Author Topic: The Icon story, a new twist  (Read 288 times)

Offline pzvg

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The Icon story, a new twist
« on: March 26, 2001, 08:44:00 AM »
Ok I had a thought so I decided to share  
(No abuse please)
P51D/B = icon P51
P4725/30? = icon P47
109's all makes = icon 109
Fw series = icon 190
Yak9U/9T = icon Yak
Spit family = icon spit
F4U-1D/-1C = icon F4U

So why;
LA5 = icon LA5
LA7 = icon LA7
panzerIV = icon pnzr
Ostwind = icon ostwind
M3 = icon M3
M16 = icon M16
You see, like the ones above, these are all varients on a chassis, but they get differeniated by the icon system, this particularly hurts the ground vehicles since You know which one's a victem and which one's a threat.
I would like (understanding that it ain't my game, I said like)
panzerIV/Ostwind = icon armor
M3/M16 = icon Halftrack
La5/LA7 = icon LA or LAV
What do you think?

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Offline Lephturn

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The Icon story, a new twist
« Reply #1 on: March 26, 2001, 09:13:00 AM »

I think in reality you could tell the difference between an Osty and a Panzer from a long way off.  Makes sense to me.

The tough ones are the 109 series and the 190 series.

The D9 should have it's own.  It's long nose is easily distiguishable in the real world.

The reast are fine IMHO.

BTW, the Osty's icon is FLAK.

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Offline Westy

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The Icon story, a new twist
« Reply #2 on: March 26, 2001, 09:33:00 AM »
 Even with the con being the same as other 190's I can tell the D-9 easily under 5k. Where as the other 190's, 109's, Spits or even the 51's I cannot.

 But good topic. IMO, there should only be a semi-transparent 'handle' icon (no range) above friendly planes.

 -Westy

[This message has been edited by Westy (edited 03-26-2001).]

Offline BaneX

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The Icon story, a new twist
« Reply #3 on: March 26, 2001, 12:52:00 PM »
 
Quote
or even the 51's I cannot

P51D is easy to distinguish.. its white and shows up alot farther off than the 51b  

Bane
13th TAS

Offline CavemanJ

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The Icon story, a new twist
« Reply #4 on: March 26, 2001, 01:06:00 PM »
Dinnae forget 202 and 205 for the Macchis

Oughta be Macc for those 2 kites.  I ain't scairt to take a headon against a 202, but I ain't crazy enough to take one against a 205  

Offline Tac

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The Icon story, a new twist
« Reply #5 on: March 26, 2001, 03:21:00 PM »
I agree.

Laser range finders MUST be removed.

Glunz

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The Icon story, a new twist
« Reply #6 on: March 26, 2001, 03:51:00 PM »
Typhoon = Tempest, do not forget it.

Offline pzvg

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The Icon story, a new twist
« Reply #7 on: March 26, 2001, 05:46:00 PM »
Doh! forgot a few, quite right there  
Leph, It's my own experience (US ARMY Aviation, a lot lower and slower than here)
That a tank is a tank is a tank at anything over 300 yards, while the osty does have a pronounced superstructure, My point is the Icon ID's it long before you can make that out, What's more important, is the M3/M16, one is a base capture weapon that you would spend a lot of E and speed to kill, the other is a dangerous viper one only takes on if they're in the mood, Be a lot different in the MA if you had to figure out which one it was the hard way, nicht war?  

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Offline LLv34_Camouflage

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The Icon story, a new twist
« Reply #8 on: March 26, 2001, 06:33:00 PM »
 
Quote
Originally posted by Tac:
Laser range finders MUST be removed.

Yep, but imho only closer than 1000yds.  

Camo




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Offline vmfRazor

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The Icon story, a new twist
« Reply #9 on: March 26, 2001, 08:25:00 PM »
The problem with removing the distance tags is that not all of us are blessed with a TNT2 Ultra and a 21 inch monitor. Some of us are stuck on 17 in or smaller with old outdated graphics cards. If the distance tag is removed then I can't tell if an airplane is diving on me or going away. But thats just my Humble opinion


Offline SpitLead

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The Icon story, a new twist
« Reply #10 on: March 27, 2001, 06:41:00 AM »
I tend to agree with psvg in that I think the airplane icons need to be consistent.  I can't understand why the La series has 2 different icon call outs.  

I for one would like the rest of the airplane icons to specify model (i.e. Spit V or Spit IX, FW190-A5 vs. FW190-F8, etc.)  If nothing else, at least be consistent.  Really, how many P-51Bs, ME109-Fs, or Spit V's were still flying at the end of the war? Since there is no sense of time in AH since ALL types are available ALL the time (unlike WBs rolling plane set) this would help us distinguish between them.

Offline Vermillion

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The Icon story, a new twist
« Reply #11 on: March 27, 2001, 07:11:00 AM »
Your right. It should be consistent across the board.

In real life I would love to see someone try to identify the difference between a La5 and a La7 at more than a hundred yards, moving at 300mph.

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Offline LLv34_Camouflage

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« Reply #12 on: March 27, 2001, 07:38:00 AM »
 
Quote
Originally posted by vmfRazor:
The problem with removing the distance tags is that not all of us are blessed with a TNT2 Ultra and a 21 inch monitor. Some of us are stuck on 17 in or smaller with old outdated graphics cards. If the distance tag is removed then I can't tell if an airplane is diving on me or going away. But thats just my Humble opinion.

With the range icon disabled under 1000 yds only, I don't really think this will be a problem to anyone. With a few hours practise you should get the hang of it.

Have you tried playing icons off? I really recommend you do. We've done a few "friendly icons only" sweeps in the MA and it sure is exciting!  

In case you're interested, I have a 17" monitor and play at 1280x1024, 16bit. A few of my squaddies are playing at 800x600 on a 15" tube and are much better in id'ing planes than me, when we play without icons. It depends basically on what you're used to, I guess...

Camo
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Brewster's in AH!
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