I undersatnd the need to "supress" enemy activity when a base capture is underway or goons are IB. What I don't understand is vulching for vulchings sake. Three examples...
1. Clearing ack and Gvs just to pick people off the runway with no intention of taking the base.
2. Parking a GV and zeroing in on the aicraft spawn.
3. Upping a base that isn't capped with five or six friendlies out of ack range. Starting my take off run and spot a tard (usually a 190-A8 or LA-7) screaming in past friendlies and through the ack to pick my plane off the runway. Ususally the idiot goes down in a ball of flames before he gets clear of the ack and it was painfully obvious the tard wasn't going for radar.
My idea to curb this nonsense is to make it so, when you kill an aircraft with it's wheels on the concrete (and only concrete), it does not register as a kill and gains you 0 perks. That way you can still "supress" a base with that goal in mind, but in order to get a kill that counts, you have to wait until the enemies wheels leave the ground.