Author Topic: An old idea that might work here  (Read 1345 times)

Offline spit16nooby

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An old idea that might work here
« on: July 25, 2008, 12:13:13 PM »
Although I have never played war birds(or maybe its air warrior but whichever one that hitech made before aces high) I have heard a lot about it from the many people here who used to play it.  One of the things was the unrealistic and the realistic arenas with the realistic one having some more realistic things in it that the other one didnt.  My idea is to make a realistic arena for those people who want things such as weather and night and other ideas that many want but more than likely wont get in the MA.  I do not think that it would be a good idea to make a realistic EW MW and LW arena though because this will likely have less numbers and that could make the arenas unplayable due to lack of people.  These arenas also will likely be close to dead in off prime time.

so what do u guys think?

Offline NEARY

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Re: An old idea that might work here
« Reply #1 on: July 25, 2008, 01:41:54 PM »
Although I have never played war birds(or maybe its air warrior but whichever one that hitech made before aces high)

it was called wings, or something like that
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Offline stroker71

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Re: An old idea that might work here
« Reply #2 on: July 25, 2008, 01:47:27 PM »
There are more realistic type fights in the special events arena.  Snapshots, scenarios, and FSO give alittle more realistic feel than the MA.  Sure you have tried one of them.    
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Offline Ack-Ack

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Re: An old idea that might work here
« Reply #3 on: July 25, 2008, 02:23:43 PM »
it was called wings, or something like that

Incorrect.  Warbirds was the game that HiTech and Pyro created before they created Aces High, Air Warrior was the game they both liked to play.

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Offline Helm

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Re: An old idea that might work here
« Reply #4 on: July 25, 2008, 03:10:20 PM »
I loved weather.  Also I liked the way they used to handle night.  It went all the way dark ...then started the dawn cycle.  Sadly it was complained out of existance.   :mad:




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Offline spit16nooby

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Re: An old idea that might work here
« Reply #5 on: July 25, 2008, 04:49:48 PM »
There are more realistic type fights in the special events arena.  Snapshots, scenarios, and FSO give alittle more realistic feel than the MA.  Sure you have tried one of them.    
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Offline blkmgc

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Re: An old idea that might work here
« Reply #6 on: July 25, 2008, 08:58:22 PM »
Umm, it being prime time and there being less than 80 people in all of the Warbirds arenas combined (just checked).....I dont think I'd exactly mimic anything that they are doing.  :huh
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Offline spit16nooby

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Re: An old idea that might work here
« Reply #7 on: July 26, 2008, 12:30:48 PM »
Umm, it being prime time and there being less than 80 people in all of the Warbirds arenas combined (just checked).....I dont think I'd exactly mimic anything that they are doing.  :huh
lol I know its a virtually non existent game now, but have u not seen all of the reguests for realistic things such as  night in weather.  I think it would give the people that want those a chance to have them without taking things away from the people who don't.  Also the old lag issues and stuff people talk about wouldn't matter here because the people with computers that couldn't handle it would be able to simply stay in the MA.

Offline blkmgc

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Re: An old idea that might work here
« Reply #8 on: July 27, 2008, 09:29:49 AM »
Oh, dont get me wrong. I'd love to see a 24x7 fully automated full realism arena here. I think this sim has more to offer in that regard. But, unfortunately, the lowest common denominator rules the direction of whats available. Accept it and try to find what your looking for somewhere in the game. My 2 cents
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Offline spit16nooby

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Re: An old idea that might work here
« Reply #9 on: July 27, 2008, 11:59:19 AM »
Oh, dont get me wrong. I'd love to see a 24x7 fully automated full realism arena here. I think this sim has more to offer in that regard. But, unfortunately, the lowest common denominator rules the direction of whats available. Accept it and try to find what your looking for somewhere in the game. My 2 cents
If you could explain that lowest common denominator thing I don't think i quite get it.  also don't worry im going into 8th grade and i know what it is just not how it is used in this instance.

Offline nirvana

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Re: An old idea that might work here
« Reply #10 on: July 28, 2008, 12:42:48 AM »
The minimum operating parameters the game operates in dictate what can and can't be included in the game.
Who are you to wave your finger?

Offline blkmgc

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Re: An old idea that might work here
« Reply #11 on: July 28, 2008, 06:55:59 AM »
No, actually I meant that furbals , quick ups and fights ,score, stats , 1337ness , are what the vast majority of the player base wants. Its what rules the direction of whats available and the gameplay....in any arena. We've found that the best thing to do is just do your own thing , and ignore the rest.
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Offline Kweassa

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Re: An old idea that might work here
« Reply #12 on: July 28, 2008, 08:38:00 AM »

 I've once thought of increasing overall realism, but soon realized that it definately wasn't a majority opinion. I'm not sure just what exactly you are picturing, but I can take a bold guess that what you want would probably be fulfilled if Combat Tour does arrive.. (although it is more and more smelling like vaporware).

 Nowadays, I mostly wish for very small, detailed, situational depictions which can greatly increase visual realism and immersion without disrupting any of the gamplay or requiring better PC systems.

 For instance, the gear. Most WW2 planes rarely had such perfectly synchronized hydraulic landing gears. Thus, when they take off you will usually observe one landing gear folding in before the other. Now, how difficult would that be in implementing? I'm guessing HTC could probably do it in 10 minutes. However, such useless and trivial detail it might be, and yet that alone increases the immersion rate of the game.

 How about screen shaking? I've also suggested this for years. In the old AH1, we didn't have the screen-shakes when firing a gun. This simple effect was added some time before.. why just use it with guns? How about flak? A 88mm flak bursts close to you.. boom!... the plane shakes.. the second burst was even closer one.. BOOOOMM!!!... a bigger shake on the screen... incredibly minor detail and yet, this is bound to excite dedicated buff fans. Or, how about when it is used on ground explosions? You are in a tank, and somewhere nearby, an enemy aircraft drops the bombs.. BOOOOOMMMMMMM!! Wow, what a shake...!

 ...
 
 I have about a hundred of these small ideas, which does not effect the gameplay whatsoever, and has minimal impact on PC system requirements, and yet, could make AH2 soooooooar in immersion. It's a pity HTC is still too busy doing God knows what, to consider these kinds of small stuff as priorities.

Offline trotter

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Re: An old idea that might work here
« Reply #13 on: July 28, 2008, 01:23:48 PM »
How about screen shaking? I've also suggested this for years. In the old AH1, we didn't have the screen-shakes when firing a gun. This simple effect was added some time before.. why just use it with guns? How about flak? A 88mm flak bursts close to you.. boom!... the plane shakes.. the second burst was even closer one.. BOOOOMM!!!... a bigger shake on the screen... incredibly minor detail and yet, this is bound to excite dedicated buff fans. Or, how about when it is used on ground explosions? You are in a tank, and somewhere nearby, an enemy aircraft drops the bombs.. BOOOOOMMMMMMM!! Wow, what a shake...!

 ...
 
 I have about a hundred of these small ideas, which does not effect the gameplay whatsoever, and has minimal impact on PC system requirements, and yet, could make AH2 soooooooar in immersion. It's a pity HTC is still too busy doing God knows what, to consider these kinds of small stuff as priorities.


I like the screen shaking idea.

And yes, it is a pity. I've been in this game for about 3 years and the frequency of updates has steadily decreased. This coincides with less and less news about Combat Tour. Who knows what's going on, because the regular game is being updated at an absolute snail's pace, and we hear nothing about what HTC is (presumably) working on instead. The value of this game is, in my opinion, somewhat diminished by the void of its untapped potential.

Offline spit16nooby

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Re: An old idea that might work here
« Reply #14 on: July 28, 2008, 08:57:32 PM »
I've once thought of increasing overall realism, but soon realized that it definately wasn't a majority opinion. I'm not sure just what exactly you are picturing, but I can take a bold guess that what you want would probably be fulfilled if Combat Tour does arrive.. (although it is more and more smelling like vaporware).

 Nowadays, I mostly wish for very small, detailed, situational depictions which can greatly increase visual realism and immersion without disrupting any of the gamplay or requiring better PC systems.

 For instance, the gear. Most WW2 planes rarely had such perfectly synchronized hydraulic landing gears. Thus, when they take off you will usually observe one landing gear folding in before the other. Now, how difficult would that be in implementing? I'm guessing HTC could probably do it in 10 minutes. However, such useless and trivial detail it might be, and yet that alone increases the immersion rate of the game.

 How about screen shaking? I've also suggested this for years. In the old AH1, we didn't have the screen-shakes when firing a gun. This simple effect was added some time before.. why just use it with guns? How about flak? A 88mm flak bursts close to you.. boom!... the plane shakes.. the second burst was even closer one.. BOOOOMM!!!... a bigger shake on the screen... incredibly minor detail and yet, this is bound to excite dedicated buff fans. Or, how about when it is used on ground explosions? You are in a tank, and somewhere nearby, an enemy aircraft drops the bombs.. BOOOOOMMMMMMM!! Wow, what a shake...!

 ...
 
 I have about a hundred of these small ideas, which does not effect the gameplay whatsoever, and has minimal impact on PC system requirements, and yet, could make AH2 soooooooar in immersion. It's a pity HTC is still too busy doing God knows what, to consider these kinds of small stuff as priorities.


All good ideas.  by the way what i ment was there is a whole different arena with the realistic stuff/