Author Topic: paper buf won't go away  (Read 411 times)

Offline Apache

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paper buf won't go away
« Reply #15 on: June 05, 2000, 12:47:00 PM »
Just so everyone knows, "covega" in AH is callsign "vega" in WB, the CO of the DHBG. He is well known there & a very competent pilot, virtual & RL, (heavies if memory serves).
However, I gotta disagree with ya vega. I am not a bad pilot myself and them thar buffs fer shore ain't paper no more. Screw up yore ACM in a fighter and you are dead meat! I don't dare attack an AH buff alone no more.

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Offline bloom25

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paper buf won't go away
« Reply #16 on: June 05, 2000, 03:59:00 PM »
When I'm flying a bomber I have no doubts that I can down any single fighter (except maybe the F4u-1c) 90% of the time that I'm attacked.  A fighter attacking from your dead 6 is almost as easy to kill as a c47.



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Offline Kirin

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paper buf won't go away
« Reply #17 on: June 05, 2000, 05:25:00 PM »
hmm - I don't think that we have paper buffs here but I really think that even a single fighter has a good chance to down a single buff if the fighter pilot is very patient and knows his tactis.

I started to attack bombers even in a single 20mm 109G10. Just climb 2k above and in front of him then do a high speed, high angle, high side attack. This only gets you a firing window of a couple of seconds and you won't down it in a single pass. But if you do this several times with slight variations in angle you will wear it down sooner or later. The bomber gunner will have a much harder time to hit you than you to hit him. You may get some pings during the passes but only very short burts and mostly non-lethal damage.

I remember a fight versus a B17 where it wounded me on the first pass. I kept repeating my attacks even with wound effects until I finally got him. 5 sec after the kill message my pilot died from his wounds...   If you got the patience to do 5 or 6 passes you will have a good success on bombers.

Another tactic is to come from straight above... gives you a wider firing window with the possibility of a one pass kill - but easier for the gunner and long recovery from 90° dive...
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Hazed

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paper buf won't go away
« Reply #18 on: June 06, 2000, 09:04:00 AM »
ive got to say B17s are easy to kill if the gunner isnt good..if he can shoot well you have a problem  
you as a fighter will learn the best approach through trial and error and eventually you can take them properly but still if the gunner is good you WILL get hit
what i personally think would make it more fun would be to allow b17s to be tougher if you MUST but if you do you MUST reduce the power of the guns..this will result only in longer fights but the expense of ammo will be high so 1 fighter will not be able to kill 4 bombers unless highly skilled shot
or knows where to hit em  
ive flown both buffs and all fighters and IMHO the balance is good.but if players complain my solution is detailed above  

Offline Ripsnort

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paper buf won't go away
« Reply #19 on: June 06, 2000, 12:12:00 PM »
Buffs are very easy to blow up with the 1C, do it all the time!  As for other A/C, you must be patient and get the right angle or the human-armed gunner will nail you.

In the F4U-1C, just  start firing at D1.5 and walk it in to D1.0, then break off, you'll see confetti in no time at all.

Offline Fury

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paper buf won't go away
« Reply #20 on: June 06, 2000, 02:50:00 PM »
Film Film Film gimme some film of these paper buffs!  People have all kinds of opinions, but film is at least a little bit objective.

My poor gunnery (i.e. my crappy joystick) kills me more than a "paper buff".  I really think if I could put more hits on attackers I would die less.

Fury

Offline Fatty

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paper buf won't go away
« Reply #21 on: June 06, 2000, 03:19:00 PM »
<chuckle> Is Ripsnort running around putting "F4U-1C" in every thread today?

If a patient and proper attack is made (high 1oc directly onto left wing) even a 202 will get it in one pass.  If an impatient attack is made, or I miss, I'm more often than not dead (yes even in F4U-1C).

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Offline Replicant

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paper buf won't go away
« Reply #22 on: June 06, 2000, 06:31:00 PM »
I mostly fly buffs and I'm sure something has changed with the start of this tour...      Either that or my shooting has suddenly dropped!

The only plane I worry about is the F4UC      But I have flown that plane against B17s and I was surprised that I saw two sprite hits (about 10 shots fired) and I blew his wing off.

The only thing now is that it's getting back to Beta days where the buffs are flying higher because the fighters are now mostly over 30 - 35k.  I started to go 25k (usually 8 - 16k) max but I am tempted to go higher than 25k now...    

Regards

'Nexx'

[This message has been edited by Replicant (edited 06-06-2000).]
NEXX

Offline Creamo

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paper buf won't go away
« Reply #23 on: June 12, 2000, 10:22:00 PM »
I tested Ripsnorts 1.5K  - 1.0K tactic, but did it at 900. A full load of F4UC ammo (minus the misses at that great distance) caught 2 engines on fire, then it flew away. And yes I have film.

However, I took a shot with a 190 at another, distance 300 and the Buff vaporized with a 1 sec burst. I pulled the trigger..Boom. Maybe it should, hell i don't know.

I do know a B17 is absolutley DEAD in AH if 2 fighters attack one working together. You simply can't get hit from 3 AND 9 Oclock high and defend two fighters that slice down, holding their shots to 400 like they should. (Also, turrets seem really slow when tracking bandits in this situation!)

Buffs need more gunners, cuz they are damn near defensless. I prefer they be human, but unclear of the logistics in coding that.

Offline Ghosth

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paper buf won't go away
« Reply #24 on: June 12, 2000, 10:34:00 PM »
I spent this morning hunting buffs out of A35 in a 205. Mixed results actually, if my approach was anything less than perfect I died. If my approach was perfect, & he was steady in the crosshairs at 300 -400 he died.

Every kill took from 100 to 150 Cannon rounds (not counting MG rounds) in the C.205.

Too easy? Not in my eyes!

If anything the buffs defensive guns reach too far. (was takeing pings out to 1.3/1.4 pretty regular).

I've also got a fair amount of time up buffing myself lately. I've died to enemy guns precisely once. He was a F4u-c with a spit helping. I do seem to manage to overstress my wings a lot in the B17, impatient I guess.

Things are just fine, leave em alone!



Offline Kirin

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« Reply #25 on: June 13, 2000, 06:18:00 AM »
After some fights with loser111 in a B17 I have to readjust my sayings:

Buffs, especially B17 can defend themselfs quite well against 1 fighter even without additional gunner. On treetop alt, like loser111 did it all the time, "right-from-the-top" attacks are very difficult to perform. Especially in a 109 at high speed it's dangerous because pull-out has to performed quickly to avoid augering. And this bugger was shooting good! I couldn't finish him off with side-passes but ate some lead. Only a suicide HO prevented him from dropping on HQ. So if a buff driver has some aim and knows the fighter tactics it gets very hard for a lonely attacker. And time is always on the buffers side because you want to prevent him from doing something - he got all the time in the world; this leads to risky attacks which mostly end in a shot-up fighter and a slightly damaged buff.

This is all said for the lightly armed 109, which is not a buff killer per se, with cannon-hogs it's a different thing. Grrr.. I hate those C-Hogs!!!  

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~Kirin~

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"Ich bin immer nur die Messerschmitt 109 geflogen, aller Varianten angefangen von der G-6 bis hin zur K-14. Die Gustav war weitaus kraftvoller als die Friedrich, und hinzu kam die weitaus schwerere Bewaffnung. Die G-10 zum Beispiel hatte eine 30 mm Kanone mit absolut zerstörerirscher Wirkung. Sie war auch die schnellste aller G-Serien, mit einer exzellenten Steigrate, und war in sämtlichen Flugbereichen ausgezeichnet zu fliegen. Ich fühlte mich in meiner 'Beule' immer zuhause und Herr über alle Situationen."
Hauptmann Erich Hartmann, Gruppenkommandeur, I./JG 52, Russische Front, 1945
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Offline Waxer

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paper buf won't go away
« Reply #26 on: June 13, 2000, 05:52:00 PM »
I agree. Although I've asked for the wing-ripping auto-trim bug to be fixed, I think the buff/fighter balance is very good right now.

Offline Dusky

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« Reply #27 on: June 15, 2000, 09:30:00 AM »
IMO everything depends on the attacking fighter. If the fighter pilot is really experienced he can drop a buff in nearly any fighter a/c (maybe the C202 as an exception). But if you got a newbie going for the buffs 6 at a slow closure rate it will be just a snack for the tail gunner. Buffs arent made of paper. I've killed heaps of buffs and I know that they dont go down easily even if you hit the tail. I've seen a wing full of 20mm pings and still the guy only lost an aileron and 1 engine. I'd say that the odds of a lone buff surviving a lone fighter attack is quite good because of the lethality of the guns but it wont stand a chance against a good fighter pilot. That's my opinion. Someone prove me wrong.

Dusk
 

Offline Sparks

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paper buf won't go away
« Reply #28 on: June 16, 2000, 10:55:00 AM »
I think buffs are about right - I get shot down regularly by single fighters but that's because my gunnery is poor and I can't shoot down buffs in a fighter because .. my gunnery is poor. The common denominator in this discussion is how good the pilot/gunner is and I think there are a lot of damn good fighter pilots out there who know how to knock down a buff. I know that if I'm in a buff and see a pilot climbing slowly up to my 6 I think "newbie .. lunch" and that if I'm in the same buff and see someone climb up next to me at 3k distance and 3/9 o'clock I'm dead 90% of the time.
I think we just have a lot of good pilots here Covega.