Sometimes collsions happen and you die thru no fault of your own now. I've been scissored into, the guy turn into me.. so not my fault... I don't see how there would be anymore complaining.
Yes. But now the collsion has to take place on your FE. That makes it easier to understand why you are taking damage.
But more important: You do have a chance to dodge. If you manage to turn away from the incoming rammer, you don't get hit!
If we would implement the hit bubbles you could dodge your enemy, make him pass you at 50y distance.. and still get a "collision". That's defenitely less fair.
And rammers would have a far better chance to actually hurt you:
Current CM: If I would try to ram you, I would have to cause a collision on your FE. The problem is just that I don't know what's happening on your screen. A deliberate ram is possible but very tricky
Latency Bubble CM: It's sufficient when I just ram you an my FE. It doesn't matter if you successfully dodged - the rammers FE decides about YOUR damage.
If the hit bubble wasn't big enough, thus resulting in no collision my ram attempt would have no detrimental effect on me, despite flyin through your plane on my FE. Try again Lusche!
As it stands, we are basically ignoring newton's third law.
Newtons third law is fine for a world with only 1 reality