Author Topic: question about detail and gv's  (Read 254 times)

Offline Anaxogoras

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question about detail and gv's
« on: July 10, 2008, 01:58:20 PM »
Ever so slowly I'm getting better at attacking GV's in the 190F-8, and dying a lot in the process.  I've learned to use shift-f4 in order to see the gv's from a decent distance, but it makes my framerate suck.  Are there graphic detail settings on the sliders that maximize gv visibility but don't cause such a big framerate hit?
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Offline Rondar

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Re: question about detail and gv's
« Reply #1 on: July 14, 2008, 12:34:13 AM »
Due to the parallax of the phase distortion of the grafix generator, the dylithium crystals become unstable therefor causing ground phase problems.  The proper coding is not being used to the full advantage of the said generators.  Shift-f4 is the key here.  Shift is doing the phase shifting, but you want it to alternate, so the proper keystrokes is alt-f4 for gv destruction.
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Offline stodd

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Re: question about detail and gv's
« Reply #2 on: July 14, 2008, 12:37:41 AM »
lol
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I don't get why you even typed that, you know it's stupid.