After watching a few clips of guncams I am wondering if HTC could change the way cannon rounds are shown in the game. Notably in the La-5FN the ShVAK cannons did not fire tracers but rather had a distinctive large smoke trail when they fired.
The problem with tracers is that the tracer rounds have a quite different ballistic property than the cannon rounds. Notably they tend to fall low so at moderate ranges the gunner is "lied" too and ends up firing too high to hit the target. at 550 - 600 yds the ShVAK actually have a good hit percentage on a flat extending target but only if you aim the tracers slightly _below_ the target.
IRL this was not an issue as the cannons fired no tracers. instead they had a distinctive large smoke trail. I am hoping maybe the firing can be changed for cannons so that the current tracer rounds are gone and every 5th round becomes a smoke trail round. This would actually be perfect if the current smoke trail had a much scaled down version of our fuel smoke "weave" along it so in a straigtht or under the nose shot it kind of obscured the target like the actual rounds tended to do.
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If your in range, so is the enemy.
[This message has been edited by Sorrow[S=A] (edited 03-24-2000).]