Isn't there a way the distance dots could merge with the background color gradually depending on distance? Instead of seeing a black dot half a sector away, it would be (say if it were a silver plane) a slightly lighter speck on the blue sky backdrop (or slightly darker if it were a darker plane)? it would gradually get more contrast as it came nearer. This would work for GVs also.
There must be an easy way to do this. It would make scanning more realistic.