maybe, but basing prices on players desire to fly a certain airframe is not what it is about in my opinion. Funny this wasn't so much an issue last week.
I feel the first focus is on improving player conduct. Do we want a scenario that promotes the dump and jump tactics that are so prevalent at present? I am sure both sides are doing it at some level. How do we prevent this and give incentive to return to base and land? I do not promote perks as an incentive, but do not know enough about the scoring dynamics to provide an answer at present. Perhaps someone else does?
It is getting a bit boring in there because many do not care about returning safely to base except those who like this immerstion element. I refuse to bail from a plane just to up on the other side of the map or to return to hit a strat that much sooner, I believe to do otherwise is gamey and lacks sportsmanship. Using an aircraft in a manor it was not employed/designed for in real life bothers me as well. B17s did not fly NOE deep into Germany and bomb a target over and over under 1000 ft. Up a 38 or a 51 if you want to do an NOE raid. Same for any other aircraft that is misused, be it allied or axis.
One reason there are no big furballs is because the allies, for the most part, have stopped escorting buffs and are instead spread out porking. Not implying the axis is not porking as well, I don't watch every player, but when someone ups to counter an interloper, the porker tends to run or jump. Again, just the perspective from my little view of things. So fights are to be found.
I would like to see some answers to address these issues, the major hurdle I see, is that the parties are more interested in getting uber/their favorite rides. We have every other arena to do that in, lets leave our preferences at the door and saddle up what we are given and give each other hell. I will be looking for you on my six.